Merge pull request #77191 from smix8/navigationregion_map_change_4.x
Add NavigationRegion function to change navigation map
This commit is contained in:
commit
4e66c4cdd9
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@ -30,6 +30,12 @@
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Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [param layer_number] between 1 and 32.
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</description>
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</method>
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<method name="get_navigation_map" qualifiers="const">
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<return type="RID" />
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<description>
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Returns the current navigation map [RID] used by this region.
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</description>
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</method>
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<method name="get_region_rid" qualifiers="const">
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<return type="RID" />
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<description>
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@ -52,6 +58,13 @@
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Based on [param value], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [param layer_number] between 1 and 32.
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</description>
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</method>
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<method name="set_navigation_map">
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<return type="void" />
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<param index="0" name="navigation_map" type="RID" />
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<description>
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Sets the [RID] of the navigation map this region should use. By default the region will automatically join the [World2D] default navigation map so this function is only required to override the default map.
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</description>
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</method>
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</methods>
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<members>
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<member name="avoidance_layers" type="int" setter="set_avoidance_layers" getter="get_avoidance_layers" default="1">
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@ -30,6 +30,12 @@
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Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [param layer_number] between 1 and 32.
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</description>
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</method>
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<method name="get_navigation_map" qualifiers="const">
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<return type="RID" />
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<description>
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Returns the current navigation map [RID] used by this region.
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</description>
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</method>
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<method name="get_region_rid" qualifiers="const">
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<return type="RID" />
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<description>
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@ -44,6 +50,13 @@
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Based on [param value], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [param layer_number] between 1 and 32.
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</description>
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</method>
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<method name="set_navigation_map">
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<return type="void" />
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<param index="0" name="navigation_map" type="RID" />
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<description>
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Sets the [RID] of the navigation map this region should use. By default the region will automatically join the [World3D] default navigation map so this function is only required to override the default map.
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</description>
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</method>
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</methods>
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<members>
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<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
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@ -48,9 +48,9 @@ void NavigationRegion2D::set_enabled(bool p_enabled) {
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}
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if (!enabled) {
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NavigationServer2D::get_singleton()->region_set_map(region, RID());
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_region_enter_navigation_map();
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} else {
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NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
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_region_exit_navigation_map();
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}
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#ifdef DEBUG_ENABLED
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@ -161,17 +161,7 @@ bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, doubl
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void NavigationRegion2D::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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if (enabled) {
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NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
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for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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if (constrain_avoidance_obstacles[i].is_valid()) {
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NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], get_world_2d()->get_navigation_map());
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NavigationServer2D::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
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}
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}
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}
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current_global_transform = get_global_transform();
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NavigationServer2D::get_singleton()->region_set_transform(region, current_global_transform);
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_region_enter_navigation_map();
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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@ -179,30 +169,11 @@ void NavigationRegion2D::_notification(int p_what) {
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} break;
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case NOTIFICATION_EXIT_TREE: {
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NavigationServer2D::get_singleton()->region_set_map(region, RID());
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for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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if (constrain_avoidance_obstacles[i].is_valid()) {
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NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], RID());
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}
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}
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_region_exit_navigation_map();
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} break;
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case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
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set_physics_process_internal(false);
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if (is_inside_tree()) {
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Transform2D new_global_transform = get_global_transform();
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if (current_global_transform != new_global_transform) {
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current_global_transform = new_global_transform;
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NavigationServer2D::get_singleton()->region_set_transform(region, current_global_transform);
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queue_redraw();
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for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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if (constrain_avoidance_obstacles[i].is_valid()) {
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NavigationServer2D::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
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}
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}
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}
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}
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} break;
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case NOTIFICATION_DRAW: {
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@ -240,6 +211,30 @@ Ref<NavigationPolygon> NavigationRegion2D::get_navigation_polygon() const {
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return navigation_polygon;
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}
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void NavigationRegion2D::set_navigation_map(RID p_navigation_map) {
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if (map_override == p_navigation_map) {
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return;
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}
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map_override = p_navigation_map;
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NavigationServer2D::get_singleton()->region_set_map(region, map_override);
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for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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if (constrain_avoidance_obstacles[i].is_valid()) {
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NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], map_override);
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}
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}
