GDScript: Remove self static reference and create one on calls
This is needed because of the new changes to Variant. The reference counter is increased by adding it to a Variant, which means no GDScript will be freed (or will be double freed if manually freed somewhere).
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@ -995,7 +995,6 @@ void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
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GDScript::GDScript() :
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script_list(this) {
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_static_ref = this;
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valid = false;
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subclass_count = 0;
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initializer = NULL;
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@ -73,7 +73,6 @@ class GDScript : public Script {
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friend class GDScriptFunctions;
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friend class GDScriptLanguage;
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Variant _static_ref; //used for static call
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Ref<GDScriptNativeClass> native;
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Ref<GDScript> base;
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GDScript *_base; //fast pointer access
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@ -34,7 +34,7 @@
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#include "gdscript.h"
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#include "gdscript_functions.h"
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Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant *p_stack, String &r_error) const {
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Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const {
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int address = p_address & ADDR_MASK;
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@ -52,7 +52,7 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta
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} break;
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case ADDR_TYPE_CLASS: {
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return &p_script->_static_ref;
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return &static_ref;
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} break;
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case ADDR_TYPE_MEMBER: {
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#ifdef DEBUG_ENABLED
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@ -270,6 +270,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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r_err.error = Variant::CallError::CALL_OK;
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Variant self;
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Variant static_ref;
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Variant retvalue;
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Variant *stack = NULL;
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Variant **call_args;
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@ -404,10 +405,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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#define CHECK_SPACE(m_space) \
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GD_ERR_BREAK((ip + m_space) > _code_size)
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#define GET_VARIANT_PTR(m_v, m_code_ofs) \
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Variant *m_v; \
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m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, stack, err_text); \
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if (unlikely(!m_v)) \
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#define GET_VARIANT_PTR(m_v, m_code_ofs) \
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Variant *m_v; \
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m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text); \
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if (unlikely(!m_v)) \
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OPCODE_BREAK;
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#else
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@ -415,7 +416,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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#define CHECK_SPACE(m_space)
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#define GET_VARIANT_PTR(m_v, m_code_ofs) \
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Variant *m_v; \
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m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, stack, err_text);
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m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text);
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#endif
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@ -265,7 +265,7 @@ private:
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List<StackDebug> stack_debug;
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_FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant *p_stack, String &r_error) const;
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_FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const;
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_FORCE_INLINE_ String _get_call_error(const Variant::CallError &p_err, const String &p_where, const Variant **argptrs) const;
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friend class GDScriptLanguage;
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