diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index be6d9e07c30..46960d7cc46 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -113,7 +113,7 @@
Ends the creation of the current connection. In other words, if you are dragging a connection you can use this method to abort the process and remove the line that followed your cursor.
- This is best used together with [signal connection_drag_begun] and [signal connection_drag_ended] to add custom behavior like node addition through shortcuts.
+ This is best used together with [signal connection_drag_started] and [signal connection_drag_ended] to add custom behavior like node addition through shortcuts.
[b]Note:[/b] This method suppresses any other connection request signals apart from [signal connection_drag_ended].
@@ -249,7 +249,12 @@
Emitted at the beginning of a GraphNode movement.
-
+
+
+ Emitted at the end of a connection drag.
+
+
+
@@ -257,11 +262,6 @@
Emitted at the beginning of a connection drag.
-
-
- Emitted at the end of a connection drag.
-
-
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 92c770429b9..df9bb7407a4 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -600,7 +600,7 @@ void GraphEdit::_top_layer_input(const Ref &p_ev) {
to = get_node(String(connecting_from)); //maybe it was erased
if (Object::cast_to(to)) {
connecting = true;
- emit_signal(SNAME("connection_drag_begun"), connecting_from, connecting_index, false);
+ emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, false);
}
return;
}
@@ -617,7 +617,7 @@ void GraphEdit::_top_layer_input(const Ref &p_ev) {
connecting_target = false;
connecting_to = pos;
just_disconnected = false;
- emit_signal(SNAME("connection_drag_begun"), connecting_from, connecting_index, true);
+ emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, true);
return;
}
}
@@ -644,7 +644,7 @@ void GraphEdit::_top_layer_input(const Ref &p_ev) {
fr = get_node(String(connecting_from)); //maybe it was erased
if (Object::cast_to(fr)) {
connecting = true;
- emit_signal(SNAME("connection_drag_begun"), connecting_from, connecting_index, true);
+ emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, true);
}
return;
}
@@ -661,7 +661,7 @@ void GraphEdit::_top_layer_input(const Ref &p_ev) {
connecting_target = false;
connecting_to = pos;
just_disconnected = false;
- emit_signal(SNAME("connection_drag_begun"), connecting_from, connecting_index, false);
+ emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, false);
return;
}
}
@@ -2273,7 +2273,7 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("begin_node_move"));
ADD_SIGNAL(MethodInfo("end_node_move"));
ADD_SIGNAL(MethodInfo("scroll_offset_changed", PropertyInfo(Variant::VECTOR2, "ofs")));
- ADD_SIGNAL(MethodInfo("connection_drag_begun", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::STRING, "slot"), PropertyInfo(Variant::BOOL, "is_output")));
+ ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::STRING, "slot"), PropertyInfo(Variant::BOOL, "is_output")));
ADD_SIGNAL(MethodInfo("connection_drag_ended"));
}