Mention listener node in AudioStreamPlayer3D description

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skyace65 2020-08-25 09:59:57 -04:00
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</brief_description>
<description>
Plays a sound effect with directed sound effects, dampens with distance if needed, generates effect of hearable position in space.
By default, audio is heard from the camera position. This can be changed by adding a [Listener3D] node to the scene and enabling it by calling [method Listener3D.make_current] on it.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>