diff --git a/modules/multiplayer/doc_classes/MultiplayerSynchronizer.xml b/modules/multiplayer/doc_classes/MultiplayerSynchronizer.xml index af7c345f15e..717906bd2b4 100644 --- a/modules/multiplayer/doc_classes/MultiplayerSynchronizer.xml +++ b/modules/multiplayer/doc_classes/MultiplayerSynchronizer.xml @@ -69,6 +69,11 @@ + + + Emitted when a new synchronization state is received by this synchronizer after the variables have been updated. + + diff --git a/modules/multiplayer/multiplayer_synchronizer.cpp b/modules/multiplayer/multiplayer_synchronizer.cpp index 10714db6dfc..458b6a664a4 100644 --- a/modules/multiplayer/multiplayer_synchronizer.cpp +++ b/modules/multiplayer/multiplayer_synchronizer.cpp @@ -268,6 +268,7 @@ void MultiplayerSynchronizer::_bind_methods() { BIND_ENUM_CONSTANT(VISIBILITY_PROCESS_PHYSICS); BIND_ENUM_CONSTANT(VISIBILITY_PROCESS_NONE); + ADD_SIGNAL(MethodInfo("synchronized")); ADD_SIGNAL(MethodInfo("visibility_changed", PropertyInfo(Variant::INT, "for_peer"))); } diff --git a/modules/multiplayer/scene_replication_interface.cpp b/modules/multiplayer/scene_replication_interface.cpp index 68b6bc4a24c..c1d45636f1d 100644 --- a/modules/multiplayer/scene_replication_interface.cpp +++ b/modules/multiplayer/scene_replication_interface.cpp @@ -775,6 +775,7 @@ Error SceneReplicationInterface::on_sync_receive(int p_from, const uint8_t *p_bu err = MultiplayerSynchronizer::set_state(props, node, vars); ERR_FAIL_COND_V(err, err); ofs += size; + sync->emit_signal(SNAME("synchronized")); #ifdef DEBUG_ENABLED _profile_node_data("sync_in", sync->get_instance_id(), size); #endif