Add a separate pool for small allocations in Vulkan RD
This commit is contained in:
parent
648a10514b
commit
4e6c9d3ae9
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@ -43,6 +43,8 @@
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//#define FORCE_FULL_BARRIER
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static const uint32_t SMALL_ALLOCATION_MAX_SIZE = 4096;
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// Get the Vulkan object information and possible stage access types (bitwise OR'd with incoming values)
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RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &r_stage_mask, VkAccessFlags &r_access_mask, uint32_t p_post_barrier) {
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Buffer *buffer = nullptr;
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@ -1333,7 +1335,7 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size,
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allocInfo.requiredFlags = 0;
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allocInfo.preferredFlags = 0;
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allocInfo.memoryTypeBits = 0;
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allocInfo.pool = nullptr;
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allocInfo.pool = p_size <= SMALL_ALLOCATION_MAX_SIZE ? small_allocs_pool : nullptr;
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allocInfo.pUserData = nullptr;
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VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, nullptr);
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@ -1836,13 +1838,16 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
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//allocate memory
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uint32_t width, height;
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uint32_t image_size = get_image_format_required_size(p_format.format, p_format.width, p_format.height, p_format.depth, p_format.mipmaps, &width, &height);
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VmaAllocationCreateInfo allocInfo;
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allocInfo.flags = 0;
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allocInfo.pool = image_size <= SMALL_ALLOCATION_MAX_SIZE ? small_allocs_pool : nullptr;
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allocInfo.usage = p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT ? VMA_MEMORY_USAGE_CPU_ONLY : VMA_MEMORY_USAGE_GPU_ONLY;
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allocInfo.requiredFlags = 0;
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allocInfo.preferredFlags = 0;
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allocInfo.memoryTypeBits = 0;
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allocInfo.pool = nullptr;
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allocInfo.pUserData = nullptr;
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Texture texture;
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@ -8808,6 +8813,18 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
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vmaCreateAllocator(&allocatorInfo, &allocator);
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}
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{ //create pool for small objects
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VmaPoolCreateInfo pci;
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pci.flags = VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT;
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pci.blockSize = 0;
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pci.minBlockCount = 0;
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pci.maxBlockCount = SIZE_MAX;
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pci.priority = 0.5f;
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pci.minAllocationAlignment = 0;
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pci.pMemoryAllocateNext = nullptr;
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vmaCreatePool(allocator, &pci, &small_allocs_pool);
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}
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frames = memnew_arr(Frame, frame_count);
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frame = 0;
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//create setup and frame buffers
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@ -9276,6 +9293,7 @@ void RenderingDeviceVulkan::finalize() {
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for (int i = 0; i < staging_buffer_blocks.size(); i++) {
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vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
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}
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vmaDestroyPool(allocator, small_allocs_pool);
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vmaDestroyAllocator(allocator);
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while (vertex_formats.size()) {
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@ -1016,6 +1016,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
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void _free_pending_resources(int p_frame);
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VmaAllocator allocator = nullptr;
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VmaPool small_allocs_pool = nullptr;
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VulkanContext *context = nullptr;
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@ -0,0 +1,567 @@
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diff --git a/thirdparty/vulkan/vk_mem_alloc.h b/thirdparty/vulkan/vk_mem_alloc.h
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index 74c66b9789..89e00e6326 100644
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--- a/thirdparty/vulkan/vk_mem_alloc.h
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+++ b/thirdparty/vulkan/vk_mem_alloc.h
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@@ -1127,31 +1127,26 @@ typedef struct VmaAllocationCreateInfo
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/** \brief Intended usage of memory.
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You can leave #VMA_MEMORY_USAGE_UNKNOWN if you specify memory requirements in other way. \n
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- If `pool` is not null, this member is ignored.
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*/
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VmaMemoryUsage usage;
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/** \brief Flags that must be set in a Memory Type chosen for an allocation.
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- Leave 0 if you specify memory requirements in other way. \n
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- If `pool` is not null, this member is ignored.*/
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+ Leave 0 if you specify memory requirements in other way.*/
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VkMemoryPropertyFlags requiredFlags;
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/** \brief Flags that preferably should be set in a memory type chosen for an allocation.
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- Set to 0 if no additional flags are preferred. \n
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- If `pool` is not null, this member is ignored. */
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+ Set to 0 if no additional flags are preferred.*/
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VkMemoryPropertyFlags preferredFlags;
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/** \brief Bitmask containing one bit set for every memory type acceptable for this allocation.
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Value 0 is equivalent to `UINT32_MAX` - it means any memory type is accepted if
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it meets other requirements specified by this structure, with no further
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restrictions on memory type index. \n
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- If `pool` is not null, this member is ignored.
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*/
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uint32_t memoryTypeBits;
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/** \brief Pool that this allocation should be created in.
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- Leave `VK_NULL_HANDLE` to allocate from default pool. If not null, members:
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- `usage`, `requiredFlags`, `preferredFlags`, `memoryTypeBits` are ignored.
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+ Leave `VK_NULL_HANDLE` to allocate from default pool.
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*/
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VmaPool VMA_NULLABLE pool;
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/** \brief Custom general-purpose pointer that will be stored in #VmaAllocation, can be read as VmaAllocationInfo::pUserData and changed using vmaSetAllocationUserData().
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@@ -1173,9 +1168,6 @@ typedef struct VmaAllocationCreateInfo
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/// Describes parameter of created #VmaPool.
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typedef struct VmaPoolCreateInfo
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{
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- /** \brief Vulkan memory type index to allocate this pool from.
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- */
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- uint32_t memoryTypeIndex;
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/** \brief Use combination of #VmaPoolCreateFlagBits.
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*/
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VmaPoolCreateFlags flags;
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@@ -10904,13 +10896,12 @@ struct VmaPool_T
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friend struct VmaPoolListItemTraits;
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VMA_CLASS_NO_COPY(VmaPool_T)
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public:
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- VmaBlockVector m_BlockVector;
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- VmaDedicatedAllocationList m_DedicatedAllocations;
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+ VmaBlockVector* m_pBlockVectors[VK_MAX_MEMORY_TYPES];
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+ VmaDedicatedAllocationList m_DedicatedAllocations[VK_MAX_MEMORY_TYPES];
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VmaPool_T(
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VmaAllocator hAllocator,
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- const VmaPoolCreateInfo& createInfo,
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- VkDeviceSize preferredBlockSize);
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+ const VmaPoolCreateInfo& createInfo);
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~VmaPool_T();
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uint32_t GetId() const { return m_Id; }
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@@ -10924,6 +10915,7 @@ public:
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#endif
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private:
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+ const VmaAllocator m_hAllocator;
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uint32_t m_Id;
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char* m_Name;
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VmaPool_T* m_PrevPool = VMA_NULL;
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@@ -11405,8 +11397,10 @@ private:
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void ValidateVulkanFunctions();
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+public: // I'm sorry
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VkDeviceSize CalcPreferredBlockSize(uint32_t memTypeIndex);
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+private:
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VkResult AllocateMemoryOfType(
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VmaPool pool,
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VkDeviceSize size,
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@@ -14176,30 +14170,36 @@ void VmaDefragmentationContext_T::AddPools(uint32_t poolCount, const VmaPool* pP
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{
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VmaPool pool = pPools[poolIndex];
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VMA_ASSERT(pool);
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- // Pools with algorithm other than default are not defragmented.
