From 53b44aacad8d562e8d1cc40a4552fc9903b2cd67 Mon Sep 17 00:00:00 2001 From: Emmanuel Barroga Date: Sun, 4 Aug 2019 16:09:57 -0700 Subject: [PATCH] Fix Redundant Navigation Polygons When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon. So each time you made an adjustment, another copy of the polygon would be created. (cherry picked from commit 6c83550dfca4e38a6bb87bf12ff950ca3ab8f285) --- editor/plugins/tile_set_editor_plugin.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 1efe7079597..d72994d49b7 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -1450,6 +1450,8 @@ void TileSetEditor::_on_workspace_input(const Ref &p_ie) { undo_redo->create_action(TTR("Edit Navigation Polygon")); undo_redo->add_do_method(edited_navigation_shape.ptr(), "set_vertices", polygon); undo_redo->add_undo_method(edited_navigation_shape.ptr(), "set_vertices", edited_navigation_shape->get_vertices()); + undo_redo->add_do_method(edited_navigation_shape.ptr(), "clear_polygons"); + undo_redo->add_undo_method(edited_navigation_shape.ptr(), "clear_polygons"); undo_redo->add_do_method(edited_navigation_shape.ptr(), "add_polygon", indices); undo_redo->add_undo_method(edited_navigation_shape.ptr(), "add_polygon", edited_navigation_shape->get_polygon(0)); undo_redo->add_do_method(this, "_select_edited_shape_coord");