Merge pull request #78562 from MewPurPur/document-shader-include
Document ShaderInclude
This commit is contained in:
commit
522a2ea3f4
|
@ -1,13 +1,17 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ShaderInclude" inherits="Resource" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<brief_description>
|
||||
A snippet of shader code to be included in a [Shader] with [code]#include[/code].
|
||||
</brief_description>
|
||||
<description>
|
||||
A shader include file, saved with the [code].gdshaderinc[/code] extension. This class allows you to define a custom shader snippet that can be included in a [Shader] by using the preprocessor directive [code]#include[/code], followed by the file path (e.g. [code]#include "res://shader_lib.gdshaderinc"[/code]). The snippet doesn't have to be a valid shader on its own.
|
||||
</description>
|
||||
<tutorials>
|
||||
<link title="Shader preprocessor">$DOCS_URL/tutorials/shaders/shader_reference/shader_preprocessor.html</link>
|
||||
</tutorials>
|
||||
<members>
|
||||
<member name="code" type="String" setter="set_code" getter="get_code" default="""">
|
||||
Returns the code of the shader include file. The returned text is what the user has written, not the full generated code used internally.
|
||||
</member>
|
||||
</members>
|
||||
</class>
|
||||
|
|
Loading…
Reference in New Issue