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- if (pool->m_BlockVector.GetAlgorithm() == 0)
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+ for(uint32_t memTypeIndex = 0; memTypeIndex < m_hAllocator->GetMemoryTypeCount(); ++memTypeIndex)
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{
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- VmaBlockVectorDefragmentationContext* pBlockVectorDefragCtx = VMA_NULL;
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-
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- for (size_t i = m_CustomPoolContexts.size(); i--; )
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+ if(pool->m_pBlockVectors[memTypeIndex])
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{
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- if (m_CustomPoolContexts[i]->GetCustomPool() == pool)
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+ // Pools with algorithm other than default are not defragmented.
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+ if (pool->m_pBlockVectors[memTypeIndex]->GetAlgorithm() == 0)
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{
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- pBlockVectorDefragCtx = m_CustomPoolContexts[i];
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- break;
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- }
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- }
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+ VmaBlockVectorDefragmentationContext* pBlockVectorDefragCtx = VMA_NULL;
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- if (!pBlockVectorDefragCtx)
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- {
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- pBlockVectorDefragCtx = vma_new(m_hAllocator, VmaBlockVectorDefragmentationContext)(
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- m_hAllocator,
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- pool,
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- &pool->m_BlockVector);
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- m_CustomPoolContexts.push_back(pBlockVectorDefragCtx);
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- }
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+ for (size_t i = m_CustomPoolContexts.size(); i--; )
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+ {
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+ if (m_CustomPoolContexts[i]->GetCustomPool() == pool)
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+ {
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+ pBlockVectorDefragCtx = m_CustomPoolContexts[i];
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+ break;
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+ }
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+ }
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+
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+ if (!pBlockVectorDefragCtx)
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+ {
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+ pBlockVectorDefragCtx = vma_new(m_hAllocator, VmaBlockVectorDefragmentationContext)(
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+ m_hAllocator,
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+ pool,
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+ pool->m_pBlockVectors[memTypeIndex]);
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+ m_CustomPoolContexts.push_back(pBlockVectorDefragCtx);
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+ }
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- pBlockVectorDefragCtx->AddAll();
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+ pBlockVectorDefragCtx->AddAll();
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+ }
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+ }
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}
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}
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}
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@@ -14214,6 +14214,7 @@ void VmaDefragmentationContext_T::AddAllocations(
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{
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const VmaAllocation hAlloc = pAllocations[allocIndex];
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VMA_ASSERT(hAlloc);
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+ const uint32_t memTypeIndex = hAlloc->GetMemoryTypeIndex();
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// DedicatedAlloc cannot be defragmented.
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if (hAlloc->GetType() == VmaAllocation_T::ALLOCATION_TYPE_BLOCK)
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{
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@@ -14224,7 +14225,7 @@ void VmaDefragmentationContext_T::AddAllocations(
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if (hAllocPool != VK_NULL_HANDLE)
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{
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// Pools with algorithm other than default are not defragmented.
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- if (hAllocPool->m_BlockVector.GetAlgorithm() == 0)
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+ if (hAllocPool->m_pBlockVectors[memTypeIndex]->GetAlgorithm() == 0)
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{
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for (size_t i = m_CustomPoolContexts.size(); i--; )
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{
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@@ -14239,7 +14240,7 @@ void VmaDefragmentationContext_T::AddAllocations(
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pBlockVectorDefragCtx = vma_new(m_hAllocator, VmaBlockVectorDefragmentationContext)(
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m_hAllocator,
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hAllocPool,
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- &hAllocPool->m_BlockVector);
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+ hAllocPool->m_pBlockVectors[memTypeIndex]);
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m_CustomPoolContexts.push_back(pBlockVectorDefragCtx);
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}
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}
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@@ -14247,7 +14248,6 @@ void VmaDefragmentationContext_T::AddAllocations(
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// This allocation belongs to default pool.
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else
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{
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- const uint32_t memTypeIndex = hAlloc->GetMemoryTypeIndex();
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pBlockVectorDefragCtx = m_DefaultPoolContexts[memTypeIndex];
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if (!pBlockVectorDefragCtx)
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{
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@@ -14481,41 +14481,61 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd()
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#ifndef _VMA_POOL_T_FUNCTIONS
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VmaPool_T::VmaPool_T(
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VmaAllocator hAllocator,
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- const VmaPoolCreateInfo& createInfo,
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- VkDeviceSize preferredBlockSize)
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- : m_BlockVector(
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- hAllocator,
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- this, // hParentPool
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- createInfo.memoryTypeIndex,
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- createInfo.blockSize != 0 ? createInfo.blockSize : preferredBlockSize,
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- createInfo.minBlockCount,
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- createInfo.maxBlockCount,
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- (createInfo.flags& VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT) != 0 ? 1 : hAllocator->GetBufferImageGranularity(),
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- createInfo.blockSize != 0, // explicitBlockSize
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- createInfo.flags & VMA_POOL_CREATE_ALGORITHM_MASK, // algorithm
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- createInfo.priority,
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- VMA_MAX(hAllocator->GetMemoryTypeMinAlignment(createInfo.memoryTypeIndex), createInfo.minAllocationAlignment),
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- createInfo.pMemoryAllocateNext),
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+ const VmaPoolCreateInfo& createInfo) :
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+ m_hAllocator(hAllocator),
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+ m_pBlockVectors{},
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m_Id(0),
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- m_Name(VMA_NULL) {}
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+ m_Name(VMA_NULL)
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+{
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+ for(uint32_t memTypeIndex = 0; memTypeIndex < hAllocator->GetMemoryTypeCount(); ++memTypeIndex)
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+ {
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+ // Create only supported types
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+ if((hAllocator->GetGlobalMemoryTypeBits() & (1u << memTypeIndex)) != 0)
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+ {
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+ m_pBlockVectors[memTypeIndex] = vma_new(hAllocator, VmaBlockVector)(
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+ hAllocator,
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+ this, // hParentPool
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+ memTypeIndex,
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+ createInfo.blockSize != 0 ? createInfo.blockSize : hAllocator->CalcPreferredBlockSize(memTypeIndex),
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+ createInfo.minBlockCount,
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+ createInfo.maxBlockCount,
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+ (createInfo.flags& VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT) != 0 ? 1 : hAllocator->GetBufferImageGranularity(),
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+ false, // explicitBlockSize
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+ createInfo.flags & VMA_POOL_CREATE_ALGORITHM_MASK, // algorithm
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+ createInfo.priority,
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+ VMA_MAX(hAllocator->GetMemoryTypeMinAlignment(memTypeIndex), createInfo.minAllocationAlignment),
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+ createInfo.pMemoryAllocateNext);
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+ }
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+ }
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+}
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VmaPool_T::~VmaPool_T()
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{
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VMA_ASSERT(m_PrevPool == VMA_NULL && m_NextPool == VMA_NULL);
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+ for(uint32_t memTypeIndex = 0; memTypeIndex < m_hAllocator->GetMemoryTypeCount(); ++memTypeIndex)
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+ {
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+ vma_delete(m_hAllocator, m_pBlockVectors[memTypeIndex]);
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+ }
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}
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void VmaPool_T::SetName(const char* pName)
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{
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- const VkAllocationCallbacks* allocs = m_BlockVector.GetAllocator()->GetAllocationCallbacks();
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- VmaFreeString(allocs, m_Name);
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-
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- if (pName != VMA_NULL)
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- {
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- m_Name = VmaCreateStringCopy(allocs, pName);
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- }
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- else
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+ for(uint32_t memTypeIndex = 0; memTypeIndex < m_hAllocator->GetMemoryTypeCount(); ++memTypeIndex)
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{
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- m_Name = VMA_NULL;
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+ if(m_pBlockVectors[memTypeIndex])
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+ {
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+ const VkAllocationCallbacks* allocs = m_pBlockVectors[memTypeIndex]->GetAllocator()->GetAllocationCallbacks();
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+ VmaFreeString(allocs, m_Name);
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+
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+ if (pName != VMA_NULL)
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+ {
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+ m_Name = VmaCreateStringCopy(allocs, pName);
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+ }
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+ else
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+ {
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+ m_Name = VMA_NULL;
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+ }
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+ }
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}
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}
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#endif // _VMA_POOL_T_FUNCTIONS
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@@ -15377,15 +15397,22 @@ VkResult VmaAllocator_T::CalcAllocationParams(
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inoutCreateInfo.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
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}
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- if(inoutCreateInfo.pool != VK_NULL_HANDLE)
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+ if(inoutCreateInfo.pool != VK_NULL_HANDLE && (inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0)
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{
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- if(inoutCreateInfo.pool->m_BlockVector.HasExplicitBlockSize() &&
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- (inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0)
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+ // Assuming here every block has the same block size and priority.
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+ for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
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{
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- VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT while current custom pool doesn't support dedicated allocations.");
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- return VK_ERROR_FEATURE_NOT_PRESENT;
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+ if(inoutCreateInfo.pool->m_pBlockVectors[memTypeIndex])
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+ {
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+ if(inoutCreateInfo.pool->m_pBlockVectors[memTypeIndex]->HasExplicitBlockSize())
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+ {
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+ VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT while current custom pool doesn't support dedicated allocations.");
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+ return VK_ERROR_FEATURE_NOT_PRESENT;
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+ }
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+ inoutCreateInfo.priority = inoutCreateInfo.pool->m_pBlockVectors[memTypeIndex]->GetPriority();
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+ break;
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+ }
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}
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- inoutCreateInfo.priority = inoutCreateInfo.pool->m_BlockVector.GetPriority();
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}
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if((inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0 &&
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@@ -15429,67 +15456,46 @@ VkResult VmaAllocator_T::AllocateMemory(
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if(res != VK_SUCCESS)
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return res;
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- if(createInfoFinal.pool != VK_NULL_HANDLE)
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+ // Bit mask of memory Vulkan types acceptable for this allocation.
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+ uint32_t memoryTypeBits = vkMemReq.memoryTypeBits;
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+ uint32_t memTypeIndex = UINT32_MAX;
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+ res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
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+ // Can't find any single memory type matching requirements. res is VK_ERROR_FEATURE_NOT_PRESENT.
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+ if(res != VK_SUCCESS)
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+ return res;
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+ do
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{
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- VmaBlockVector& blockVector = createInfoFinal.pool->m_BlockVector;
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- return AllocateMemoryOfType(
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+ VmaBlockVector* blockVector = createInfoFinal.pool == VK_NULL_HANDLE ? m_pBlockVectors[memTypeIndex] : createInfoFinal.pool->m_pBlockVectors[memTypeIndex];
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+ VMA_ASSERT(blockVector && "Trying to use unsupported memory type!");
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+ VmaDedicatedAllocationList& dedicatedAllocations = createInfoFinal.pool == VK_NULL_HANDLE ? m_DedicatedAllocations[memTypeIndex] : createInfoFinal.pool->m_DedicatedAllocations[memTypeIndex];
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+ res = AllocateMemoryOfType(
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createInfoFinal.pool,
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vkMemReq.size,
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vkMemReq.alignment,
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- prefersDedicatedAllocation,
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+ requiresDedicatedAllocation || prefersDedicatedAllocation,
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dedicatedBuffer,
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dedicatedBufferUsage,
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dedicatedImage,
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||||
createInfoFinal,
|
||||
- blockVector.GetMemoryTypeIndex(),
|
||||
+ memTypeIndex,
|
||||
suballocType,
|
||||
- createInfoFinal.pool->m_DedicatedAllocations,
|
||||
- blockVector,
|
||||
+ dedicatedAllocations,
|
||||
+ *blockVector,
|
||||
allocationCount,
|
||||
pAllocations);
|
||||
- }
|
||||
- else
|
||||
- {
|
||||
- // Bit mask of memory Vulkan types acceptable for this allocation.
|
||||
- uint32_t memoryTypeBits = vkMemReq.memoryTypeBits;
|
||||
- uint32_t memTypeIndex = UINT32_MAX;
|
||||
- res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
|
||||
- // Can't find any single memory type matching requirements. res is VK_ERROR_FEATURE_NOT_PRESENT.
|
||||
- if(res != VK_SUCCESS)
|
||||
- return res;
|
||||
- do
|
||||
- {
|
||||
- VmaBlockVector* blockVector = m_pBlockVectors[memTypeIndex];
|
||||
- VMA_ASSERT(blockVector && "Trying to use unsupported memory type!");
|
||||
- res = AllocateMemoryOfType(
|
||||
- VK_NULL_HANDLE,
|
||||
- vkMemReq.size,
|
||||
- vkMemReq.alignment,
|
||||
- requiresDedicatedAllocation || prefersDedicatedAllocation,
|
||||
- dedicatedBuffer,
|
||||
- dedicatedBufferUsage,
|
||||
- dedicatedImage,
|
||||
- createInfoFinal,
|
||||
- memTypeIndex,
|
||||
- suballocType,
|
||||
- m_DedicatedAllocations[memTypeIndex],
|
||||
- *blockVector,
|
||||
- allocationCount,
|
||||
- pAllocations);
|
||||
- // Allocation succeeded
|
||||
- if(res == VK_SUCCESS)
|
||||
- return VK_SUCCESS;
|
||||
+ // Allocation succeeded
|
||||
+ if(res == VK_SUCCESS)
|
||||
+ return VK_SUCCESS;
|
||||
|
||||
- // Remove old memTypeIndex from list of possibilities.
|
||||
- memoryTypeBits &= ~(1u << memTypeIndex);
|
||||
- // Find alternative memTypeIndex.
|
||||
- res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
|
||||
- } while(res == VK_SUCCESS);
|
||||
+ // Remove old memTypeIndex from list of possibilities.
|
||||
+ memoryTypeBits &= ~(1u << memTypeIndex);
|
||||
+ // Find alternative memTypeIndex.
|
||||
+ res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
|
||||
+ } while(res == VK_SUCCESS);
|
||||
|
||||
- // No other matching memory type index could be found.
|
||||
- // Not returning res, which is VK_ERROR_FEATURE_NOT_PRESENT, because we already failed to allocate once.
|
||||
- return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
- }
|
||||
+ // No other matching memory type index could be found.
|
||||
+ // Not returning res, which is VK_ERROR_FEATURE_NOT_PRESENT, because we already failed to allocate once.
