Add more verbose build-in functions descriptions
Add descriptions for some global constants
(cherry picked from commit ff7c89ebaf
)
This commit is contained in:
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4fee5f3915
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@ -318,6 +318,7 @@
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<argument index="0" name="seed" type="float">
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</argument>
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<description>
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Set seed for the random number generator.
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</description>
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</method>
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<method name="rand_seed">
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@ -426,7 +427,7 @@
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<argument index="1" name="funcname" type="String">
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</argument>
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<description>
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Returns a reference to the specified function
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Return a reference to the specified function.
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</description>
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</method>
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<method name="convert">
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@ -446,7 +447,7 @@
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<argument index="0" name="what" type="Variant">
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</argument>
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<description>
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Returns the internal type of the given Variant object, using the TYPE_* enum in [@Global Scope].
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Return the internal type of the given Variant object, using the TYPE_* enum in [@Global Scope].
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</description>
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</method>
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<method name="str">
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@ -521,7 +522,7 @@
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<argument index="0" name="var" type="Variant">
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</argument>
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<description>
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Converts a value to a string that can later be parsed using str2var.
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Convert a value to a formatted string that can later be parsed using [method str2var].
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</description>
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</method>
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<method name="str2var">
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@ -530,7 +531,7 @@
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<argument index="0" name="string" type="String">
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</argument>
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<description>
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Converts a string that was returned by var2str to the original value.
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Convert a formatted string that was returned by [method var2str] to the original value.
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</description>
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</method>
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<method name="var2bytes">
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@ -539,7 +540,7 @@
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<argument index="0" name="var" type="Variant">
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</argument>
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<description>
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Encodes a variable to a byte array.
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Encode a variable value to a byte array.
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</description>
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</method>
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<method name="bytes2var">
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@ -548,7 +549,7 @@
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<argument index="0" name="bytes" type="RawArray">
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</argument>
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<description>
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Decodes a byte array back to a variable.
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Decode a byte array back to a value.
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</description>
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</method>
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<method name="range">
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@ -557,7 +558,7 @@
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<argument index="0" name="..." type="Variant">
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</argument>
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<description>
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Return an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial,final-1,increment).
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Return an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment).
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</description>
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</method>
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<method name="load">
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@ -590,10 +591,10 @@
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<method name="hash">
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<return type="int">
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</return>
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<argument index="0" name="var:Variant" type="Variant">
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<argument index="0" name="Variant" type="Variant">
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</argument>
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<description>
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Hashes the variable passed and returns an integer.
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Hash the variable passed and return an integer.
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</description>
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</method>
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<method name="Color8">
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@ -608,7 +609,7 @@
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<argument index="3" name="a8" type="int">
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</argument>
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<description>
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Makes a color from red, green, blue and alpha. Arguments can range from 0 to 255.
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Make a color from red, green, blue and alpha. Arguments can range from 0 to 255.
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</description>
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</method>
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<method name="print_stack">
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@ -633,18 +634,20 @@
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Preload and get a resource. The resource is loaded during script parsing.
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Preload a resource from the filesystem. The resource is loaded during script parsing.
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</description>
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</method>
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<method name="yield">
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<return type="Nil">
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<return type="Object">
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</return>
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<argument index="0" name="object" type="Object">
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</argument>
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<argument index="1" name="signal" type="String">
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</argument>
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<description>
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Stops function execution and return current state. Call resume on the state to resume execution.
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Stop the function execution and return the current state. Call resume on the state to resume execution. This makes the state invalid.
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Returns anything that was passed to the resume function call.
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If passed an object and a signal, the execution is resumed when the object's signal is emmited.
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</description>
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</method>
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<method name="assert">
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@ -653,7 +656,7 @@
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<argument index="0" name="condition" type="bool">
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</argument>
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<description>
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If the condition is false, generates an error.
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Assert that the condition is true. If the condition is false, generates an error.
