Merge pull request #50509 from Calinou/editor-tweak-select-mode-drag-threshold
Tweak editor select mode drag threshold for better usability
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commit
51a10feb9d
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@ -2324,7 +2324,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
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}
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if (m.is_valid()) {
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Point2 click = transform.affine_inverse().xform(m->get_position());
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bool movement_threshold_passed = drag_start_origin.distance_to(click) > 10 * EDSCALE;
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bool movement_threshold_passed = drag_start_origin.distance_to(click) > (8 * MAX(1, EDSCALE)) / zoom;
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if (m.is_valid() && movement_threshold_passed) {
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List<CanvasItem *> selection2 = _get_edited_canvas_items();
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@ -1467,7 +1467,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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} else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed()) {
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nav_mode = NAVIGATION_ORBIT;
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} else {
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bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 10 * EDSCALE;
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const bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 8 * EDSCALE;
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if (clicked.is_valid() && movement_threshold_passed) {
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if (!clicked_includes_current) {
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_select_clicked(clicked_wants_append, true);
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