diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp index 99622996d45..c5454e748a8 100644 --- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp @@ -1439,12 +1439,10 @@ void MeshStorage::multimesh_allocate_data(RID p_multimesh, int p_instances, RS:: multimesh->motion_vectors_current_offset = 0; multimesh->motion_vectors_previous_offset = 0; multimesh->motion_vectors_last_change = -1; + multimesh->motion_vectors_enabled = false; if (multimesh->instances) { uint32_t buffer_size = multimesh->instances * multimesh->stride_cache * sizeof(float); - if (multimesh->motion_vectors_enabled) { - buffer_size *= 2; - } multimesh->buffer = RD::get_singleton()->storage_buffer_create(buffer_size); } @@ -1934,6 +1932,7 @@ void MeshStorage::multimesh_set_buffer(RID p_multimesh, const Vector &p_b ERR_FAIL_NULL(multimesh); ERR_FAIL_COND(p_buffer.size() != (multimesh->instances * (int)multimesh->stride_cache)); + bool used_motion_vectors = multimesh->motion_vectors_enabled; bool uses_motion_vectors = (RSG::viewport->get_num_viewports_with_motion_vectors() > 0) || (RendererCompositorStorage::get_singleton()->get_num_compositor_effects_with_motion_vectors() > 0); if (uses_motion_vectors) { _multimesh_enable_motion_vectors(multimesh); @@ -1952,6 +1951,11 @@ void MeshStorage::multimesh_set_buffer(RID p_multimesh, const Vector &p_b { const float *r = p_buffer.ptr(); RD::get_singleton()->buffer_update(multimesh->buffer, multimesh->motion_vectors_current_offset * multimesh->stride_cache * sizeof(float), p_buffer.size() * sizeof(float), r); + if (multimesh->motion_vectors_enabled && !used_motion_vectors) { + // Motion vectors were just enabled, and the other half of the buffer will be empty. + // Need to ensure that both halves are filled for correct operation. + RD::get_singleton()->buffer_update(multimesh->buffer, multimesh->motion_vectors_previous_offset * multimesh->stride_cache * sizeof(float), p_buffer.size() * sizeof(float), r); + } multimesh->buffer_set = true; }