[Node3DEditorViewport] Add correct margin for rotation control and fps label.

This commit is contained in:
Guilherme Felipe 2020-04-21 11:03:14 -03:00 committed by Guilherme Felipe de C. G. da Silva
parent 63752df24b
commit 51aa57328a

View File

@ -4702,7 +4702,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
frame_time_gradient->add_point(0.5, Color());
top_right_vbox = memnew(VBoxContainer);
top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 2.0 * EDSCALE);
top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 10.0 * EDSCALE);
top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN);
// Make sure frame time labels don't touch the viewport's edge.
top_right_vbox->set_custom_minimum_size(Size2(100, 0) * EDSCALE);