diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index 9cd5498fa81..37f319b6971 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -1208,39 +1208,39 @@ namespace Godot /// Do a simple expression match, where '*' matches zero or more /// arbitrary characters and '?' matches any single character except '.'. /// - /// The string to check. - /// Expression to check. + /// The string to check. + /// Expression to check. /// /// If , the check will be case sensitive. /// /// If the expression has any matches. - private static bool ExprMatch(this string instance, string expr, bool caseSensitive) + private static bool WildcardMatch(ReadOnlySpan str, ReadOnlySpan pattern, bool caseSensitive) { // case '\0': - if (expr.Length == 0) - return instance.Length == 0; + if (pattern.IsEmpty) + return str.IsEmpty; - switch (expr[0]) + switch (pattern[0]) { case '*': - return ExprMatch(instance, expr.Substring(1), caseSensitive) || (instance.Length > 0 && - ExprMatch(instance.Substring(1), expr, caseSensitive)); + return WildcardMatch(str, pattern.Slice(1), caseSensitive) + || (!str.IsEmpty && WildcardMatch(str.Slice(1), pattern, caseSensitive)); case '?': - return instance.Length > 0 && instance[0] != '.' && - ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive); + return !str.IsEmpty && str[0] != '.' && + WildcardMatch(str.Slice(1), pattern.Slice(1), caseSensitive); default: - if (instance.Length == 0) + if (str.IsEmpty) return false; - if (caseSensitive) - return instance[0] == expr[0]; - return (char.ToUpperInvariant(instance[0]) == char.ToUpperInvariant(expr[0])) && - ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive); + bool charMatches = caseSensitive ? + str[0] == pattern[0] : + char.ToUpperInvariant(str[0]) == char.ToUpperInvariant(pattern[0]); + return charMatches && + WildcardMatch(str.Slice(1), pattern.Slice(1), caseSensitive); } } /// - /// Do a simple case sensitive expression match, using ? and * wildcards - /// (see ). + /// Do a simple case sensitive expression match, using ? and * wildcards. /// /// /// The string to check. @@ -1254,12 +1254,11 @@ namespace Godot if (instance.Length == 0 || expr.Length == 0) return false; - return instance.ExprMatch(expr, caseSensitive); + return WildcardMatch(instance, expr, caseSensitive); } /// - /// Do a simple case insensitive expression match, using ? and * wildcards - /// (see ). + /// Do a simple case insensitive expression match, using ? and * wildcards. /// /// /// The string to check. @@ -1270,7 +1269,7 @@ namespace Godot if (instance.Length == 0 || expr.Length == 0) return false; - return instance.ExprMatch(expr, caseSensitive: false); + return WildcardMatch(instance, expr, caseSensitive: false); } ///