Merge pull request #64659 from Streq/patch-1

add polygons property description in Polygon2D
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Rémi Verschelde 2022-10-31 11:00:12 +01:00
commit 51cd380167
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@ -92,6 +92,7 @@
[b]Note:[/b] This returns a copy of the [PackedVector2Array] rather than a reference. [b]Note:[/b] This returns a copy of the [PackedVector2Array] rather than a reference.
</member> </member>
<member name="polygons" type="Array" setter="set_polygons" getter="get_polygons" default="[]"> <member name="polygons" type="Array" setter="set_polygons" getter="get_polygons" default="[]">
The list of polygons, in case more than one is being represented. Every individual polygon is stored as a [PackedInt32Array] where each [int] is an index to a point in [member polygon]. If empty, this property will be ignored, and the resulting single polygon will be composed of all points in [member polygon], using the order they are stored in.
</member> </member>
<member name="skeleton" type="NodePath" setter="set_skeleton" getter="get_skeleton" default="NodePath(&quot;&quot;)"> <member name="skeleton" type="NodePath" setter="set_skeleton" getter="get_skeleton" default="NodePath(&quot;&quot;)">
</member> </member>