diff --git a/servers/rendering/rasterizer.h b/servers/rendering/rasterizer.h index 989c9e2834c..9cb611f3b4c 100644 --- a/servers/rendering/rasterizer.h +++ b/servers/rendering/rasterizer.h @@ -88,7 +88,7 @@ public: virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0; virtual void environment_glow_set_use_high_quality(bool p_enable) = 0; - virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_lenght, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter) = 0; + virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter) = 0; virtual void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) = 0; virtual void environment_set_volumetric_fog_filter_active(bool p_enable) = 0; diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h index eb49233b982..fe31d2f76b0 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h +++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h @@ -1542,7 +1542,7 @@ public: float environment_get_fog_height(RID p_env) const; float environment_get_fog_height_density(RID p_env) const; - void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_lenght, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter); + void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter); virtual void environment_set_volumetric_fog_volume_size(int p_size, int p_depth); virtual void environment_set_volumetric_fog_filter_active(bool p_enable); diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 6f844c67d84..64fa06ae72a 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -884,7 +884,7 @@ public: ENV_VOLUMETRIC_FOG_SHADOW_FILTER_HIGH, }; - virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_lenght, float p_detail_spread, float p_gi_inject, EnvVolumetricFogShadowFilter p_shadow_filter) = 0; + virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, EnvVolumetricFogShadowFilter p_shadow_filter) = 0; virtual void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) = 0; virtual void environment_set_volumetric_fog_filter_active(bool p_enable) = 0; virtual void environment_set_volumetric_fog_directional_shadow_shrink_size(int p_shrink_size) = 0;