Merge pull request #65900 from YuriSizov/editor-animation-loopity-loops-loop

Fix loop mode button update in the Animation editor
This commit is contained in:
Rémi Verschelde 2022-09-18 00:40:35 +02:00
commit 519191d2f1
1 changed files with 4 additions and 0 deletions

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@ -1445,7 +1445,9 @@ void AnimationTimelineEdit::_anim_loop_pressed() {
default:
break;
}
undo_redo->add_do_method(this, "update_values");
undo_redo->add_undo_method(animation.ptr(), "set_loop_mode", animation->get_loop_mode());
undo_redo->add_undo_method(this, "update_values");
undo_redo->commit_action();
} else {
String base_path = animation->get_path();
@ -1913,6 +1915,8 @@ void AnimationTimelineEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"), PropertyInfo(Variant::BOOL, "timeline_only")));
ADD_SIGNAL(MethodInfo("track_added", PropertyInfo(Variant::INT, "track")));
ADD_SIGNAL(MethodInfo("length_changed", PropertyInfo(Variant::FLOAT, "size")));
ClassDB::bind_method(D_METHOD("update_values"), &AnimationTimelineEdit::update_values);
}
AnimationTimelineEdit::AnimationTimelineEdit() {