Exposing edit_resource method of EditorNode in the EditorPlugin (#7355)
(cherry picked from commit 7e0d0d0bb9
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@ -11669,6 +11669,13 @@
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Get the main editor control. Use this as a parent for main screens.
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</description>
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</method>
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<method name="edit_resource">
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<argument index="0" name="p_resource" type="Resource">
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</argument>
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<description>
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Tells the editor to handle the edit of the given resource. Ex: If you pass a Script as a argument, the editor will open the scriptEditor.
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</description>
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</method>
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<method name="get_name" qualifiers="virtual">
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<return type="String">
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</return>
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@ -75,6 +75,11 @@ Control * EditorPlugin::get_editor_viewport() {
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return EditorNode::get_singleton()->get_viewport();
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}
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void EditorPlugin::edit_resource(const Ref<Resource>& p_resource){
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EditorNode::get_singleton()->edit_resource(p_resource);
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}
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void EditorPlugin::add_control_to_container(CustomControlContainer p_location,Control *p_control) {
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switch(p_location) {
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@ -327,6 +332,7 @@ void EditorPlugin::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("get_selection:EditorSelection"),&EditorPlugin::get_selection);
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ObjectTypeDB::bind_method(_MD("get_editor_settings:EditorSettings"),&EditorPlugin::get_editor_settings);
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ObjectTypeDB::bind_method(_MD("queue_save_layout"),&EditorPlugin::queue_save_layout);
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ObjectTypeDB::bind_method(_MD("edit_resource"),&EditorPlugin::edit_resource);
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ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::BOOL,"forward_input_event",PropertyInfo(Variant::INPUT_EVENT,"event")));
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ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::BOOL,"forward_spatial_input_event",PropertyInfo(Variant::OBJECT,"camera",PROPERTY_HINT_RESOURCE_TYPE,"Camera"),PropertyInfo(Variant::INPUT_EVENT,"event")));
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@ -98,6 +98,7 @@ public:
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void remove_control_from_docks(Control *p_control);
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void remove_control_from_bottom_panel(Control *p_control);
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Control* get_editor_viewport();
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void edit_resource(const Ref<Resource>& p_resource);
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virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial* p_spatial);
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virtual bool forward_input_event(const InputEvent& p_event);
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