Fix compilation errors when `DISABLE_DEPRECATED` is defined
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@ -599,7 +599,9 @@ ObjectGDExtension *ClassDB::get_placeholder_extension(const StringName &p_class)
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placeholder_extension->property_can_revert = &PlaceholderExtensionInstance::placeholder_instance_property_can_revert;
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placeholder_extension->property_get_revert = &PlaceholderExtensionInstance::placeholder_instance_property_get_revert;
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placeholder_extension->validate_property = &PlaceholderExtensionInstance::placeholder_instance_validate_property;
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#ifndef DISABLE_DEPRECATED
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placeholder_extension->notification = nullptr;
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#endif // DISABLE_DEPRECATED
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placeholder_extension->notification2 = &PlaceholderExtensionInstance::placeholder_instance_notification;
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placeholder_extension->to_string = &PlaceholderExtensionInstance::placeholder_instance_to_string;
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placeholder_extension->reference = &PlaceholderExtensionInstance::placeholder_instance_reference;
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@ -121,7 +121,7 @@ Node *EditorSceneFormatImporterFBX2GLTF::import_scene(const String &p_path, uint
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bool remove_immutable = p_options.has("animation/remove_immutable_tracks") ? (bool)p_options["animation/remove_immutable_tracks"] : true;
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return gltf->generate_scene(state, (float)p_options["animation/fps"], trimming, remove_immutable);
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#else
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return gltf->create_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
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return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
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#endif
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}
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@ -75,7 +75,7 @@ Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t
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bool remove_immutable = p_options.has("animation/remove_immutable_tracks") ? (bool)p_options["animation/remove_immutable_tracks"] : true;
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return gltf->generate_scene(state, (float)p_options["animation/fps"], trimming, remove_immutable);
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#else
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return gltf->create_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
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return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
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#endif
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}
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