Merge pull request #92179 from aaronp64/image_import_memory
Improve memory usage for image import and `PortableCompressedTexture2D`
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4c96dcf6e0
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@ -269,9 +269,9 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I
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for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) {
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Vector<uint8_t> data;
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if (use_webp) {
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data = Image::webp_lossless_packer(p_image->get_image_from_mipmap(i));
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data = Image::webp_lossless_packer(i ? p_image->get_image_from_mipmap(i) : p_image);
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} else {
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data = Image::png_packer(p_image->get_image_from_mipmap(i));
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data = Image::png_packer(i ? p_image->get_image_from_mipmap(i) : p_image);
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}
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int data_len = data.size();
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f->store_32(data_len);
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@ -289,7 +289,7 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I
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f->store_32(p_image->get_format());
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for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) {
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Vector<uint8_t> data = Image::webp_lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality);
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Vector<uint8_t> data = Image::webp_lossy_packer(i ? p_image->get_image_from_mipmap(i) : p_image, p_lossy_quality);
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int data_len = data.size();
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f->store_32(data_len);
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@ -153,14 +153,14 @@ void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, C
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for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) {
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Vector<uint8_t> data;
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if (p_compression_mode == COMPRESSION_MODE_LOSSY) {
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data = Image::webp_lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality);
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data = Image::webp_lossy_packer(i ? p_image->get_image_from_mipmap(i) : p_image, p_lossy_quality);
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encode_uint16(DATA_FORMAT_WEBP, buffer.ptrw() + 2);
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} else {
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if (use_webp) {
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data = Image::webp_lossless_packer(p_image->get_image_from_mipmap(i));
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data = Image::webp_lossless_packer(i ? p_image->get_image_from_mipmap(i) : p_image);
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encode_uint16(DATA_FORMAT_WEBP, buffer.ptrw() + 2);
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} else {
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data = Image::png_packer(p_image->get_image_from_mipmap(i));
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data = Image::png_packer(i ? p_image->get_image_from_mipmap(i) : p_image);
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encode_uint16(DATA_FORMAT_PNG, buffer.ptrw() + 2);
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}
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}
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