Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial

Fixes #29419.

(cherry picked from commit a3462c97ad)
This commit is contained in:
Rémi Verschelde 2019-06-03 11:18:09 +02:00
parent e66122e0bf
commit 4d6517fad3
2 changed files with 7 additions and 1 deletions

View File

@ -214,14 +214,19 @@
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties. Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties.
</constant> </constant>
<constant name="PARAM_MAX" value="12" enum="Parameter"> <constant name="PARAM_MAX" value="12" enum="Parameter">
Represents the size of the [enum Parameter] enum.
</constant> </constant>
<constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags">
Use with [method set_flag] to set [member flag_align_y]. Use with [method set_flag] to set [member flag_align_y].
</constant> </constant>
<constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> <constant name="FLAG_ROTATE_Y" value="1" enum="Flags">
Use with [method set_flag] to set [member flag_rotate_y] Use with [method set_flag] to set [member flag_rotate_y].
</constant>
<constant name="FLAG_DISABLE_Z" value="2" enum="Flags">
Use with [method set_flag] to set [member flag_disable_z].
</constant> </constant>
<constant name="FLAG_MAX" value="3" enum="Flags"> <constant name="FLAG_MAX" value="3" enum="Flags">
Represents the size of the [enum Flags] enum.
</constant> </constant>
<constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape">
All particles will be emitted from a single point. All particles will be emitted from a single point.

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@ -1187,6 +1187,7 @@ void ParticlesMaterial::_bind_methods() {
BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY); BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY);
BIND_ENUM_CONSTANT(FLAG_ROTATE_Y); BIND_ENUM_CONSTANT(FLAG_ROTATE_Y);
BIND_ENUM_CONSTANT(FLAG_DISABLE_Z);
BIND_ENUM_CONSTANT(FLAG_MAX); BIND_ENUM_CONSTANT(FLAG_MAX);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);