Fixed up release motionManager and negate z for gyro and magnetometer
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@ -332,7 +332,7 @@ static int frame_count = 0;
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if (motionInitialised) {
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///@TODO is this the right place to clean this up?
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[motionManager stopDeviceMotionUpdates];
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// no free ?
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[motionManager release];
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motionManager = nil;
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motionInitialised = NO;
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};
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@ -325,6 +325,7 @@ static const float ACCEL_RANGE = 1;
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void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
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///@TODO I've made the Z negative like the original accelerometer code, this probably needs more work
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input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, -p_z / (float)ACCEL_RANGE));
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/*
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@ -365,11 +366,13 @@ void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
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};
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void OSIPhone::update_magnetometer(float p_x, float p_y, float p_z) {
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input->set_magnetometer(Vector3(p_x, p_y, p_z));
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///@TODO I've made the Z negative like the original accelerometer code, this probably needs more work
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input->set_magnetometer(Vector3(p_x, p_y, -p_z));
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};
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void OSIPhone::update_gyroscope(float p_x, float p_y, float p_z) {
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input->set_gyroscope(Vector3(p_x, p_y, p_z));
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///@TODO I've made the Z negative like the original accelerometer code, this probably needs more work
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input->set_gyroscope(Vector3(p_x, p_y, -p_z));
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};
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void OSIPhone::delete_main_loop() {
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