Document an example dictionary returned by `TileSet.tile_get_shapes()`
(cherry picked from commit 60bb80505f
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<argument index="0" name="id" type="int">
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<argument index="0" name="id" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Returns an array of the tile's shapes.
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Returns an array of dictionaries describing the tile's shapes.
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[b]Dictionary structure in the array returned by this method:[/b]
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[codeblock]
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{
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"autotile_coord": Vector2,
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"one_way": bool,
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"one_way_margin": int,
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"shape": CollisionShape2D,
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"shape_transform": Transform2D,
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}
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[/codeblock]
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</description>
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</description>
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</method>
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</method>
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<method name="tile_get_texture" qualifiers="const">
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<method name="tile_get_texture" qualifiers="const">
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