add 3.x compatibility for animation loop mode
(cherry picked from commit 1686a7a1a2
)
This commit is contained in:
parent
36ce14a826
commit
4f4052581b
|
@ -427,6 +427,11 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
|
|||
} else {
|
||||
return false;
|
||||
}
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
} else if (prop_name == "loop" && p_value.operator bool()) { // Compatibility with Godot 3.x.
|
||||
loop_mode = Animation::LoopMode::LOOP_LINEAR;
|
||||
return true;
|
||||
#endif // DISABLE_DEPRECATED
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue