Fix incorrect shader block parsing
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2772840a60
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50729e4e35
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@ -5083,7 +5083,9 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
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//a sub block, just because..
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BlockNode *block = alloc_node<BlockNode>();
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block->parent_block = p_block;
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_parse_block(block, p_builtin_types, false, p_can_break, p_can_continue);
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if (_parse_block(block, p_builtin_types, false, p_can_break, p_can_continue) != OK) {
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return ERR_PARSE_ERROR;
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}
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p_block->statements.push_back(block);
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} else if (tk.type == TK_CF_IF) {
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//if () {}
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