Add screen_get_refresh_rate to DisplayServer
This commit is contained in:
parent
203e261526
commit
54dec44dba
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@ -399,6 +399,14 @@
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<description>
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</description>
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</method>
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<method name="screen_get_refresh_rate" qualifiers="const">
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<return type="float" />
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<argument index="0" name="screen" type="int" default="-1" />
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<description>
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Returns the current refresh rate of the specified screen. If [code]screen[/code] is [code]SCREEN_OF_MAIN_WINDOW[/code] (the default value), a screen with the main window will be used.
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[b]Note:[/b] Returns [code]60.0[/code] if the DisplayServer fails to find the refresh rate for the specified screen. On HTML5, [method screen_get_refresh_rate] will always return [code]60.0[/code] as there is no way to retrieve the refresh rate on that platform.
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</description>
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</method>
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<method name="screen_get_scale" qualifiers="const">
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<return type="float" />
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<argument index="0" name="screen" type="int" default="-1" />
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@ -161,6 +161,16 @@ int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
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return godot_io_java->get_screen_dpi();
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}
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float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const {
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GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
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if (!godot_io_java) {
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ERR_PRINT("An error occured while trying to get the screen refresh rate.");
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return SCREEN_REFRESH_RATE_FALLBACK;
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}
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return godot_io_java->get_screen_refresh_rate(SCREEN_REFRESH_RATE_FALLBACK);
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}
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bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const {
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return true;
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}
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@ -106,6 +106,7 @@ public:
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virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
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@ -226,6 +226,14 @@ public class GodotIO {
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return (int)(metrics.density * 160f);
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}
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public double getScreenRefreshRate(double fallback) {
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Display display = activity.getWindowManager().getDefaultDisplay();
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if (display != null) {
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return display.getRefreshRate();
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}
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return fallback;
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}
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public int[] screenGetUsableRect() {
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DisplayMetrics metrics = activity.getResources().getDisplayMetrics();
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Display display = activity.getWindowManager().getDefaultDisplay();
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@ -53,6 +53,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
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_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
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_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
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_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
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_get_screen_refresh_rate = p_env->GetMethodID(cls, "getScreenRefreshRate", "(D)D");
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_screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"),
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_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
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_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
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@ -136,6 +137,19 @@ int GodotIOJavaWrapper::get_screen_dpi() {
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}
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}
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float GodotIOJavaWrapper::get_screen_refresh_rate(float fallback) {
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if (_get_screen_refresh_rate) {
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JNIEnv *env = get_jni_env();
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if (env == nullptr) {
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ERR_PRINT("An error occured while trying to get screen refresh rate.");
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return fallback;
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}
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return (float)env->CallDoubleMethod(godot_io_instance, _get_screen_refresh_rate, (double)fallback);
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}
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ERR_PRINT("An error occured while trying to get the screen refresh rate.");
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return fallback;
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}
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void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) {
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if (_screen_get_usable_rect) {
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JNIEnv *env = get_jni_env();
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@ -51,6 +51,7 @@ private:
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jmethodID _get_locale = 0;
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jmethodID _get_model = 0;
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jmethodID _get_screen_DPI = 0;
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jmethodID _get_screen_refresh_rate = 0;
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jmethodID _screen_get_usable_rect = 0;
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jmethodID _get_unique_id = 0;
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jmethodID _show_keyboard = 0;
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@ -71,6 +72,7 @@ public:
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String get_locale();
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String get_model();
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int get_screen_dpi();
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float get_screen_refresh_rate(float fallback);
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void screen_get_usable_rect(int (&p_rect_xywh)[4]);
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String get_unique_id();
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bool has_vk();
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@ -129,6 +129,7 @@ public:
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virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Vector<DisplayServer::WindowID> get_window_list() const override;
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@ -393,6 +393,10 @@ int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
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}
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}
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float DisplayServerIPhone::screen_get_refresh_rate(int p_screen) const {
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return [UIScreen mainScreen].maximumFramesPerSecond;
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}
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float DisplayServerIPhone::screen_get_scale(int p_screen) const {
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return [UIScreen mainScreen].nativeScale;
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}
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@ -794,6 +794,10 @@ float DisplayServerJavaScript::screen_get_scale(int p_screen) const {
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return godot_js_display_pixel_ratio_get();
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}
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float DisplayServerJavaScript::screen_get_refresh_rate(int p_screen) const {
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return SCREEN_REFRESH_RATE_FALLBACK; // Javascript doesn't have much of a need for the screen refresh rate, and there's no native way to do so.
