Fix infinite loop when creating a newly inherited GdScript file
This commit is contained in:
parent
9d9161c719
commit
51b7179b5a
|
@ -107,7 +107,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
|
|||
// Locate class by constructing the path to it and following that path
|
||||
GDScriptParser::ClassNode *class_type = p_datatype.class_type;
|
||||
if (class_type) {
|
||||
if (class_type->fqcn.begins_with(main_script->path) || (!main_script->name.is_empty() && class_type->fqcn.begins_with(main_script->name))) {
|
||||
if ((!main_script->path.is_empty() && class_type->fqcn.begins_with(main_script->path)) || (!main_script->name.is_empty() && class_type->fqcn.begins_with(main_script->name))) {
|
||||
// Local class.
|
||||
List<StringName> names;
|
||||
while (class_type->outer) {
|
||||
|
|
Loading…
Reference in New Issue