Merge pull request #28874 from YeldhamDev/toggle_onion_separate
Make "Onion Skinning" toggle its own button
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commit
4fe1f9353a
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@ -129,8 +129,10 @@ void AnimationPlayerEditor::_notification(int p_what) {
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autoplay_icon = get_icon("AutoPlay", "EditorIcons");
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stop->set_icon(get_icon("Stop", "EditorIcons"));
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onion_toggle->set_icon(get_icon("Onion", "EditorIcons"));
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onion_skinning->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons"));
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pin->set_icon(get_icon("Pin", "EditorIcons"));
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onion_skinning->set_icon(get_icon("Onion", "EditorIcons"));
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tool_anim->add_style_override("normal", get_stylebox("normal", "Button"));
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track_editor->get_edit_menu()->add_style_override("normal", get_stylebox("normal", "Button"));
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@ -1229,7 +1231,6 @@ void AnimationPlayerEditor::_onion_skinning_menu(int p_option) {
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case ONION_SKINNING_ENABLE: {
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onion.enabled = !onion.enabled;
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menu->set_item_checked(idx, onion.enabled);
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if (onion.enabled)
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_start_onion_skinning();
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@ -1708,19 +1709,21 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
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hb->add_child(track_editor->get_edit_menu());
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hb->add_child(memnew(VSeparator));
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onion_toggle = memnew(ToolButton);
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onion_toggle->set_toggle_mode(true);
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onion_toggle->set_tooltip(TTR("Enable Onion Skinning"));
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onion_toggle->connect("pressed", this, "_onion_skinning_menu", varray(ONION_SKINNING_ENABLE));
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hb->add_child(onion_toggle);
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onion_skinning = memnew(MenuButton);
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//onion_skinning->set_flat(false);
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onion_skinning->set_tooltip(TTR("Onion Skinning"));
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onion_skinning->get_popup()->add_check_shortcut(ED_SHORTCUT("animation_player_editor/onion_skinning", TTR("Enable Onion Skinning")), ONION_SKINNING_ENABLE);
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onion_skinning->get_popup()->add_separator();
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onion_skinning->get_popup()->add_item(TTR("Directions"), -1);
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onion_skinning->get_popup()->set_item_disabled(onion_skinning->get_popup()->get_item_count() - 1, true);
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onion_skinning->set_tooltip(TTR("Onion Skinning Options"));
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onion_skinning->get_popup()->add_separator(TTR("Directions"));
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onion_skinning->get_popup()->add_check_item(TTR("Past"), ONION_SKINNING_PAST);
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onion_skinning->get_popup()->set_item_checked(onion_skinning->get_popup()->get_item_count() - 1, true);
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onion_skinning->get_popup()->add_check_item(TTR("Future"), ONION_SKINNING_FUTURE);
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onion_skinning->get_popup()->add_separator();
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onion_skinning->get_popup()->add_item(TTR("Depth"), -1);
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onion_skinning->get_popup()->set_item_disabled(onion_skinning->get_popup()->get_item_count() - 1, true);
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onion_skinning->get_popup()->add_separator(TTR("Depth"));
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onion_skinning->get_popup()->add_radio_check_item(TTR("1 step"), ONION_SKINNING_1_STEP);
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onion_skinning->get_popup()->set_item_checked(onion_skinning->get_popup()->get_item_count() - 1, true);
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onion_skinning->get_popup()->add_radio_check_item(TTR("2 steps"), ONION_SKINNING_2_STEPS);
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@ -1731,6 +1734,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
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onion_skinning->get_popup()->add_check_item(TTR("Include Gizmos (3D)"), ONION_SKINNING_INCLUDE_GIZMOS);
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hb->add_child(onion_skinning);
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hb->add_child(memnew(VSeparator));
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pin = memnew(ToolButton);
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pin->set_toggle_mode(true);
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pin->set_tooltip(TTR("Pin AnimationPlayer"));
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@ -102,6 +102,7 @@ class AnimationPlayerEditor : public VBoxContainer {
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Button *autoplay;
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MenuButton *tool_anim;
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ToolButton *onion_toggle;
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MenuButton *onion_skinning;
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ToolButton *pin;
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SpinBox *frame;
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