Fix Window.hide() crash when force_native changed

Moved force_native = p_force_native assignment to after is_visible() check, to prevent value from changing after window is shown.

Fixes #90609
This commit is contained in:
aaronp64 2024-04-13 14:03:29 -04:00
parent 2886511c18
commit 4ed51933f9
1 changed files with 2 additions and 2 deletions

View File

@ -1215,10 +1215,10 @@ void Window::set_force_native(bool p_force_native) {
if (force_native == p_force_native) {
return;
}
force_native = p_force_native;
if (is_visible() && !is_in_edited_scene_root()) {
WARN_PRINT("Can't change \"force_native\" while a window is displayed. Consider hiding window before changing this value.");
ERR_FAIL_MSG("Can't change \"force_native\" while a window is displayed. Consider hiding window before changing this value.");
}
force_native = p_force_native;
}
bool Window::get_force_native() const {