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}
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Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const {
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Vector<WindowID> ret;
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ret.push_back(MAIN_WINDOW_ID);
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@ -139,6 +139,7 @@ public:
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virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
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virtual void virtual_keyboard_hide() override;
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@ -1052,6 +1052,66 @@ int DisplayServerX11::screen_get_dpi(int p_screen) const {
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return 96;
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}
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float DisplayServerX11::screen_get_refresh_rate(int p_screen) const {
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_THREAD_SAFE_METHOD_
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if (p_screen == SCREEN_OF_MAIN_WINDOW) {
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p_screen = window_get_current_screen();
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}
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//invalid screen?
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ERR_FAIL_INDEX_V(p_screen, get_screen_count(), SCREEN_REFRESH_RATE_FALLBACK);
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//Use xrandr to get screen refresh rate.
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if (xrandr_ext_ok) {
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XRRScreenResources *screen_info = XRRGetScreenResources(x11_display, windows[MAIN_WINDOW_ID].x11_window);
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if (screen_info) {
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RRMode current_mode = 0;
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xrr_monitor_info *monitors = nullptr;
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if (xrr_get_monitors) {
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int count = 0;
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monitors = xrr_get_monitors(x11_display, windows[MAIN_WINDOW_ID].x11_window, true, &count);
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ERR_FAIL_INDEX_V(p_screen, count, SCREEN_REFRESH_RATE_FALLBACK);
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} else {
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ERR_PRINT("An error occured while trying to get the screen refresh rate.");
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return SCREEN_REFRESH_RATE_FALLBACK;
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}
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bool found_active_mode = false;
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for (int crtc = 0; crtc < screen_info->ncrtc; crtc++) { // Loop through outputs to find which one is currently outputting.
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XRRCrtcInfo *monitor_info = XRRGetCrtcInfo(x11_display, screen_info, screen_info->crtcs[crtc]);
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if (monitor_info->x != monitors[p_screen].x || monitor_info->y != monitors[p_screen].y) { // If X and Y aren't the same as the monitor we're looking for, this isn't the right monitor. Continue.
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continue;
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}
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if (monitor_info->mode != None) {
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current_mode = monitor_info->mode;
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found_active_mode = true;
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break;
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}
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}
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if (found_active_mode) {
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for (int mode = 0; mode < screen_info->nmode; mode++) {
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XRRModeInfo m_info = screen_info->modes[mode];
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if (m_info.id == current_mode) {
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return (float)m_info.dotClock / ((float)m_info.hTotal * (float)m_info.vTotal);
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}
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}
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}
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ERR_PRINT("An error occured while trying to get the screen refresh rate."); // We should have returned the refresh rate by now. An error must have occured.
