Prevent CapsuleShape2D height from being less than zero.
(cherry picked from commit 68eaaa6d6b
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@ -72,6 +72,9 @@ real_t CapsuleShape2D::get_radius() const {
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void CapsuleShape2D::set_height(real_t p_height) {
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height = p_height;
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if (height < 0)
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height = 0;
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_update_shape();
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}
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