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</description>
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</method>
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</methods>
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@ -772,119 +775,172 @@
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Tab Key
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</constant>
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<constant name="KEY_BACKTAB" value="16777219">
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Shift-Tab key
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Shift-Tab Key
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</constant>
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<constant name="KEY_BACKSPACE" value="16777220">
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Backspace Key
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</constant>
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<constant name="KEY_RETURN" value="16777221">
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Return Key
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</constant>
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<constant name="KEY_ENTER" value="16777222">
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Enter Key
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</constant>
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<constant name="KEY_INSERT" value="16777223">
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Insert Key
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</constant>
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<constant name="KEY_DELETE" value="16777224">
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Delete Key
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</constant>
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<constant name="KEY_PAUSE" value="16777225">
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Pause Key
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</constant>
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<constant name="KEY_PRINT" value="16777226">
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Printscreen Key
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</constant>
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<constant name="KEY_SYSREQ" value="16777227">
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</constant>
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<constant name="KEY_CLEAR" value="16777228">
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</constant>
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<constant name="KEY_HOME" value="16777229">
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Home Key
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</constant>
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<constant name="KEY_END" value="16777230">
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End Key
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</constant>
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<constant name="KEY_LEFT" value="16777231">
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Left Arrow Key
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</constant>
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<constant name="KEY_UP" value="16777232">
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Up Arrow Key
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</constant>
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<constant name="KEY_RIGHT" value="16777233">
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Right Arrow Key
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</constant>
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<constant name="KEY_DOWN" value="16777234">
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Down Arrow Key
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</constant>
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<constant name="KEY_PAGEUP" value="16777235">
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Pageup Key
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</constant>
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<constant name="KEY_PAGEDOWN" value="16777236">
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Pagedown Key
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</constant>
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<constant name="KEY_SHIFT" value="16777237">
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Shift Key
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</constant>
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<constant name="KEY_CONTROL" value="16777238">
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Control Key
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</constant>
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<constant name="KEY_META" value="16777239">
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</constant>
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<constant name="KEY_ALT" value="16777240">
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Alt Key
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</constant>
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<constant name="KEY_CAPSLOCK" value="16777241">
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Capslock Key
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</constant>
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<constant name="KEY_NUMLOCK" value="16777242">
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Numlock Key
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</constant>
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<constant name="KEY_SCROLLLOCK" value="16777243">
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Scrolllock Key
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</constant>
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<constant name="KEY_F1" value="16777244">
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F1 Key
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</constant>
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<constant name="KEY_F2" value="16777245">
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F2 Key
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</constant>
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<constant name="KEY_F3" value="16777246">
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F3 Key
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</constant>
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<constant name="KEY_F4" value="16777247">
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F4 Key
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</constant>
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<constant name="KEY_F5" value="16777248">
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F5 Key
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</constant>
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<constant name="KEY_F6" value="16777249">
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F6 Key
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</constant>
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<constant name="KEY_F7" value="16777250">
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F7 Key
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</constant>
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<constant name="KEY_F8" value="16777251">
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F8 Key
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</constant>
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<constant name="KEY_F9" value="16777252">
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F9 Key
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</constant>
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<constant name="KEY_F10" value="16777253">
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F10 Key
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</constant>
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<constant name="KEY_F11" value="16777254">
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F11 Key
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</constant>
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<constant name="KEY_F12" value="16777255">
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F12 Key
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</constant>
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<constant name="KEY_F13" value="16777256">
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F13 Key
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</constant>
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<constant name="KEY_F14" value="16777257">
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F14 Key
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</constant>
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<constant name="KEY_F15" value="16777258">
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F15 Key
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</constant>
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<constant name="KEY_F16" value="16777259">
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F16 Key
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</constant>
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<constant name="KEY_KP_ENTER" value="16777344">
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Enter Key on Numpad
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</constant>
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<constant name="KEY_KP_MULTIPLY" value="16777345">
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Multiply Key on Numpad
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</constant>
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<constant name="KEY_KP_DIVIDE" value="16777346">
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Divide Key on Numpad
