mention load in texture class

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toger5 2018-07-09 16:31:34 +02:00
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</brief_description>
<description>
A texture works by registering an image in the video hardware, which then can be used in 3D models or 2D [Sprite] or GUI [Control].
Textures are often created by loading them from a file. See [method @GDScript.load].
</description>
<tutorials>
</tutorials>