fix drivers build on ios
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@ -1,4 +1,5 @@
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Import('env')
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Import('env_drivers')
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png_sources = [
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@ -25,7 +26,7 @@ png_sources = [
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# Currently .ASM filter_neon.S does not compile on NT.
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import os
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if ("neon_enabled" in env and env["neon_enabled"]) and os.name!="nt":
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env.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=2"])
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env_drivers.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=2"])
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env_neon = env.Clone();
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if "S_compiler" in env:
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env_neon['CC'] = env['S_compiler']
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@ -33,7 +34,7 @@ if ("neon_enabled" in env and env["neon_enabled"]) and os.name!="nt":
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png_sources.append(env_neon.Object("#drivers/png/arm/arm_init.c"))
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png_sources.append(env_neon.Object("#drivers/png/arm/filter_neon.S"))
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else:
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env.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=0"])
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env_drivers.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=0"])
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env.drivers_sources+=png_sources
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