Fix GDScript crash when call show/hide in func _exit_tree
(cherry picked from commit 0c6f089ce4
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@ -522,7 +522,7 @@ void Control::_notification(int p_notification) {
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if (!is_visible()) {
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if (!is_visible()) {
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if(get_viewport() != NULL)
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get_viewport()->_gui_hid_control(this);
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get_viewport()->_gui_hid_control(this);
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_modal_stack_remove();
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_modal_stack_remove();
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minimum_size_changed();
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minimum_size_changed();
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