diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index a3ff4bf13ef..bebb4bd83d6 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -1020,6 +1020,11 @@ void _OS::center_window() {
OS::get_singleton()->center_window();
}
+void _OS::move_window_to_foreground() {
+
+ OS::get_singleton()->move_window_to_foreground();
+}
+
bool _OS::is_debug_build() const {
#ifdef DEBUG_ENABLED
@@ -1121,6 +1126,7 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("request_attention"), &_OS::request_attention);
ClassDB::bind_method(D_METHOD("get_real_window_size"), &_OS::get_real_window_size);
ClassDB::bind_method(D_METHOD("center_window"), &_OS::center_window);
+ ClassDB::bind_method(D_METHOD("move_window_to_foreground"), &_OS::move_window_to_foreground);
ClassDB::bind_method(D_METHOD("set_borderless_window", "borderless"), &_OS::set_borderless_window);
ClassDB::bind_method(D_METHOD("get_borderless_window"), &_OS::get_borderless_window);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 79403879acb..437d7515c68 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -185,6 +185,7 @@ public:
virtual bool is_window_always_on_top() const;
virtual void request_attention();
virtual void center_window();
+ virtual void move_window_to_foreground();
virtual void set_borderless_window(bool p_borderless);
virtual bool get_borderless_window() const;
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 26684836ea8..e218949757f 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -556,6 +556,13 @@
Note that this method can also be used to kill processes that were not spawned by the game.
+
+
+
+
+ Moves the window to the front.
+
+