Update documentation on joystick vibration.
Added a note that long vibration durations are not recommended because of hardware limitations.
For example, my ps4 controller can only vibrate for ~3s on linux.
(cherry picked from commit cef70a5f8b
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<argument index="3" name="duration" type="float" default="0">
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</argument>
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<description>
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Starts to vibrate the joystick. Joysticks usually come with two rumble motors, a strong and a weak one. weak_magnitude is the strength of the weak motor (between 0 and 1) and strong_magnitude is the strength of the strong motor (between 0 and 1). duration is the duration of the effect in seconds (a duration of 0 will play the vibration indefinitely).
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Starts to vibrate the joystick. Joysticks usually come with two rumble motors, a strong and a weak one. weak_magnitude is the strength of the weak motor (between 0 and 1) and strong_magnitude is the strength of the strong motor (between 0 and 1). duration is the duration of the effect in seconds (a duration of 0 will try to play the vibration indefinitely).
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Note that not every hardware is compatible with long effect durations, it is recommended to restart an effect if in need to play it for more than a few seconds.
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</description>
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</method>
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<method name="stop_joy_vibration">
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