Removed unnecessary error from _area_inout
The error was previously removed from _body_inout
for the same reason. Fixes #28022.
(cherry picked from commit 8166f8d3c8
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@ -261,8 +261,9 @@ void Area2D::_area_inout(int p_status, const RID &p_area, int p_instance, int p_
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Map<ObjectID, AreaState>::Element *E = area_map.find(objid);
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Map<ObjectID, AreaState>::Element *E = area_map.find(objid);
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ERR_FAIL_COND(!area_in && !E);
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if (!area_in && !E) {
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return; //likely removed from the tree
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}
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locked = true;
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locked = true;
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if (area_in) {
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if (area_in) {
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@ -356,7 +356,9 @@ void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_ar
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Map<ObjectID, AreaState>::Element *E = area_map.find(objid);
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Map<ObjectID, AreaState>::Element *E = area_map.find(objid);
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ERR_FAIL_COND(!area_in && !E);
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if (!area_in && !E) {
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return; //likely removed from the tree
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}
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locked = true;
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locked = true;
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