Fix null-pointer dereference on Android systems when using gl_compatibility renderer.
(cherry picked from commit d186b7438f
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0112862e70
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@ -676,16 +676,19 @@ void DisplayServerAndroid::cursor_set_custom_image(const Ref<Resource> &p_cursor
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void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
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void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
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#if defined(VULKAN_ENABLED)
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#if defined(VULKAN_ENABLED)
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context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
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if (context_vulkan) {
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context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
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}
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#endif
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#endif
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}
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}
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DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_window) const {
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DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_window) const {
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#if defined(VULKAN_ENABLED)
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#if defined(VULKAN_ENABLED)
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return context_vulkan->get_vsync_mode(p_window);
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if (context_vulkan) {
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#else
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return context_vulkan->get_vsync_mode(p_window);
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return DisplayServer::VSYNC_ENABLED;
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}
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#endif
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#endif
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return DisplayServer::VSYNC_ENABLED;
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}
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}
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void DisplayServerAndroid::reset_swap_buffers_flag() {
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void DisplayServerAndroid::reset_swap_buffers_flag() {
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