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</constant>
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<constant name="KEY_KP_SUBTRACT" value="16777347">
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Subtract Key on Numpad
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</constant>
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<constant name="KEY_KP_PERIOD" value="16777348">
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Period Key on Numpad
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</constant>
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<constant name="KEY_KP_ADD" value="16777349">
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Add Key on Numpad
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</constant>
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<constant name="KEY_KP_0" value="16777350">
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Number 0 on Numpad
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</constant>
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<constant name="KEY_KP_1" value="16777351">
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Number 1 on Numpad
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</constant>
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<constant name="KEY_KP_2" value="16777352">
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Number 2 on Numpad
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</constant>
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<constant name="KEY_KP_3" value="16777353">
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Number 3 on Numpad
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</constant>
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<constant name="KEY_KP_4" value="16777354">
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Number 4 on Numpad
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</constant>
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<constant name="KEY_KP_5" value="16777355">
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Number 5 on Numpad
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</constant>
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<constant name="KEY_KP_6" value="16777356">
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Number 6 on Numpad
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</constant>
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<constant name="KEY_KP_7" value="16777357">
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Number 7 on Numpad
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</constant>
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<constant name="KEY_KP_8" value="16777358">
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Number 8 on Numpad
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</constant>
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<constant name="KEY_KP_9" value="16777359">
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Number 9 on Numpad
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</constant>
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<constant name="KEY_SUPER_L" value="16777260">
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</constant>
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@ -985,6 +1041,7 @@
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<constant name="KEY_UNKNOWN" value="33554431">
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</constant>
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<constant name="KEY_SPACE" value="32">
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Space Key
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</constant>
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<constant name="KEY_EXCLAM" value="33">
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</constant>
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@ -1017,24 +1074,34 @@
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<constant name="KEY_SLASH" value="47">
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</constant>
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<constant name="KEY_0" value="48">
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Number 0
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</constant>
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<constant name="KEY_1" value="49">
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Number 1
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</constant>
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<constant name="KEY_2" value="50">
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Number 2
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</constant>
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<constant name="KEY_3" value="51">
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Number 3
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</constant>
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<constant name="KEY_4" value="52">
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Number 4
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</constant>
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<constant name="KEY_5" value="53">
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Number 5
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</constant>
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<constant name="KEY_6" value="54">
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Number 6
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</constant>
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<constant name="KEY_7" value="55">
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Number 7
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</constant>
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<constant name="KEY_8" value="56">
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Number 8
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</constant>
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<constant name="KEY_9" value="57">
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Number 9
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</constant>
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<constant name="KEY_COLON" value="58">
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</constant>
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@ -1051,56 +1118,82 @@
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<constant name="KEY_AT" value="64">
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</constant>
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<constant name="KEY_A" value="65">
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A Key
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</constant>
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<constant name="KEY_B" value="66">
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B Key
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</constant>
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<constant name="KEY_C" value="67">
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C Key
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</constant>
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<constant name="KEY_D" value="68">
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D Key
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</constant>
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<constant name="KEY_E" value="69">
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E Key
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</constant>
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<constant name="KEY_F" value="70">
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F Key
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</constant>
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<constant name="KEY_G" value="71">
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G Key
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</constant>
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<constant name="KEY_H" value="72">
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H Key
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</constant>
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<constant name="KEY_I" value="73">
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I Key
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</constant>
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<constant name="KEY_J" value="74">
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J Key
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</constant>
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<constant name="KEY_K" value="75">
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K Key
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</constant>
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<constant name="KEY_L" value="76">
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L Key
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</constant>
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<constant name="KEY_M" value="77">
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M Key
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</constant>
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<constant name="KEY_N" value="78">
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N Key
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</constant>
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<constant name="KEY_O" value="79">
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O Key
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</constant>
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<constant name="KEY_P" value="80">
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P Key
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</constant>
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<constant name="KEY_Q" value="81">
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Q Key
