[GDNative] C API and generator fixes
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@ -402,6 +402,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
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source.push_back("\t\t\t\t\t{\n");
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source.push_back("\t\t\t\t\t\t\"name\": \"" + e->get().argument_names[i] + "\",\n");
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source.push_back("\t\t\t\t\t\t\"type\": \"" + e->get().argument_types[i] + "\",\n");
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source.push_back(String("\t\t\t\t\t\t\"has_default_value\": ") + (e->get().default_arguments.has(i) ? "true" : "false") + ",\n");
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source.push_back("\t\t\t\t\t\t\"default_value\": \"" + (e->get().default_arguments.has(i) ? (String)e->get().default_arguments[i] : "") + "\"\n");
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source.push_back(String("\t\t\t\t\t}") + ((i < e->get().argument_names.size() - 1) ? "," : "") + "\n");
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}
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@ -317,7 +317,7 @@ typedef struct godot_instance_create_func {
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void *(*create_func)(godot_object *, void *);
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void *method_data;
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void (*free_func)(void *);
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} godot_script_instance_func;
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} godot_instance_create_func;
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typedef struct godot_instance_destroy_func {
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// instance pointer, method data, user data
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