From 4de1d0905a29fc62e7837c0f2d0ef55ccc0e1fdc Mon Sep 17 00:00:00 2001 From: JFonS Date: Sun, 29 Apr 2018 20:58:42 +0200 Subject: [PATCH] Fix vector reduction in shader language (cherry picked from commit 5b50685b38bf527dff5a816ce4505a32ef682a9e) --- servers/visual/shader_language.cpp | 46 ++++++++++++++++++++++++++++-- servers/visual/shader_language.h | 1 + 2 files changed, 44 insertions(+), 3 deletions(-) diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index d5a9bfb6061..5ecc7ad524f 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2212,6 +2212,37 @@ ShaderLanguage::DataType ShaderLanguage::get_scalar_type(DataType p_type) { return scalar_types[p_type]; } +int ShaderLanguage::get_cardinality(DataType p_type) { + static const int cardinality_table[] = { + 0, + 1, + 2, + 3, + 4, + 1, + 2, + 3, + 4, + 1, + 2, + 3, + 4, + 1, + 2, + 3, + 4, + 2, + 3, + 4, + 1, + 1, + 1, + 1, + }; + + return cardinality_table[p_type]; +} + bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier) { identifier = StringName(); @@ -3122,9 +3153,18 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha if (get_scalar_type(cn->datatype) == base) { - for (int j = 0; j < cn->values.size(); j++) { - values.push_back(cn->values[j]); - } + int cardinality = get_cardinality(op->arguments[i]->get_datatype()); + if (cn->values.size() == cardinality) { + + for (int j = 0; j < cn->values.size(); j++) { + values.push_back(cn->values[j]); + } + } else if (cn->values.size() == 1) { + + for (int j = 0; j < cardinality; j++) { + values.push_back(cn->values[0]); + } + } // else: should be filtered by the parser as it's an invalid constructor } else if (get_scalar_type(cn->datatype) == cn->datatype) { ConstantNode::Value v; diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index e8cdf1f8971..4f5619b6edf 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -532,6 +532,7 @@ public: static bool convert_constant(ConstantNode *p_constant, DataType p_to_type, ConstantNode::Value *p_value = NULL); static DataType get_scalar_type(DataType p_type); + static int get_cardinality(DataType p_type); static bool is_scalar_type(DataType p_type); static bool is_sampler_type(DataType p_type);