diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 89fc18476bb..0eadf27c4d5 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -21,6 +21,7 @@
+ Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer].
@@ -69,6 +70,7 @@
The [AudioStream] object to be played.
+ If [code]true[/code], the playback is paused. You can resume it by setting [code]stream_paused[/code] to [code]false[/code].
Volume of sound, in dB.
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml
index 4734aff770d..ec3b7872b79 100644
--- a/doc/classes/AudioStreamPlayer2D.xml
+++ b/doc/classes/AudioStreamPlayer2D.xml
@@ -21,6 +21,7 @@
+ Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer2D].
@@ -75,6 +76,7 @@
The [AudioStream] object to be played.
+ If [code]true[/code], the playback is paused. You can resume it by setting [code]stream_paused[/code] to [code]false[/code].
Base volume without dampening.
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index a73f96d0828..5e12e06650f 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -21,6 +21,7 @@
+ Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer3D].
@@ -99,6 +100,7 @@
The [AudioStream] object to be played.
+ If [code]true[/code], the playback is paused. You can resume it by setting [code]stream_paused[/code] to [code]false[/code].
Base sound level unaffected by dampening, in dB.
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml
index 187e13d7bda..04e203793ba 100644
--- a/doc/classes/Engine.xml
+++ b/doc/classes/Engine.xml
@@ -85,6 +85,7 @@
+ Returns a global singleton with given [code]name[/code]. Often used for plugins, e.g. GodotPayments.
@@ -116,6 +117,7 @@
+ Returns [code]true[/code] if a singleton with given [code]name[/code] exists in global scope.
@@ -134,6 +136,7 @@
The number of fixed iterations per second (for fixed process and physics).
+ Controls how much physic ticks are synchronized with real time. For 0 or less, the ticks are synchronized. Such values are recommended for network games, where clock synchronization matters. Higher values cause higher deviation of in-game clock and real clock, but allows to smooth out framerate jitters. The default value of 0.5 should be fine for most; values above 2 could cause the game to react to dropped frames with a noticeable delay and are not recommended.
The desired frames per second. If the hardware cannot keep up, this setting may not be respected. A value of 0 means no limit.
diff --git a/doc/classes/HScrollBar.xml b/doc/classes/HScrollBar.xml
index 14ace8bc767..90f14dd3445 100644
--- a/doc/classes/HScrollBar.xml
+++ b/doc/classes/HScrollBar.xml
@@ -4,7 +4,7 @@
Horizontal scroll bar.
- Horizontal scroll bar. See [ScrollBar]. This one goes from left (min) to right (max).
+ Horizontal version of [ScrollBar], which goes from left (min) to right (max).
@@ -14,22 +14,31 @@
+ Icon used as a button to scroll the [ScrollBar] left. Supports custom step using the [member ScrollBar.custom_step] property.
+ Displayed when the mouse cursor hovers over the decrement button.
+ Used as texture for the grabber, the draggable element representing current scroll.
+ Used when the mouse hovers over the grabber.
+ Used when the grabber is being dragged.
+ Icon used as a button to scroll the [ScrollBar] right. Supports custom step using the [member ScrollBar.custom_step] property.
+ Displayed when the mouse cursor hovers over the increment button.
+ Used as background of this [ScrollBar].
+ Used as background when the [ScrollBar] has the GUI focus.
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index 78459d2839d..a360010b7ec 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -96,7 +96,7 @@
The cursor's position inside the [LineEdit]. When set, the text may scroll to accommodate it.
- If [code]true[/code], the [LineEdit] will show a clear button if [code]text[/code] is not empty.
+ If [code]true[/code], the [LineEdit] will show a clear button if [code]text[/code] is not empty, which can be used to clear the text quickly.
If [code]true[/code], the context menu will appear when right-clicked.
@@ -128,8 +128,10 @@
The character to use to mask secret input (defaults to "*"). Only a single character can be used as the secret character.
+ If [code]false[/code], it's impossible to select the text using mouse nor keyboard.
+ If [code]false[/code], using shortcuts will be disabled.
String value of the [LineEdit].
@@ -192,30 +194,43 @@
+ Texture for the clear button. See [member clear_button_enabled].
+ Color used as default tint for the clear button.
+ Color used for the clear button when it's pressed.
+ Color of the [LineEdit]'s visual cursor (caret).
+ Background used when [LineEdit] has GUI focus.
+ Font used for the text.
+ Default font color.
+ Font color for selected text (inside the selection rectangle).
+ Font color when editing is disabled.
+ Minimum horizontal space for the text (not counting the clear button and content margins).
+ Default background for the [LineEdit].
+ Background used when [LineEdit] is in read-only mode ([member editable] is set to [code]false[/code]).
+ Color of the selection rectangle.
diff --git a/doc/classes/ScrollBar.xml b/doc/classes/ScrollBar.xml
index ea30b9d48c8..e4ace8e8aed 100644
--- a/doc/classes/ScrollBar.xml
+++ b/doc/classes/ScrollBar.xml
@@ -12,6 +12,7 @@
+ Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the [ScrollBar] is focused.
diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml
index 6240178b82e..add695ef2cc 100644
--- a/doc/classes/VScrollBar.xml
+++ b/doc/classes/VScrollBar.xml
@@ -1,9 +1,10 @@
- Vertical version of [ScrollBar], which goes from top (min) to bottom (max).
+ Vertical scroll bar.
+ Vertical version of [ScrollBar], which goes from top (min) to bottom (max).
@@ -17,22 +18,31 @@
+ Icon used as a button to scroll the [ScrollBar] up. Supports custom step using the [member ScrollBar.custom_step] property.
+ Displayed when the mouse cursor hovers over the decrement button.
+ Used as texture for the grabber, the draggable element representing current scroll.
+ Used when the mouse hovers over the grabber.
+ Used when the grabber is being dragged.
+ Icon used as a button to scroll the [ScrollBar] down. Supports custom step using the [member ScrollBar.custom_step] property.
+ Displayed when the mouse cursor hovers over the increment button.
+ Used as background of this [ScrollBar].
+ Used as background when the [ScrollBar] has the GUI focus.
diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml
index e3c7d05fce1..56fa7b77a94 100644
--- a/doc/classes/VisibilityEnabler.xml
+++ b/doc/classes/VisibilityEnabler.xml
@@ -15,6 +15,7 @@
+ Returns whether the enabler identified by given [enum Enabler] constant is active.
@@ -25,6 +26,7 @@
+ Sets active state of the enabler identified by given [enum Enabler] constant.
diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml
index 96f6a42cdff..547793c3851 100644
--- a/doc/classes/VisibilityEnabler2D.xml
+++ b/doc/classes/VisibilityEnabler2D.xml
@@ -15,6 +15,7 @@
+ Returns whether the enabler identified by given [enum Enabler] constant is active.
@@ -25,6 +26,7 @@
+ Sets active state of the enabler identified by given [enum Enabler] constant.
@@ -65,6 +67,7 @@
This enabler will stop the parent's _physics_process function.
+ This enabler will stop [AnimatedSprite] nodes animations.
Represents the size of the [enum Enabler] enum.
diff --git a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
index 94031993987..102a9b42361 100644
--- a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
+++ b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
@@ -15,8 +15,10 @@
Contains the audio data in bytes.
+ If [code]true[/code], the stream will automatically loop when it reaches the end.
+ Time in seconds at which the stream starts after being looped.