Check for disabled particle trail particle before initializing particle trail
This commit is contained in:
parent
c547c4ef59
commit
4d301ee21e
|
@ -243,8 +243,14 @@ void main() {
|
|||
|
||||
if (params.trail_size > 1) {
|
||||
if (params.trail_pass) {
|
||||
if (particle >= params.total_particles * (params.trail_size - 1)) {
|
||||
return;
|
||||
}
|
||||
particle += (particle / (params.trail_size - 1)) + 1;
|
||||
} else {
|
||||
if (particle >= params.total_particles) {
|
||||
return;
|
||||
}
|
||||
particle *= params.trail_size;
|
||||
}
|
||||
}
|
||||
|
@ -298,17 +304,17 @@ void main() {
|
|||
PARTICLE.flags = PARTICLE_FLAG_TRAILED | ((frame_history.data[0].frame & PARTICLE_FRAME_MASK) << PARTICLE_FRAME_SHIFT); //mark it as trailed, save in which frame it will start
|
||||
PARTICLE.xform = particles.data[src_idx].xform;
|
||||
}
|
||||
|
||||
if (bool(PARTICLE.flags & PARTICLE_FLAG_TRAILED) && ((PARTICLE.flags >> PARTICLE_FRAME_SHIFT) == (FRAME.frame & PARTICLE_FRAME_MASK))) { //check this is trailed and see if it should start now
|
||||
// we just assume that this is the first frame of the particle, the rest is deterministic
|
||||
PARTICLE.flags = PARTICLE_FLAG_ACTIVE | (particles.data[src_idx].flags & (PARTICLE_FRAME_MASK << PARTICLE_FRAME_SHIFT));
|
||||
return; //- this appears like it should be correct, but it seems not to be.. wonder why.
|
||||
}
|
||||
if (!bool(particles.data[src_idx].flags & PARTICLE_FLAG_ACTIVE)) {
|
||||
// Disable the entire trail if the parent is no longer active.
|
||||
PARTICLE.flags = 0;
|
||||
return;
|
||||
}
|
||||
if (bool(PARTICLE.flags & PARTICLE_FLAG_TRAILED) && ((PARTICLE.flags >> PARTICLE_FRAME_SHIFT) == (FRAME.frame & PARTICLE_FRAME_MASK))) { //check this is trailed and see if it should start now
|
||||
// we just assume that this is the first frame of the particle, the rest is deterministic
|
||||
PARTICLE.flags = PARTICLE_FLAG_ACTIVE | (particles.data[src_idx].flags & (PARTICLE_FRAME_MASK << PARTICLE_FRAME_SHIFT));
|
||||
return; //- this appears like it should be correct, but it seems not to be.. wonder why.
|
||||
}
|
||||
|
||||
} else {
|
||||
PARTICLE.flags &= ~PARTICLE_FLAG_STARTED;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue