Fix that `_drop_physics_mouseover` only happens when necessary

Previously the call was executed every time, because in the
`_drop_mouse_over();` a few lines above, `gui.mouse_over = nullptr;`
was set.

(cherry picked from commit 37a96d3957)
This commit is contained in:
Markus Sauermann 2023-06-10 09:33:16 +02:00 committed by Yuri Sizov
parent 69948f7489
commit 4e84660b50
1 changed files with 3 additions and 3 deletions

View File

@ -1875,13 +1875,13 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
} }
if (over != gui.mouse_over) { if (over != gui.mouse_over) {
if (!gui.mouse_over) {
_drop_physics_mouseover();
}
_drop_mouse_over(); _drop_mouse_over();
_gui_cancel_tooltip(); _gui_cancel_tooltip();
if (over) { if (over) {
if (!gui.mouse_over) {
_drop_physics_mouseover();
}
_gui_call_notification(over, Control::NOTIFICATION_MOUSE_ENTER); _gui_call_notification(over, Control::NOTIFICATION_MOUSE_ENTER);
gui.mouse_over = over; gui.mouse_over = over;
} }