From 53b2b0ccbe058cbf1e90699020535ae785f27964 Mon Sep 17 00:00:00 2001 From: Saracen Date: Sun, 3 Jan 2016 01:19:37 +0000 Subject: [PATCH] Fix delay on audio stream pause --- scene/3d/spatial_stream_player.cpp | 2 +- scene/audio/stream_player.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp index 048c9e78ac9..dfef0faf4bd 100644 --- a/scene/3d/spatial_stream_player.cpp +++ b/scene/3d/spatial_stream_player.cpp @@ -60,7 +60,7 @@ void SpatialStreamPlayer::sp_set_mix_rate(int p_rate){ bool SpatialStreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { - if (resampler.is_ready()) { + if (resampler.is_ready() && !paused) { return resampler.mix(p_buffer,p_frames); } diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp index 0180ed4a1d8..f7cfc31b03e 100644 --- a/scene/audio/stream_player.cpp +++ b/scene/audio/stream_player.cpp @@ -58,7 +58,7 @@ void StreamPlayer::sp_set_mix_rate(int p_rate){ bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { - if (resampler.is_ready()) { + if (resampler.is_ready() && !paused) { return resampler.mix(p_buffer,p_frames); }