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return SCREEN_REFRESH_RATE_FALLBACK;
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} else {
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ERR_PRINT("An error occured while trying to get the screen refresh rate.");
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return SCREEN_REFRESH_RATE_FALLBACK;
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}
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}
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ERR_PRINT("An error occured while trying to get the screen refresh rate.");
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return SCREEN_REFRESH_RATE_FALLBACK;
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}
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bool DisplayServerX11::screen_is_touchscreen(int p_screen) const {
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_THREAD_SAFE_METHOD_
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@ -301,6 +301,7 @@ public:
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virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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#if defined(DBUS_ENABLED)
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@ -228,6 +228,7 @@ public:
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virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_max_scale() const override;
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virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Vector<int> get_window_list() const override;
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@ -2199,6 +2199,24 @@ Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const {
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return Rect2i();
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}
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float DisplayServerOSX::screen_get_refresh_rate(int p_screen) const {
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_THREAD_SAFE_METHOD_
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if (p_screen == SCREEN_OF_MAIN_WINDOW) {
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p_screen = window_get_current_screen();
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}
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NSArray *screenArray = [NSScreen screens];
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if ((NSUInteger)p_screen < [screenArray count]) {
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NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
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const CGDisplayModeRef displayMode = CGDisplayCopyDisplayMode([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
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const double displayRefreshRate = CGDisplayModeGetRefreshRate(displayMode);
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return (float)displayRefreshRate;
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}
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ERR_PRINT("An error occured while trying to get the screen refresh rate.");
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return SCREEN_REFRESH_RATE_FALLBACK;
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}
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Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const {
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_THREAD_SAFE_METHOD_
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@ -323,6 +323,12 @@ typedef struct {
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Rect2i rect;
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} EnumRectData;
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typedef struct {
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int count;
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int screen;
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float rate;
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} EnumRefreshRateData;
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static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
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EnumSizeData *data = (EnumSizeData *)dwData;
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if (data->count == data->screen) {
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return TRUE;
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}
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static BOOL CALLBACK _MonitorEnumProcRefreshRate(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
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EnumRefreshRateData *data = (EnumRefreshRateData *)dwData;
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if (data->count == data->screen) {
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MONITORINFOEXW minfo;
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memset(&minfo, 0, sizeof(minfo));
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minfo.cbSize = sizeof(minfo);
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GetMonitorInfoW(hMonitor, &minfo);
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DEVMODEW dm;
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memset(&dm, 0, sizeof(dm));
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dm.dmSize = sizeof(dm);
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EnumDisplaySettingsW(minfo.szDevice, ENUM_CURRENT_SETTINGS, &dm);
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data->rate = dm.dmDisplayFrequency;
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}
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data->count++;
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return TRUE;
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}
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Rect2i DisplayServerWindows::screen_get_usable_rect(int p_screen) const {
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_THREAD_SAFE_METHOD_
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@ -443,6 +469,13 @@ int DisplayServerWindows::screen_get_dpi(int p_screen) const {
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EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcDpi, (LPARAM)&data);
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return data.dpi;
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}
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float DisplayServerWindows::screen_get_refresh_rate(int p_screen) const {
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_THREAD_SAFE_METHOD_
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EnumRefreshRateData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, SCREEN_REFRESH_RATE_FALLBACK };
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EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcRefreshRate, (LPARAM)&data);
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return data.rate;
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}
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bool DisplayServerWindows::screen_is_touchscreen(int p_screen) const {
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#ifndef _MSC_VER
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@ -458,6 +458,7 @@ public:
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virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
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@ -375,6 +375,7 @@ void DisplayServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("screen_get_scale", "screen"), &DisplayServer::screen_get_scale, DEFVAL(SCREEN_OF_MAIN_WINDOW));
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ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW));
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ClassDB::bind_method(D_METHOD("screen_get_max_scale"), &DisplayServer::screen_get_max_scale);
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ClassDB::bind_method(D_METHOD("screen_get_refresh_rate", "screen"), &DisplayServer::screen_get_refresh_rate, DEFVAL(SCREEN_OF_MAIN_WINDOW));
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ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
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ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
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@ -168,6 +168,8 @@ public:
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SCREEN_OF_MAIN_WINDOW = -1
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};
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const float SCREEN_REFRESH_RATE_FALLBACK = 60.0; // Returned by screen_get_refresh_rate if the method fails. Most screens are 60hz as of 2022.
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virtual int get_screen_count() const = 0;
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virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
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virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
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@ -182,6 +184,7 @@ public:
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}
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return scale;
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}
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virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
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virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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// Keep the ScreenOrientation enum values in sync with the `display/window/handheld/orientation`
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@ -62,6 +62,7 @@ public:
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int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 96; /* 0 might cause issues */ }
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float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 1; }
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float screen_get_max_scale() const override { return 1; }
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float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return SCREEN_REFRESH_RATE_FALLBACK; }
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Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); }
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