Merge pull request #92388 from sunfl0w/fix-compatibility-albedo

Fix albedo value wraparound in Compatibility render mode
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Rémi Verschelde 2024-06-14 10:19:21 +02:00
commit 4ce3e169a9
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@ -1523,6 +1523,9 @@ void main() {
#CODE : FRAGMENT #CODE : FRAGMENT
} }
// Keep albedo values in positive number range as negative values "wraparound" into positive numbers resulting in wrong colors
albedo = max(albedo, vec3(0.0));
#ifdef LIGHT_VERTEX_USED #ifdef LIGHT_VERTEX_USED
vertex = light_vertex; vertex = light_vertex;
#ifdef USE_MULTIVIEW #ifdef USE_MULTIVIEW