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}
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RID NavigationRegion2D::get_navigation_map() const {
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if (map_override.is_valid()) {
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return map_override;
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} else if (is_inside_tree()) {
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return get_world_2d()->get_navigation_map();
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}
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return RID();
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}
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void NavigationRegion2D::_navigation_polygon_changed() {
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if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) {
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queue_redraw();
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@ -277,6 +272,9 @@ void NavigationRegion2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion2D::set_enabled);
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ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion2D::is_enabled);
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ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationRegion2D::set_navigation_map);
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ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationRegion2D::get_navigation_map);
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ClassDB::bind_method(D_METHOD("set_use_edge_connections", "enabled"), &NavigationRegion2D::set_use_edge_connections);
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ClassDB::bind_method(D_METHOD("get_use_edge_connections"), &NavigationRegion2D::get_use_edge_connections);
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@ -416,7 +414,11 @@ void NavigationRegion2D::_update_avoidance_constrain() {
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NavigationServer2D::get_singleton()->obstacle_set_vertices(obstacle_rid, new_obstacle_outline);
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NavigationServer2D::get_singleton()->obstacle_set_avoidance_layers(obstacle_rid, avoidance_layers);
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if (is_inside_tree()) {
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NavigationServer2D::get_singleton()->obstacle_set_map(obstacle_rid, get_world_2d()->get_navigation_map());
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if (map_override.is_valid()) {
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NavigationServer2D::get_singleton()->obstacle_set_map(obstacle_rid, map_override);
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} else {
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NavigationServer2D::get_singleton()->obstacle_set_map(obstacle_rid, get_world_2d()->get_navigation_map());
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}
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NavigationServer2D::get_singleton()->obstacle_set_position(obstacle_rid, get_global_position());
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}
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}
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@ -472,6 +474,68 @@ bool NavigationRegion2D::get_avoidance_layer_value(int p_layer_number) const {
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return get_avoidance_layers() & (1 << (p_layer_number - 1));
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}
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void NavigationRegion2D::_region_enter_navigation_map() {
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if (!is_inside_tree()) {
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return;
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}
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if (enabled) {
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if (map_override.is_valid()) {
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NavigationServer2D::get_singleton()->region_set_map(region, map_override);
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for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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if (constrain_avoidance_obstacles[i].is_valid()) {
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NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], map_override);
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}
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}
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} else {
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NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
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for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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if (constrain_avoidance_obstacles[i].is_valid()) {
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NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], get_world_2d()->get_navigation_map());
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}
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}
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}
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}
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current_global_transform = get_global_transform();
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NavigationServer2D::get_singleton()->region_set_transform(region, current_global_transform);
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for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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if (constrain_avoidance_obstacles[i].is_valid()) {
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NavigationServer2D::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
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}
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}
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queue_redraw();
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}
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void NavigationRegion2D::_region_exit_navigation_map() {
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NavigationServer2D::get_singleton()->region_set_map(region, RID());
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for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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if (constrain_avoidance_obstacles[i].is_valid()) {
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NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], RID());
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}
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}
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}
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void NavigationRegion2D::_region_update_transform() {
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if (!is_inside_tree()) {
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return;
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}
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Transform2D new_global_transform = get_global_transform();
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if (current_global_transform != new_global_transform) {
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current_global_transform = new_global_transform;
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NavigationServer2D::get_singleton()->region_set_transform(region, current_global_transform);
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for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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if (constrain_avoidance_obstacles[i].is_valid()) {
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NavigationServer2D::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
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}
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}
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}
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queue_redraw();
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}
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#ifdef DEBUG_ENABLED
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void NavigationRegion2D::_update_debug_mesh() {
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Vector<Vector2> navigation_polygon_vertices = navigation_polygon->get_vertices();
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@ -40,6 +40,7 @@ class NavigationRegion2D : public Node2D {
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bool use_edge_connections = true;
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RID region;
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RID map_override;
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uint32_t navigation_layers = 1;
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real_t enter_cost = 0.0;
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real_t travel_cost = 1.0;
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@ -79,6 +80,9 @@ public:
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void set_enabled(bool p_enabled);
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bool is_enabled() const;
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void set_navigation_map(RID p_navigation_map);
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RID get_navigation_map() const;
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void set_use_edge_connections(bool p_enabled);
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bool get_use_edge_connections() const;
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@ -115,6 +119,9 @@ public:
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private:
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void _update_avoidance_constrain();
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void _region_enter_navigation_map();
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void _region_exit_navigation_map();
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void _region_update_transform();
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};
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#endif // NAVIGATION_REGION_2D_H
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@ -46,9 +46,9 @@ void NavigationRegion3D::set_enabled(bool p_enabled) {
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}
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if (!enabled) {
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NavigationServer3D::get_singleton()->region_set_map(region, RID());
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_region_enter_navigation_map();
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} else {
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NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
