Fix AnimatedSprite2D
autoplay warning
Changing of autoplay when changing `SpriteFrames` is not done by the user and warning is unhelpful
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@ -301,13 +301,13 @@ void AnimatedSprite2D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
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frames->get_animation_list(&al);
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if (al.size() == 0) {
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set_animation(StringName());
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set_autoplay(String());
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autoplay = String();
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} else {
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if (!frames->has_animation(animation)) {
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set_animation(al[0]);
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}
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if (!frames->has_animation(autoplay)) {
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set_autoplay(String());
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autoplay = String();
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}
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}
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}
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