Fix that Top Level CanvasItems are unselectable in editor
Previously the parent Transform2D was included in the calculation
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@ -564,7 +564,11 @@ void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, c
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}
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if (canvas_item && canvas_item->is_visible_in_tree() && (include_locked_nodes || !_is_node_locked(canvas_item))) {
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Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform();
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Transform2D xform = p_canvas_xform;
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if (!canvas_item->is_set_as_top_level()) {
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xform *= p_parent_xform;
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}
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xform *= canvas_item->get_transform();
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Rect2 rect = canvas_item->_edit_get_rect();
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if (r_first) {
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r_rect = Rect2(xform.xform(rect.get_center()), Size2());
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@ -610,7 +614,11 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
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}
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if (canvas_item && canvas_item->is_visible_in_tree()) {
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Transform2D xform = (p_parent_xform * p_canvas_xform * canvas_item->get_transform()).affine_inverse();
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Transform2D xform = p_canvas_xform;
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if (!canvas_item->is_set_as_top_level()) {
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xform *= p_parent_xform;
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}
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xform = (xform * canvas_item->get_transform()).affine_inverse();
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const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length() / zoom;
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if (canvas_item->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) {
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Node2D *node = Object::cast_to<Node2D>(canvas_item);
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@ -700,7 +708,11 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n
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}
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if (canvas_item && canvas_item->is_visible_in_tree() && !locked && editable) {
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Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform();
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Transform2D xform = p_canvas_xform;
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if (!canvas_item->is_set_as_top_level()) {
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xform *= p_parent_xform;
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}
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xform *= canvas_item->get_transform();
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if (canvas_item->_edit_use_rect()) {
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Rect2 rect = canvas_item->_edit_get_rect();
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