Merge pull request #65900 from YuriSizov/editor-animation-loopity-loops-loop
Fix loop mode button update in the Animation editor
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commit
519191d2f1
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@ -1445,7 +1445,9 @@ void AnimationTimelineEdit::_anim_loop_pressed() {
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default:
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break;
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}
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undo_redo->add_do_method(this, "update_values");
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undo_redo->add_undo_method(animation.ptr(), "set_loop_mode", animation->get_loop_mode());
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undo_redo->add_undo_method(this, "update_values");
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undo_redo->commit_action();
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} else {
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String base_path = animation->get_path();
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@ -1913,6 +1915,8 @@ void AnimationTimelineEdit::_bind_methods() {
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ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"), PropertyInfo(Variant::BOOL, "timeline_only")));
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ADD_SIGNAL(MethodInfo("track_added", PropertyInfo(Variant::INT, "track")));
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ADD_SIGNAL(MethodInfo("length_changed", PropertyInfo(Variant::FLOAT, "size")));
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ClassDB::bind_method(D_METHOD("update_values"), &AnimationTimelineEdit::update_values);
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}
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AnimationTimelineEdit::AnimationTimelineEdit() {
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