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_region_exit_navigation_map();
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}
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#ifdef DEBUG_ENABLED
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@ -169,17 +169,7 @@ RID NavigationRegion3D::get_region_rid() const {
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void NavigationRegion3D::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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if (enabled) {
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NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
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}
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current_global_transform = get_global_transform();
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NavigationServer3D::get_singleton()->region_set_transform(region, current_global_transform);
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#ifdef DEBUG_ENABLED
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if (NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) {
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_update_debug_mesh();
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}
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#endif // DEBUG_ENABLED
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_region_enter_navigation_map();
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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@ -188,31 +178,11 @@ void NavigationRegion3D::_notification(int p_what) {
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case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
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set_physics_process_internal(false);
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if (is_inside_tree()) {
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Transform3D new_global_transform = get_global_transform();
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if (current_global_transform != new_global_transform) {
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current_global_transform = new_global_transform;
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NavigationServer3D::get_singleton()->region_set_transform(region, current_global_transform);
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#ifdef DEBUG_ENABLED
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if (debug_instance.is_valid()) {
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RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform);
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}
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#endif // DEBUG_ENABLED
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}
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}
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_region_update_transform();
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} break;
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case NOTIFICATION_EXIT_TREE: {
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NavigationServer3D::get_singleton()->region_set_map(region, RID());
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#ifdef DEBUG_ENABLED
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if (debug_instance.is_valid()) {
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RS::get_singleton()->instance_set_visible(debug_instance, false);
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}
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if (debug_edge_connections_instance.is_valid()) {
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RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
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}
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#endif // DEBUG_ENABLED
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_region_exit_navigation_map();
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} break;
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}
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}
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@ -260,6 +230,25 @@ Ref<NavigationMesh> NavigationRegion3D::get_navigation_mesh() const {
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return navigation_mesh;
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}
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void NavigationRegion3D::set_navigation_map(RID p_navigation_map) {
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if (map_override == p_navigation_map) {
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return;
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}
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map_override = p_navigation_map;
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NavigationServer3D::get_singleton()->region_set_map(region, map_override);
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}
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RID NavigationRegion3D::get_navigation_map() const {
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if (map_override.is_valid()) {
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return map_override;
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} else if (is_inside_tree()) {
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return get_world_3d()->get_navigation_map();
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}
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return RID();
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}
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struct BakeThreadsArgs {
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NavigationRegion3D *nav_region = nullptr;
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Ref<NavigationMeshSourceGeometryData3D> source_geometry_data;
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@ -330,6 +319,9 @@ void NavigationRegion3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion3D::set_enabled);
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ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion3D::is_enabled);
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ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationRegion3D::set_navigation_map);
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ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationRegion3D::get_navigation_map);
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ClassDB::bind_method(D_METHOD("set_use_edge_connections", "enabled"), &NavigationRegion3D::set_use_edge_connections);
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ClassDB::bind_method(D_METHOD("get_use_edge_connections"), &NavigationRegion3D::get_use_edge_connections);
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@ -397,6 +389,58 @@ void NavigationRegion3D::_navigation_map_changed(RID p_map) {
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}
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#endif // DEBUG_ENABLED
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void NavigationRegion3D::_region_enter_navigation_map() {
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if (!is_inside_tree()) {
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return;
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}
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if (enabled) {
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if (map_override.is_valid()) {
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NavigationServer3D::get_singleton()->region_set_map(region, map_override);
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} else {
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NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
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}
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}
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current_global_transform = get_global_transform();
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NavigationServer3D::get_singleton()->region_set_transform(region, current_global_transform);
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#ifdef DEBUG_ENABLED
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if (NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) {
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_update_debug_mesh();
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}
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#endif // DEBUG_ENABLED
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}
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void NavigationRegion3D::_region_exit_navigation_map() {
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NavigationServer3D::get_singleton()->region_set_map(region, RID());
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#ifdef DEBUG_ENABLED
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if (debug_instance.is_valid()) {
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RS::get_singleton()->instance_set_visible(debug_instance, false);
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}
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if (debug_edge_connections_instance.is_valid()) {
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RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
|
||||
}
|
||||
#endif // DEBUG_ENABLED
|
||||
}
|
||||
|
||||
void NavigationRegion3D::_region_update_transform() {
|
||||
if (!is_inside_tree()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Transform3D new_global_transform = get_global_transform();
|
||||
if (current_global_transform != new_global_transform) {
|
||||
current_global_transform = new_global_transform;
|
||||
NavigationServer3D::get_singleton()->region_set_transform(region, current_global_transform);
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (debug_instance.is_valid()) {
|
||||
RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform);
|
||||
}
|
||||
#endif // DEBUG_ENABLED
|
||||
}
|
||||
}
|
||||
|
||||
NavigationRegion3D::NavigationRegion3D() {
|
||||
set_notify_transform(true);
|
||||
|
||||
|
|
|
@ -41,6 +41,7 @@ class NavigationRegion3D : public Node3D {
|
|||
bool use_edge_connections = true;
|
||||
|
||||
RID region;
|
||||
RID map_override;
|
||||
uint32_t navigation_layers = 1;
|
||||
real_t enter_cost = 0.0;
|
||||
real_t travel_cost = 1.0;
|
||||
|
@ -77,6 +78,9 @@ public:
|
|||
void set_enabled(bool p_enabled);
|
||||
bool is_enabled() const;
|
||||
|
||||
void set_navigation_map(RID p_navigation_map);
|
||||
RID get_navigation_map() const;
|
||||
|
||||
void set_use_edge_connections(bool p_enabled);
|
||||
bool get_use_edge_connections() const;
|
||||
|
||||
|
@ -106,6 +110,11 @@ public:
|
|||
|
||||
NavigationRegion3D();
|
||||
~NavigationRegion3D();
|
||||
|
||||
private:
|
||||
void _region_enter_navigation_map();
|
||||
void _region_exit_navigation_map();
|
||||
void _region_update_transform();
|
||||
};
|
||||
|
||||
#endif // NAVIGATION_REGION_3D_H
|
||||
|
|
Loading…
Reference in New Issue