|
||||
+ return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
|
||||
void VmaAllocator_T::FreeMemory(
|
||||
@@ -15515,16 +15521,16 @@ void VmaAllocator_T::FreeMemory(
|
||||
{
|
||||
VmaBlockVector* pBlockVector = VMA_NULL;
|
||||
VmaPool hPool = allocation->GetParentPool();
|
||||
+ const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
|
||||
if(hPool != VK_NULL_HANDLE)
|
||||
{
|
||||
- pBlockVector = &hPool->m_BlockVector;
|
||||
+ pBlockVector = hPool->m_pBlockVectors[memTypeIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
- const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
|
||||
pBlockVector = m_pBlockVectors[memTypeIndex];
|
||||
- VMA_ASSERT(pBlockVector && "Trying to free memory of unsupported type!");
|
||||
}
|
||||
+ VMA_ASSERT(pBlockVector && "Trying to free memory of unsupported type!");
|
||||
pBlockVector->Free(allocation);
|
||||
}
|
||||
break;
|
||||
@@ -15564,11 +15570,17 @@ void VmaAllocator_T::CalculateStats(VmaStats* pStats)
|
||||
VmaMutexLockRead lock(m_PoolsMutex, m_UseMutex);
|
||||
for(VmaPool pool = m_Pools.Front(); pool != VMA_NULL; pool = m_Pools.GetNext(pool))
|
||||
{
|
||||
- VmaBlockVector& blockVector = pool->m_BlockVector;
|
||||
- blockVector.AddStats(pStats);
|
||||
- const uint32_t memTypeIndex = blockVector.GetMemoryTypeIndex();
|
||||
- const uint32_t memHeapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
|
||||
- pool->m_DedicatedAllocations.AddStats(pStats, memTypeIndex, memHeapIndex);
|
||||
+ for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
+ {
|
||||
+ if (pool->m_pBlockVectors[memTypeIndex])
|
||||
+ {
|
||||
+ VmaBlockVector& blockVector = *pool->m_pBlockVectors[memTypeIndex];
|
||||
+ blockVector.AddStats(pStats);
|
||||
+ const uint32_t memTypeIndex = blockVector.GetMemoryTypeIndex();
|
||||
+ const uint32_t memHeapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
|
||||
+ pool->m_DedicatedAllocations[memTypeIndex].AddStats(pStats, memTypeIndex, memHeapIndex);
|
||||
+ }
|
||||
+ }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15720,27 +15732,26 @@ VkResult VmaAllocator_T::CreatePool(const VmaPoolCreateInfo* pCreateInfo, VmaPoo
|
||||
{
|
||||
return VK_ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
- // Memory type index out of range or forbidden.
|
||||
- if(pCreateInfo->memoryTypeIndex >= GetMemoryTypeCount() ||
|
||||
- ((1u << pCreateInfo->memoryTypeIndex) & m_GlobalMemoryTypeBits) == 0)
|
||||
- {
|
||||
- return VK_ERROR_FEATURE_NOT_PRESENT;
|
||||
- }
|
||||
if(newCreateInfo.minAllocationAlignment > 0)
|
||||
{
|
||||
VMA_ASSERT(VmaIsPow2(newCreateInfo.minAllocationAlignment));
|
||||
}
|
||||
|
||||
- const VkDeviceSize preferredBlockSize = CalcPreferredBlockSize(newCreateInfo.memoryTypeIndex);
|
||||
-
|
||||
- *pPool = vma_new(this, VmaPool_T)(this, newCreateInfo, preferredBlockSize);
|
||||
+ *pPool = vma_new(this, VmaPool_T)(this, newCreateInfo);
|
||||
|
||||
- VkResult res = (*pPool)->m_BlockVector.CreateMinBlocks();
|
||||
- if(res != VK_SUCCESS)
|
||||
+ for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
- vma_delete(this, *pPool);
|
||||
- *pPool = VMA_NULL;
|
||||
- return res;
|
||||
+ // Create only supported types
|
||||
+ if((m_GlobalMemoryTypeBits & (1u << memTypeIndex)) != 0)
|
||||
+ {
|
||||
+ VkResult res = (*pPool)->m_pBlockVectors[memTypeIndex]->CreateMinBlocks();
|
||||
+ if(res != VK_SUCCESS)
|
||||
+ {
|
||||
+ vma_delete(this, *pPool);
|
||||
+ *pPool = VMA_NULL;
|
||||
+ return res;
|
||||
+ }
|
||||
+ }
|
||||
}
|
||||
|
||||
// Add to m_Pools.
|
||||
@@ -15772,8 +15783,14 @@ void VmaAllocator_T::GetPoolStats(VmaPool pool, VmaPoolStats* pPoolStats)
|
||||
pPoolStats->unusedRangeCount = 0;
|
||||
pPoolStats->blockCount = 0;
|
||||
|
||||
- pool->m_BlockVector.AddPoolStats(pPoolStats);
|
||||
- pool->m_DedicatedAllocations.AddPoolStats(pPoolStats);
|
||||
+ for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
+ {
|
||||
+ if((m_GlobalMemoryTypeBits & (1u << memTypeIndex)) != 0)
|
||||
+ {
|
||||
+ pool->m_pBlockVectors[memTypeIndex]->AddPoolStats(pPoolStats);
|
||||
+ pool->m_DedicatedAllocations[memTypeIndex].AddPoolStats(pPoolStats);
|
||||
+ }
|
||||
+ }
|
||||
}
|
||||
|
||||
void VmaAllocator_T::SetCurrentFrameIndex(uint32_t frameIndex)
|
||||
@@ -15790,7 +15807,13 @@ void VmaAllocator_T::SetCurrentFrameIndex(uint32_t frameIndex)
|
||||
|
||||
VkResult VmaAllocator_T::CheckPoolCorruption(VmaPool hPool)
|
||||
{
|
||||
- return hPool->m_BlockVector.CheckCorruption();
|
||||
+ for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
+ {
|
||||
+ if((m_GlobalMemoryTypeBits & (1u << memTypeIndex)) != 0)
|
||||
+ {
|
||||
+ return hPool->m_pBlockVectors[memTypeIndex]->CheckCorruption();
|
||||
+ }
|
||||
+ }
|
||||
}
|
||||
|
||||
VkResult VmaAllocator_T::CheckCorruption(uint32_t memoryTypeBits)
|
||||
@@ -15822,18 +15845,21 @@ VkResult VmaAllocator_T::CheckCorruption(uint32_t memoryTypeBits)
|
||||
VmaMutexLockRead lock(m_PoolsMutex, m_UseMutex);
|
||||
for(VmaPool pool = m_Pools.Front(); pool != VMA_NULL; pool = m_Pools.GetNext(pool))
|
||||
{
|
||||
- if(((1u << pool->m_BlockVector.GetMemoryTypeIndex()) & memoryTypeBits) != 0)
|
||||
+ for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
- VkResult localRes = pool->m_BlockVector.CheckCorruption();
|
||||
- switch(localRes)
|
||||
+ if(pool->m_pBlockVectors[memTypeIndex] && ((1u << memTypeIndex) & memoryTypeBits) != 0)
|
||||
{
|
||||
- case VK_ERROR_FEATURE_NOT_PRESENT:
|
||||
- break;
|
||||
- case VK_SUCCESS:
|
||||
- finalRes = VK_SUCCESS;
|
||||
- break;
|
||||
- default:
|
||||
- return localRes;
|
||||
+ VkResult localRes = pool->m_pBlockVectors[memTypeIndex]->CheckCorruption();
|
||||
+ switch(localRes)
|
||||
+ {
|
||||
+ case VK_ERROR_FEATURE_NOT_PRESENT:
|
||||
+ break;
|
||||
+ case VK_SUCCESS:
|
||||
+ finalRes = VK_SUCCESS;
|
||||
+ break;
|
||||
+ default:
|
||||
+ return localRes;
|
||||
+ }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16155,7 +16181,7 @@ void VmaAllocator_T::FreeDedicatedMemory(const VmaAllocation allocation)
|
||||
else
|
||||
{
|
||||
// Custom pool
|
||||
- parentPool->m_DedicatedAllocations.Unregister(allocation);
|
||||
+ parentPool->m_DedicatedAllocations[memTypeIndex].Unregister(allocation);
|
||||
}
|
||||
|
||||
VkDeviceMemory hMemory = allocation->GetMemory();
|
||||
@@ -16430,12 +16456,18 @@ void VmaAllocator_T::PrintDetailedMap(VmaJsonWriter& json)
|
||||
json.EndString();
|
||||
|
||||
json.BeginObject();
|
||||
- pool->m_BlockVector.PrintDetailedMap(json);
|
||||
-
|
||||
- if (!pool->m_DedicatedAllocations.IsEmpty())
|
||||
+ for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
- json.WriteString("DedicatedAllocations");
|
||||
- pool->m_DedicatedAllocations.BuildStatsString(json);
|
||||
+ if (pool->m_pBlockVectors[memTypeIndex])
|
||||
+ {
|
||||
+ pool->m_pBlockVectors[memTypeIndex]->PrintDetailedMap(json);
|
||||
+ }
|
||||
+
|
||||
+ if (!pool->m_DedicatedAllocations[memTypeIndex].IsEmpty())
|
||||
+ {
|
||||
+ json.WriteString("DedicatedAllocations");
|
||||
+ pool->m_DedicatedAllocations->BuildStatsString(json);
|
||||
+ }
|
||||
}
|
||||
json.EndObject();
|
||||
}
|
|
@ -1127,31 +1127,26 @@ typedef struct VmaAllocationCreateInfo
|
|||
/** \brief Intended usage of memory.
|
||||
|
||||
You can leave #VMA_MEMORY_USAGE_UNKNOWN if you specify memory requirements in other way. \n
|
||||
If `pool` is not null, this member is ignored.
|
||||
*/
|
||||
VmaMemoryUsage usage;
|
||||
/** \brief Flags that must be set in a Memory Type chosen for an allocation.
|
||||
|
||||
Leave 0 if you specify memory requirements in other way. \n
|
||||
If `pool` is not null, this member is ignored.*/
|
||||
Leave 0 if you specify memory requirements in other way.*/
|
||||
VkMemoryPropertyFlags requiredFlags;
|
||||
/** \brief Flags that preferably should be set in a memory type chosen for an allocation.
|
||||
|
||||
Set to 0 if no additional flags are preferred. \n
|
||||
If `pool` is not null, this member is ignored. */
|
||||
Set to 0 if no additional flags are preferred.*/
|
||||
VkMemoryPropertyFlags preferredFlags;
|
||||
/** \brief Bitmask containing one bit set for every memory type acceptable for this allocation.
|
||||
|
||||
Value 0 is equivalent to `UINT32_MAX` - it means any memory type is accepted if
|
||||
it meets other requirements specified by this structure, with no further
|
||||
restrictions on memory type index. \n
|
||||
If `pool` is not null, this member is ignored.
|
||||
*/
|
||||
uint32_t memoryTypeBits;
|
||||
/** \brief Pool that this allocation should be created in.
|
||||
|
||||
Leave `VK_NULL_HANDLE` to allocate from default pool. If not null, members:
|
||||
`usage`, `requiredFlags`, `preferredFlags`, `memoryTypeBits` are ignored.
|
||||
Leave `VK_NULL_HANDLE` to allocate from default pool.
|
||||
*/
|
||||
VmaPool VMA_NULLABLE pool;
|
||||
/** \brief Custom general-purpose pointer that will be stored in #VmaAllocation, can be read as VmaAllocationInfo::pUserData and changed using vmaSetAllocationUserData().
|
||||
|
@ -1173,9 +1168,6 @@ typedef struct VmaAllocationCreateInfo
|
|||
/// Describes parameter of created #VmaPool.
|
||||
typedef struct VmaPoolCreateInfo
|
||||
{
|
||||
/** \brief Vulkan memory type index to allocate this pool from.
|
||||
*/
|
||||
uint32_t memoryTypeIndex;
|
||||
/** \brief Use combination of #VmaPoolCreateFlagBits.
|
||||
*/
|
||||
VmaPoolCreateFlags flags;
|
||||
|
@ -10904,13 +10896,12 @@ struct VmaPool_T
|
|||
friend struct VmaPoolListItemTraits;
|
||||
VMA_CLASS_NO_COPY(VmaPool_T)
|
||||
public:
|
||||
VmaBlockVector m_BlockVector;
|
||||
VmaDedicatedAllocationList m_DedicatedAllocations;
|
||||
VmaBlockVector* m_pBlockVectors[VK_MAX_MEMORY_TYPES];
|
||||
VmaDedicatedAllocationList m_DedicatedAllocations[VK_MAX_MEMORY_TYPES];
|
||||
|
||||
VmaPool_T(
|
||||
VmaAllocator hAllocator,
|
||||
const VmaPoolCreateInfo& createInfo,
|
||||
VkDeviceSize preferredBlockSize);
|
||||
const VmaPoolCreateInfo& createInfo);
|
||||
~VmaPool_T();
|
||||
|
||||
uint32_t GetId() const { return m_Id; }
|
||||
|
@ -10924,6 +10915,7 @@ public:
|
|||
#endif
|
||||
|
||||
private:
|
||||
const VmaAllocator m_hAllocator;
|
||||
uint32_t m_Id;
|
||||
char* m_Name;
|
||||
VmaPool_T* m_PrevPool = VMA_NULL;
|
||||
|
@ -11405,8 +11397,10 @@ private:
|
|||
|
||||
void ValidateVulkanFunctions();
|
||||
|
||||
public: // I'm sorry
|
||||
VkDeviceSize CalcPreferredBlockSize(uint32_t memTypeIndex);
|
||||
|
||||
private:
|
||||
VkResult AllocateMemoryOfType(
|
||||
VmaPool pool,
|
||||
VkDeviceSize size,
|
||||
|
@ -14176,30 +14170,36 @@ void VmaDefragmentationContext_T::AddPools(uint32_t poolCount, const VmaPool* pP
|
|||
{
|
||||
VmaPool pool = pPools[poolIndex];
|
||||
VMA_ASSERT(pool);
|
||||
// Pools with algorithm other than default are not defragmented.
|
||||
if (pool->m_BlockVector.GetAlgorithm() == 0)
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < m_hAllocator->GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
VmaBlockVectorDefragmentationContext* pBlockVectorDefragCtx = VMA_NULL;
|
||||
|
||||
for (size_t i = m_CustomPoolContexts.size(); i--; )
|
||||
if(pool->m_pBlockVectors[memTypeIndex])
|
||||
{
|
||||
if (m_CustomPoolContexts[i]->GetCustomPool() == pool)
|
||||
// Pools with algorithm other than default are not defragmented.
|
||||
if (pool->m_pBlockVectors[memTypeIndex]->GetAlgorithm() == 0)
|
||||
{
|
||||
pBlockVectorDefragCtx = m_CustomPoolContexts[i];
|
||||
break;
|
||||
VmaBlockVectorDefragmentationContext* pBlockVectorDefragCtx = VMA_NULL;
|
||||
|
||||
for (size_t i = m_CustomPoolContexts.size(); i--; )
|
||||
{
|
||||
if (m_CustomPoolContexts[i]->GetCustomPool() == pool)
|
||||
{
|
||||
pBlockVectorDefragCtx = m_CustomPoolContexts[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!pBlockVectorDefragCtx)
|
||||
{
|
||||
pBlockVectorDefragCtx = vma_new(m_hAllocator, VmaBlockVectorDefragmentationContext)(
|
||||
m_hAllocator,
|
||||
pool,
|
||||
pool->m_pBlockVectors[memTypeIndex]);
|
||||
m_CustomPoolContexts.push_back(pBlockVectorDefragCtx);
|
||||
}
|
||||
|
||||
pBlockVectorDefragCtx->AddAll();
|
||||
}
|
||||
}
|
||||
|
||||
if (!pBlockVectorDefragCtx)
|
||||
{
|
||||
pBlockVectorDefragCtx = vma_new(m_hAllocator, VmaBlockVectorDefragmentationContext)(
|
||||
m_hAllocator,
|
||||
pool,
|
||||
&pool->m_BlockVector);
|
||||
m_CustomPoolContexts.push_back(pBlockVectorDefragCtx);
|
||||
}
|
||||
|
||||
pBlockVectorDefragCtx->AddAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14214,6 +14214,7 @@ void VmaDefragmentationContext_T::AddAllocations(
|
|||
{
|
||||
const VmaAllocation hAlloc = pAllocations[allocIndex];
|
||||
VMA_ASSERT(hAlloc);
|
||||
const uint32_t memTypeIndex = hAlloc->GetMemoryTypeIndex();
|
||||
// DedicatedAlloc cannot be defragmented.
|
||||
if (hAlloc->GetType() == VmaAllocation_T::ALLOCATION_TYPE_BLOCK)
|
||||
{
|
||||
|
@ -14224,7 +14225,7 @@ void VmaDefragmentationContext_T::AddAllocations(
|
|||
if (hAllocPool != VK_NULL_HANDLE)
|
||||
{
|
||||
// Pools with algorithm other than default are not defragmented.
|
||||
if (hAllocPool->m_BlockVector.GetAlgorithm() == 0)
|
||||
if (hAllocPool->m_pBlockVectors[memTypeIndex]->GetAlgorithm() == 0)
|
||||
{
|
||||
for (size_t i = m_CustomPoolContexts.size(); i--; )
|
||||
{
|
||||
|
@ -14239,7 +14240,7 @@ void VmaDefragmentationContext_T::AddAllocations(
|
|||
pBlockVectorDefragCtx = vma_new(m_hAllocator, VmaBlockVectorDefragmentationContext)(
|
||||
m_hAllocator,
|
||||
hAllocPool,
|
||||
&hAllocPool->m_BlockVector);
|
||||
hAllocPool->m_pBlockVectors[memTypeIndex]);
|
||||
m_CustomPoolContexts.push_back(pBlockVectorDefragCtx);
|
||||
}
|
||||
}
|
||||
|
@ -14247,7 +14248,6 @@ void VmaDefragmentationContext_T::AddAllocations(
|
|||
// This allocation belongs to default pool.
|
||||
else
|
||||
{
|
||||
const uint32_t memTypeIndex = hAlloc->GetMemoryTypeIndex();
|
||||
pBlockVectorDefragCtx = m_DefaultPoolContexts[memTypeIndex];
|
||||
if (!pBlockVectorDefragCtx)
|
||||
{
|
||||
|
@ -14481,41 +14481,61 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd()
|
|||
#ifndef _VMA_POOL_T_FUNCTIONS
|
||||
VmaPool_T::VmaPool_T(
|
||||
VmaAllocator hAllocator,
|
||||
const VmaPoolCreateInfo& createInfo,
|
||||
VkDeviceSize preferredBlockSize)
|
||||
: m_BlockVector(
|
||||
hAllocator,
|
||||
this, // hParentPool
|
||||
createInfo.memoryTypeIndex,
|
||||
createInfo.blockSize != 0 ? createInfo.blockSize : preferredBlockSize,
|
||||
createInfo.minBlockCount,
|
||||
createInfo.maxBlockCount,
|
||||
(createInfo.flags& VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT) != 0 ? 1 : hAllocator->GetBufferImageGranularity(),
|
||||
createInfo.blockSize != 0, // explicitBlockSize
|
||||
createInfo.flags & VMA_POOL_CREATE_ALGORITHM_MASK, // algorithm
|
||||
createInfo.priority,
|
||||
VMA_MAX(hAllocator->GetMemoryTypeMinAlignment(createInfo.memoryTypeIndex), createInfo.minAllocationAlignment),
|
||||
createInfo.pMemoryAllocateNext),
|
||||
const VmaPoolCreateInfo& createInfo) :
|
||||
m_hAllocator(hAllocator),
|
||||
m_pBlockVectors{},
|
||||
m_Id(0),
|
||||
m_Name(VMA_NULL) {}
|
||||
m_Name(VMA_NULL)
|
||||
{
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < hAllocator->GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
// Create only supported types
|
||||
if((hAllocator->GetGlobalMemoryTypeBits() & (1u << memTypeIndex)) != 0)
|
||||
{
|
||||
m_pBlockVectors[memTypeIndex] = vma_new(hAllocator, VmaBlockVector)(
|
||||
hAllocator,
|
||||
this, // hParentPool
|
||||
memTypeIndex,
|
||||
createInfo.blockSize != 0 ? createInfo.blockSize : hAllocator->CalcPreferredBlockSize(memTypeIndex),
|
||||
createInfo.minBlockCount,
|
||||
createInfo.maxBlockCount,
|
||||
(createInfo.flags& VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT) != 0 ? 1 : hAllocator->GetBufferImageGranularity(),
|
||||
false, // explicitBlockSize
|
||||
createInfo.flags & VMA_POOL_CREATE_ALGORITHM_MASK, // algorithm
|
||||
createInfo.priority,
|
||||
VMA_MAX(hAllocator->GetMemoryTypeMinAlignment(memTypeIndex), createInfo.minAllocationAlignment),
|
||||
createInfo.pMemoryAllocateNext);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VmaPool_T::~VmaPool_T()
|
||||
{
|
||||
VMA_ASSERT(m_PrevPool == VMA_NULL && m_NextPool == VMA_NULL);
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < m_hAllocator->GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
vma_delete(m_hAllocator, m_pBlockVectors[memTypeIndex]);
|
||||
}
|
||||
}
|
||||
|
||||
void VmaPool_T::SetName(const char* pName)
|
||||
{
|
||||
const VkAllocationCallbacks* allocs = m_BlockVector.GetAllocator()->GetAllocationCallbacks();
|
||||
VmaFreeString(allocs, m_Name);
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < m_hAllocator->GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
if(m_pBlockVectors[memTypeIndex])
|
||||
{
|
||||
const VkAllocationCallbacks* allocs = m_pBlockVectors[memTypeIndex]->GetAllocator()->GetAllocationCallbacks();
|
||||
VmaFreeString(allocs, m_Name);
|
||||
|
||||
if (pName != VMA_NULL)
|
||||
{
|
||||
m_Name = VmaCreateStringCopy(allocs, pName);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Name = VMA_NULL;
|
||||
if (pName != VMA_NULL)
|
||||
{
|
||||
m_Name = VmaCreateStringCopy(allocs, pName);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Name = VMA_NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // _VMA_POOL_T_FUNCTIONS
|
||||
|
@ -15377,15 +15397,22 @@ VkResult VmaAllocator_T::CalcAllocationParams(
|
|||
inoutCreateInfo.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
|
||||
}
|
||||
|
||||
if(inoutCreateInfo.pool != VK_NULL_HANDLE)
|
||||
if(inoutCreateInfo.pool != VK_NULL_HANDLE && (inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0)
|
||||
{
|
||||
if(inoutCreateInfo.pool->m_BlockVector.HasExplicitBlockSize() &&
|
||||
(inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0)
|
||||
// Assuming here every block has the same block size and priority.
