Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
Fixes #29419.
(cherry picked from commit a3462c97ad
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@ -214,14 +214,19 @@
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Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties.
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</constant>
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<constant name="PARAM_MAX" value="12" enum="Parameter">
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Represents the size of the [enum Parameter] enum.
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</constant>
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<constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags">
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Use with [method set_flag] to set [member flag_align_y].
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</constant>
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<constant name="FLAG_ROTATE_Y" value="1" enum="Flags">
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Use with [method set_flag] to set [member flag_rotate_y]
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Use with [method set_flag] to set [member flag_rotate_y].
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</constant>
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<constant name="FLAG_DISABLE_Z" value="2" enum="Flags">
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Use with [method set_flag] to set [member flag_disable_z].
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</constant>
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<constant name="FLAG_MAX" value="3" enum="Flags">
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Represents the size of the [enum Flags] enum.
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</constant>
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<constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape">
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All particles will be emitted from a single point.
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@ -1187,6 +1187,7 @@ void ParticlesMaterial::_bind_methods() {
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BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY);
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BIND_ENUM_CONSTANT(FLAG_ROTATE_Y);
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BIND_ENUM_CONSTANT(FLAG_DISABLE_Z);
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BIND_ENUM_CONSTANT(FLAG_MAX);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
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