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</constant>
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<constant name="KEY_R" value="82">
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R Key
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</constant>
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<constant name="KEY_S" value="83">
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S Key
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</constant>
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<constant name="KEY_T" value="84">
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T Key
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</constant>
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<constant name="KEY_U" value="85">
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U Key
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</constant>
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<constant name="KEY_V" value="86">
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V Key
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</constant>
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<constant name="KEY_W" value="87">
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W Key
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</constant>
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<constant name="KEY_X" value="88">
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X Key
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</constant>
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<constant name="KEY_Y" value="89">
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Y Key
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</constant>
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<constant name="KEY_Z" value="90">
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Z Key
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</constant>
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<constant name="KEY_BRACKETLEFT" value="91">
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</constant>
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@ -1273,10 +1366,13 @@
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<constant name="KEY_MASK_GROUP_SWITCH" value="1073741824">
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</constant>
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<constant name="BUTTON_LEFT" value="1">
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Left Mouse Button
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</constant>
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<constant name="BUTTON_RIGHT" value="2">
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Right Mouse Button
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</constant>
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<constant name="BUTTON_MIDDLE" value="3">
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Middle Mouse Button
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</constant>
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<constant name="BUTTON_WHEEL_UP" value="4">
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</constant>
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@ -1384,40 +1480,58 @@
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<constant name="JOY_DS_Y" value="2">
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</constant>
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<constant name="JOY_SELECT" value="10">
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Joystick Button Select
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</constant>
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<constant name="JOY_START" value="11">
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Joystick Button Start
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</constant>
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<constant name="JOY_DPAD_UP" value="12">
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Joystick DPad Up
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</constant>
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<constant name="JOY_DPAD_DOWN" value="13">
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Joystick DPad Down
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</constant>
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<constant name="JOY_DPAD_LEFT" value="14">
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Joystick DPad Left
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</constant>
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<constant name="JOY_DPAD_RIGHT" value="15">
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Joystick DPad Right
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</constant>
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<constant name="JOY_L" value="4">
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Joystick Left Shoulder Button
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</constant>
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<constant name="JOY_L2" value="6">
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Joystick Left Trigger
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</constant>
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<constant name="JOY_L3" value="8">
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Joystick Left Stick Click
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</constant>
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<constant name="JOY_R" value="5">
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Joystick Right Shoulder Button
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</constant>
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<constant name="JOY_R2" value="7">
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Joystick Right Trigger
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</constant>
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<constant name="JOY_R3" value="9">
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Joystick Right Stick Click
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</constant>
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<constant name="JOY_AXIS_0" value="0">
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Joystick Left Stick Horizontal Axis
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</constant>
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<constant name="JOY_AXIS_1" value="1">
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Joystick Left Stick Vertical Axis
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</constant>
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<constant name="JOY_AXIS_2" value="2">
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Joystick Right Stick Horizontal Axis
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</constant>
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<constant name="JOY_AXIS_3" value="3">
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Joystick Right Stick Vertical Axis
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</constant>
|
||||
<constant name="JOY_AXIS_4" value="4">
|
||||
Joystick Left Trigger Analog Axis
|
||||
</constant>
|
||||
<constant name="JOY_AXIS_5" value="5">
|
||||
Joystick Right Trigger Analog Axis
|
||||
</constant>
|
||||
<constant name="JOY_AXIS_6" value="6">
|
||||
</constant>
|
||||
|
@ -1426,12 +1540,16 @@
|
|||
<constant name="JOY_AXIS_MAX" value="8">
|
||||
</constant>
|
||||
<constant name="JOY_ANALOG_0_X" value="0">
|
||||
Joystick Left Stick Horizontal Axis
|
||||
</constant>
|
||||
<constant name="JOY_ANALOG_0_Y" value="1">
|
||||
Joystick Left Stick Vertical Axis
|
||||
</constant>
|
||||
<constant name="JOY_ANALOG_1_X" value="2">
|
||||
Joystick Right Stick Horizontal Axis
|
||||
</constant>
|
||||
<constant name="JOY_ANALOG_1_Y" value="3">
|
||||
Joystick Right Stick Vertical Axis
|
||||
</constant>
|
||||
<constant name="JOY_ANALOG_2_X" value="4">
|
||||
</constant>
|
||||
|
@ -1573,9 +1691,6 @@
|
|||
<constant name="PROPERTY_USAGE_STORAGE" value="1">
|
||||
Property will be used as storage (default).
|
||||
</constant>
|
||||
<constant name="PROPERTY_USAGE_STORAGE" value="1">
|
||||
Property will be used as storage (default).
|
||||
</constant>
|
||||
<constant name="PROPERTY_USAGE_EDITOR" value="2">
|
||||
Property will be visible in editor (default).
|
||||
</constant>
|
||||
|
@ -1637,34 +1752,34 @@
|
|||
Variable is of type [AABB].
|
||||
</constant>
|
||||
<constant name="TYPE_MATRIX3" value="12">
|
||||
Variable is fo type [Matrix3].
|
||||
Variable is of type [Matrix3].
|
||||
</constant>
|
||||
<constant name="TYPE_TRANSFORM" value="13">
|
||||
Variable is fo type [Transform].
|
||||
Variable is of type [Transform].
|
||||
</constant>
|
||||
<constant name="TYPE_COLOR" value="14">
|
||||
Variable is fo type [Color].
|
||||
Variable is of type [Color].
|
||||
</constant>
|
||||
<constant name="TYPE_IMAGE" value="15">
|
||||
Variable is fo type [Image].
|
||||
Variable is of type [Image].
|
||||
</constant>
|
||||
<constant name="TYPE_NODE_PATH" value="16">
|
||||
Variable is fo type [NodePath].
|
||||
Variable is of type [NodePath].
|
||||
</constant>
|
||||
<constant name="TYPE_RID" value="17">
|
||||
Variable is fo type [RID].
|
||||
Variable is of type [RID].
|
||||
</constant>
|
||||
<constant name="TYPE_OBJECT" value="18">
|
||||
Variable is fo type [Object].
|
||||
Variable is of type [Object].
|
||||
</constant>
|
||||
<constant name="TYPE_INPUT_EVENT" value="19">
|
||||
Variable is fo type [InputEvent].
|
||||
Variable is of type [InputEvent].
|
||||
</constant>
|
||||
<constant name="TYPE_DICTIONARY" value="20">
|
||||
Variable is fo type [Dictionary].
|
||||
Variable is of type [Dictionary].
|
||||
</constant>
|
||||
<constant name="TYPE_ARRAY" value="21">
|
||||
Variable is fo type [Array].
|
||||
Variable is of type [Array].
|
||||
</constant>
|
||||
<constant name="TYPE_RAW_ARRAY" value="22">
|
||||
</constant>
|
||||
|
|
Loading…
Reference in New Issue