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT while current custom pool doesn't support dedicated allocations.");
|
||||
return VK_ERROR_FEATURE_NOT_PRESENT;
|
||||
if(inoutCreateInfo.pool->m_pBlockVectors[memTypeIndex])
|
||||
{
|
||||
if(inoutCreateInfo.pool->m_pBlockVectors[memTypeIndex]->HasExplicitBlockSize())
|
||||
{
|
||||
VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT while current custom pool doesn't support dedicated allocations.");
|
||||
return VK_ERROR_FEATURE_NOT_PRESENT;
|
||||
}
|
||||
inoutCreateInfo.priority = inoutCreateInfo.pool->m_pBlockVectors[memTypeIndex]->GetPriority();
|
||||
break;
|
||||
}
|
||||
}
|
||||
inoutCreateInfo.priority = inoutCreateInfo.pool->m_BlockVector.GetPriority();
|
||||
}
|
||||
|
||||
if((inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0 &&
|
||||
|
@ -15429,67 +15456,46 @@ VkResult VmaAllocator_T::AllocateMemory(
|
|||
if(res != VK_SUCCESS)
|
||||
return res;
|
||||
|
||||
if(createInfoFinal.pool != VK_NULL_HANDLE)
|
||||
// Bit mask of memory Vulkan types acceptable for this allocation.
|
||||
uint32_t memoryTypeBits = vkMemReq.memoryTypeBits;
|
||||
uint32_t memTypeIndex = UINT32_MAX;
|
||||
res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
|
||||
// Can't find any single memory type matching requirements. res is VK_ERROR_FEATURE_NOT_PRESENT.
|
||||
if(res != VK_SUCCESS)
|
||||
return res;
|
||||
do
|
||||
{
|
||||
VmaBlockVector& blockVector = createInfoFinal.pool->m_BlockVector;
|
||||
return AllocateMemoryOfType(
|
||||
VmaBlockVector* blockVector = createInfoFinal.pool == VK_NULL_HANDLE ? m_pBlockVectors[memTypeIndex] : createInfoFinal.pool->m_pBlockVectors[memTypeIndex];
|
||||
VMA_ASSERT(blockVector && "Trying to use unsupported memory type!");
|
||||
VmaDedicatedAllocationList& dedicatedAllocations = createInfoFinal.pool == VK_NULL_HANDLE ? m_DedicatedAllocations[memTypeIndex] : createInfoFinal.pool->m_DedicatedAllocations[memTypeIndex];
|
||||
res = AllocateMemoryOfType(
|
||||
createInfoFinal.pool,
|
||||
vkMemReq.size,
|
||||
vkMemReq.alignment,
|
||||
prefersDedicatedAllocation,
|
||||
requiresDedicatedAllocation || prefersDedicatedAllocation,
|
||||
dedicatedBuffer,
|
||||
dedicatedBufferUsage,
|
||||
dedicatedImage,
|
||||
createInfoFinal,
|
||||
blockVector.GetMemoryTypeIndex(),
|
||||
memTypeIndex,
|
||||
suballocType,
|
||||
createInfoFinal.pool->m_DedicatedAllocations,
|
||||
blockVector,
|
||||
dedicatedAllocations,
|
||||
*blockVector,
|
||||
allocationCount,
|
||||
pAllocations);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Bit mask of memory Vulkan types acceptable for this allocation.
|
||||
uint32_t memoryTypeBits = vkMemReq.memoryTypeBits;
|
||||
uint32_t memTypeIndex = UINT32_MAX;
|
||||
// Allocation succeeded
|
||||
if(res == VK_SUCCESS)
|
||||
return VK_SUCCESS;
|
||||
|
||||
// Remove old memTypeIndex from list of possibilities.
|
||||
memoryTypeBits &= ~(1u << memTypeIndex);
|
||||
// Find alternative memTypeIndex.
|
||||
res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
|
||||
// Can't find any single memory type matching requirements. res is VK_ERROR_FEATURE_NOT_PRESENT.
|
||||
if(res != VK_SUCCESS)
|
||||
return res;
|
||||
do
|
||||
{
|
||||
VmaBlockVector* blockVector = m_pBlockVectors[memTypeIndex];
|
||||
VMA_ASSERT(blockVector && "Trying to use unsupported memory type!");
|
||||
res = AllocateMemoryOfType(
|
||||
VK_NULL_HANDLE,
|
||||
vkMemReq.size,
|
||||
vkMemReq.alignment,
|
||||
requiresDedicatedAllocation || prefersDedicatedAllocation,
|
||||
dedicatedBuffer,
|
||||
dedicatedBufferUsage,
|
||||
dedicatedImage,
|
||||
createInfoFinal,
|
||||
memTypeIndex,
|
||||
suballocType,
|
||||
m_DedicatedAllocations[memTypeIndex],
|
||||
*blockVector,
|
||||
allocationCount,
|
||||
pAllocations);
|
||||
// Allocation succeeded
|
||||
if(res == VK_SUCCESS)
|
||||
return VK_SUCCESS;
|
||||
} while(res == VK_SUCCESS);
|
||||
|
||||
// Remove old memTypeIndex from list of possibilities.
|
||||
memoryTypeBits &= ~(1u << memTypeIndex);
|
||||
// Find alternative memTypeIndex.
|
||||
res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
|
||||
} while(res == VK_SUCCESS);
|
||||
|
||||
// No other matching memory type index could be found.
|
||||
// Not returning res, which is VK_ERROR_FEATURE_NOT_PRESENT, because we already failed to allocate once.
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
// No other matching memory type index could be found.
|
||||
// Not returning res, which is VK_ERROR_FEATURE_NOT_PRESENT, because we already failed to allocate once.
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
|
||||
void VmaAllocator_T::FreeMemory(
|
||||
|
@ -15515,16 +15521,16 @@ void VmaAllocator_T::FreeMemory(
|
|||
{
|
||||
VmaBlockVector* pBlockVector = VMA_NULL;
|
||||
VmaPool hPool = allocation->GetParentPool();
|
||||
const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
|
||||
if(hPool != VK_NULL_HANDLE)
|
||||
{
|
||||
pBlockVector = &hPool->m_BlockVector;
|
||||
pBlockVector = hPool->m_pBlockVectors[memTypeIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
|
||||
pBlockVector = m_pBlockVectors[memTypeIndex];
|
||||
VMA_ASSERT(pBlockVector && "Trying to free memory of unsupported type!");
|
||||
}
|
||||
VMA_ASSERT(pBlockVector && "Trying to free memory of unsupported type!");
|
||||
pBlockVector->Free(allocation);
|
||||
}
|
||||
break;
|
||||
|
@ -15564,11 +15570,17 @@ void VmaAllocator_T::CalculateStats(VmaStats* pStats)
|
|||
VmaMutexLockRead lock(m_PoolsMutex, m_UseMutex);
|
||||
for(VmaPool pool = m_Pools.Front(); pool != VMA_NULL; pool = m_Pools.GetNext(pool))
|
||||
{
|
||||
VmaBlockVector& blockVector = pool->m_BlockVector;
|
||||
blockVector.AddStats(pStats);
|
||||
const uint32_t memTypeIndex = blockVector.GetMemoryTypeIndex();
|
||||
const uint32_t memHeapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
|
||||
pool->m_DedicatedAllocations.AddStats(pStats, memTypeIndex, memHeapIndex);
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
if (pool->m_pBlockVectors[memTypeIndex])
|
||||
{
|
||||
VmaBlockVector& blockVector = *pool->m_pBlockVectors[memTypeIndex];
|
||||
blockVector.AddStats(pStats);
|
||||
const uint32_t memTypeIndex = blockVector.GetMemoryTypeIndex();
|
||||
const uint32_t memHeapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
|
||||
pool->m_DedicatedAllocations[memTypeIndex].AddStats(pStats, memTypeIndex, memHeapIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -15720,27 +15732,26 @@ VkResult VmaAllocator_T::CreatePool(const VmaPoolCreateInfo* pCreateInfo, VmaPoo
|
|||
{
|
||||
return VK_ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
// Memory type index out of range or forbidden.
|
||||
if(pCreateInfo->memoryTypeIndex >= GetMemoryTypeCount() ||
|
||||
((1u << pCreateInfo->memoryTypeIndex) & m_GlobalMemoryTypeBits) == 0)
|
||||
{
|
||||
return VK_ERROR_FEATURE_NOT_PRESENT;
|
||||
}
|
||||
if(newCreateInfo.minAllocationAlignment > 0)
|
||||
{
|
||||
VMA_ASSERT(VmaIsPow2(newCreateInfo.minAllocationAlignment));
|
||||
}
|
||||
|
||||
const VkDeviceSize preferredBlockSize = CalcPreferredBlockSize(newCreateInfo.memoryTypeIndex);
|
||||
*pPool = vma_new(this, VmaPool_T)(this, newCreateInfo);
|
||||
|
||||
*pPool = vma_new(this, VmaPool_T)(this, newCreateInfo, preferredBlockSize);
|
||||
|
||||
VkResult res = (*pPool)->m_BlockVector.CreateMinBlocks();
|
||||
if(res != VK_SUCCESS)
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
vma_delete(this, *pPool);
|
||||
*pPool = VMA_NULL;
|
||||
return res;
|
||||
// Create only supported types
|
||||
if((m_GlobalMemoryTypeBits & (1u << memTypeIndex)) != 0)
|
||||
{
|
||||
VkResult res = (*pPool)->m_pBlockVectors[memTypeIndex]->CreateMinBlocks();
|
||||
if(res != VK_SUCCESS)
|
||||
{
|
||||
vma_delete(this, *pPool);
|
||||
*pPool = VMA_NULL;
|
||||
return res;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add to m_Pools.
|
||||
|
@ -15772,8 +15783,14 @@ void VmaAllocator_T::GetPoolStats(VmaPool pool, VmaPoolStats* pPoolStats)
|
|||
pPoolStats->unusedRangeCount = 0;
|
||||
pPoolStats->blockCount = 0;
|
||||
|
||||
pool->m_BlockVector.AddPoolStats(pPoolStats);
|
||||
pool->m_DedicatedAllocations.AddPoolStats(pPoolStats);
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
if((m_GlobalMemoryTypeBits & (1u << memTypeIndex)) != 0)
|
||||
{
|
||||
pool->m_pBlockVectors[memTypeIndex]->AddPoolStats(pPoolStats);
|
||||
pool->m_DedicatedAllocations[memTypeIndex].AddPoolStats(pPoolStats);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VmaAllocator_T::SetCurrentFrameIndex(uint32_t frameIndex)
|
||||
|
@ -15790,7 +15807,13 @@ void VmaAllocator_T::SetCurrentFrameIndex(uint32_t frameIndex)
|
|||
|
||||
VkResult VmaAllocator_T::CheckPoolCorruption(VmaPool hPool)
|
||||
{
|
||||
return hPool->m_BlockVector.CheckCorruption();
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
if((m_GlobalMemoryTypeBits & (1u << memTypeIndex)) != 0)
|
||||
{
|
||||
return hPool->m_pBlockVectors[memTypeIndex]->CheckCorruption();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VkResult VmaAllocator_T::CheckCorruption(uint32_t memoryTypeBits)
|
||||
|
@ -15822,18 +15845,21 @@ VkResult VmaAllocator_T::CheckCorruption(uint32_t memoryTypeBits)
|
|||
VmaMutexLockRead lock(m_PoolsMutex, m_UseMutex);
|
||||
for(VmaPool pool = m_Pools.Front(); pool != VMA_NULL; pool = m_Pools.GetNext(pool))
|
||||
{
|
||||
if(((1u << pool->m_BlockVector.GetMemoryTypeIndex()) & memoryTypeBits) != 0)
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
VkResult localRes = pool->m_BlockVector.CheckCorruption();
|
||||
switch(localRes)
|
||||
if(pool->m_pBlockVectors[memTypeIndex] && ((1u << memTypeIndex) & memoryTypeBits) != 0)
|
||||
{
|
||||
case VK_ERROR_FEATURE_NOT_PRESENT:
|
||||
break;
|
||||
case VK_SUCCESS:
|
||||
finalRes = VK_SUCCESS;
|
||||
break;
|
||||
default:
|
||||
return localRes;
|
||||
VkResult localRes = pool->m_pBlockVectors[memTypeIndex]->CheckCorruption();
|
||||
switch(localRes)
|
||||
{
|
||||
case VK_ERROR_FEATURE_NOT_PRESENT:
|
||||
break;
|
||||
case VK_SUCCESS:
|
||||
finalRes = VK_SUCCESS;
|
||||
break;
|
||||
default:
|
||||
return localRes;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16155,7 +16181,7 @@ void VmaAllocator_T::FreeDedicatedMemory(const VmaAllocation allocation)
|
|||
else
|
||||
{
|
||||
// Custom pool
|
||||
parentPool->m_DedicatedAllocations.Unregister(allocation);
|
||||
parentPool->m_DedicatedAllocations[memTypeIndex].Unregister(allocation);
|
||||
}
|
||||
|
||||
VkDeviceMemory hMemory = allocation->GetMemory();
|
||||
|
@ -16430,12 +16456,18 @@ void VmaAllocator_T::PrintDetailedMap(VmaJsonWriter& json)
|
|||
json.EndString();
|
||||
|
||||
json.BeginObject();
|
||||
pool->m_BlockVector.PrintDetailedMap(json);
|
||||
|
||||
if (!pool->m_DedicatedAllocations.IsEmpty())
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
json.WriteString("DedicatedAllocations");
|
||||
pool->m_DedicatedAllocations.BuildStatsString(json);
|
||||
if (pool->m_pBlockVectors[memTypeIndex])
|
||||
{
|
||||
pool->m_pBlockVectors[memTypeIndex]->PrintDetailedMap(json);
|
||||
}
|
||||
|
||||
if (!pool->m_DedicatedAllocations[memTypeIndex].IsEmpty())
|
||||
{
|
||||
json.WriteString("DedicatedAllocations");
|
||||
pool->m_DedicatedAllocations->BuildStatsString(json);
|
||||
}
|
||||
}
|
||||
json.EndObject();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue