Add screen_get_refresh_rate to DisplayServer

This commit is contained in:
jordi 2022-01-27 13:46:57 -06:00
parent 203e261526
commit 54dec44dba
19 changed files with 172 additions and 0 deletions

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@ -399,6 +399,14 @@
<description> <description>
</description> </description>
</method> </method>
<method name="screen_get_refresh_rate" qualifiers="const">
<return type="float" />
<argument index="0" name="screen" type="int" default="-1" />
<description>
Returns the current refresh rate of the specified screen. If [code]screen[/code] is [code]SCREEN_OF_MAIN_WINDOW[/code] (the default value), a screen with the main window will be used.
[b]Note:[/b] Returns [code]60.0[/code] if the DisplayServer fails to find the refresh rate for the specified screen. On HTML5, [method screen_get_refresh_rate] will always return [code]60.0[/code] as there is no way to retrieve the refresh rate on that platform.
</description>
</method>
<method name="screen_get_scale" qualifiers="const"> <method name="screen_get_scale" qualifiers="const">
<return type="float" /> <return type="float" />
<argument index="0" name="screen" type="int" default="-1" /> <argument index="0" name="screen" type="int" default="-1" />

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@ -161,6 +161,16 @@ int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
return godot_io_java->get_screen_dpi(); return godot_io_java->get_screen_dpi();
} }
float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const {
GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
if (!godot_io_java) {
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}
return godot_io_java->get_screen_refresh_rate(SCREEN_REFRESH_RATE_FALLBACK);
}
bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const { bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const {
return true; return true;
} }

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@ -106,6 +106,7 @@ public:
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;

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@ -226,6 +226,14 @@ public class GodotIO {
return (int)(metrics.density * 160f); return (int)(metrics.density * 160f);
} }
public double getScreenRefreshRate(double fallback) {
Display display = activity.getWindowManager().getDefaultDisplay();
if (display != null) {
return display.getRefreshRate();
}
return fallback;
}
public int[] screenGetUsableRect() { public int[] screenGetUsableRect() {
DisplayMetrics metrics = activity.getResources().getDisplayMetrics(); DisplayMetrics metrics = activity.getResources().getDisplayMetrics();
Display display = activity.getWindowManager().getDefaultDisplay(); Display display = activity.getWindowManager().getDefaultDisplay();

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@ -53,6 +53,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;"); _get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;"); _get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I"); _get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
_get_screen_refresh_rate = p_env->GetMethodID(cls, "getScreenRefreshRate", "(D)D");
_screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"), _screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"),
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;"); _get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V"); _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
@ -136,6 +137,19 @@ int GodotIOJavaWrapper::get_screen_dpi() {
} }
} }
float GodotIOJavaWrapper::get_screen_refresh_rate(float fallback) {
if (_get_screen_refresh_rate) {
JNIEnv *env = get_jni_env();
if (env == nullptr) {
ERR_PRINT("An error occured while trying to get screen refresh rate.");
return fallback;
}
return (float)env->CallDoubleMethod(godot_io_instance, _get_screen_refresh_rate, (double)fallback);
}
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
return fallback;
}
void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) { void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) {
if (_screen_get_usable_rect) { if (_screen_get_usable_rect) {
JNIEnv *env = get_jni_env(); JNIEnv *env = get_jni_env();

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@ -51,6 +51,7 @@ private:
jmethodID _get_locale = 0; jmethodID _get_locale = 0;
jmethodID _get_model = 0; jmethodID _get_model = 0;
jmethodID _get_screen_DPI = 0; jmethodID _get_screen_DPI = 0;
jmethodID _get_screen_refresh_rate = 0;
jmethodID _screen_get_usable_rect = 0; jmethodID _screen_get_usable_rect = 0;
jmethodID _get_unique_id = 0; jmethodID _get_unique_id = 0;
jmethodID _show_keyboard = 0; jmethodID _show_keyboard = 0;
@ -71,6 +72,7 @@ public:
String get_locale(); String get_locale();
String get_model(); String get_model();
int get_screen_dpi(); int get_screen_dpi();
float get_screen_refresh_rate(float fallback);
void screen_get_usable_rect(int (&p_rect_xywh)[4]); void screen_get_usable_rect(int (&p_rect_xywh)[4]);
String get_unique_id(); String get_unique_id();
bool has_vk(); bool has_vk();

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@ -129,6 +129,7 @@ public:
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Vector<DisplayServer::WindowID> get_window_list() const override; virtual Vector<DisplayServer::WindowID> get_window_list() const override;

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@ -393,6 +393,10 @@ int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
} }
} }
float DisplayServerIPhone::screen_get_refresh_rate(int p_screen) const {
return [UIScreen mainScreen].maximumFramesPerSecond;
}
float DisplayServerIPhone::screen_get_scale(int p_screen) const { float DisplayServerIPhone::screen_get_scale(int p_screen) const {
return [UIScreen mainScreen].nativeScale; return [UIScreen mainScreen].nativeScale;
} }

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@ -794,6 +794,10 @@ float DisplayServerJavaScript::screen_get_scale(int p_screen) const {
return godot_js_display_pixel_ratio_get(); return godot_js_display_pixel_ratio_get();
} }
float DisplayServerJavaScript::screen_get_refresh_rate(int p_screen) const {
return SCREEN_REFRESH_RATE_FALLBACK; // Javascript doesn't have much of a need for the screen refresh rate, and there's no native way to do so.
}
Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const { Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const {
Vector<WindowID> ret; Vector<WindowID> ret;
ret.push_back(MAIN_WINDOW_ID); ret.push_back(MAIN_WINDOW_ID);

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@ -139,6 +139,7 @@ public:
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
virtual void virtual_keyboard_hide() override; virtual void virtual_keyboard_hide() override;

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@ -1052,6 +1052,66 @@ int DisplayServerX11::screen_get_dpi(int p_screen) const {
return 96; return 96;
} }
float DisplayServerX11::screen_get_refresh_rate(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
//invalid screen?
ERR_FAIL_INDEX_V(p_screen, get_screen_count(), SCREEN_REFRESH_RATE_FALLBACK);
//Use xrandr to get screen refresh rate.
if (xrandr_ext_ok) {
XRRScreenResources *screen_info = XRRGetScreenResources(x11_display, windows[MAIN_WINDOW_ID].x11_window);
if (screen_info) {
RRMode current_mode = 0;
xrr_monitor_info *monitors = nullptr;
if (xrr_get_monitors) {
int count = 0;
monitors = xrr_get_monitors(x11_display, windows[MAIN_WINDOW_ID].x11_window, true, &count);
ERR_FAIL_INDEX_V(p_screen, count, SCREEN_REFRESH_RATE_FALLBACK);
} else {
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}
bool found_active_mode = false;
for (int crtc = 0; crtc < screen_info->ncrtc; crtc++) { // Loop through outputs to find which one is currently outputting.
XRRCrtcInfo *monitor_info = XRRGetCrtcInfo(x11_display, screen_info, screen_info->crtcs[crtc]);
if (monitor_info->x != monitors[p_screen].x || monitor_info->y != monitors[p_screen].y) { // If X and Y aren't the same as the monitor we're looking for, this isn't the right monitor. Continue.
continue;
}
if (monitor_info->mode != None) {
current_mode = monitor_info->mode;
found_active_mode = true;
break;
}
}
if (found_active_mode) {
for (int mode = 0; mode < screen_info->nmode; mode++) {
XRRModeInfo m_info = screen_info->modes[mode];
if (m_info.id == current_mode) {
return (float)m_info.dotClock / ((float)m_info.hTotal * (float)m_info.vTotal);
}
}
}
ERR_PRINT("An error occured while trying to get the screen refresh rate."); // We should have returned the refresh rate by now. An error must have occured.
return SCREEN_REFRESH_RATE_FALLBACK;
} else {
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}
}
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}
bool DisplayServerX11::screen_is_touchscreen(int p_screen) const { bool DisplayServerX11::screen_is_touchscreen(int p_screen) const {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_

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@ -301,6 +301,7 @@ public:
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
#if defined(DBUS_ENABLED) #if defined(DBUS_ENABLED)

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@ -228,6 +228,7 @@ public:
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_max_scale() const override; virtual float screen_get_max_scale() const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Vector<int> get_window_list() const override; virtual Vector<int> get_window_list() const override;

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@ -2199,6 +2199,24 @@ Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const {
return Rect2i(); return Rect2i();
} }
float DisplayServerOSX::screen_get_refresh_rate(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
const CGDisplayModeRef displayMode = CGDisplayCopyDisplayMode([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
const double displayRefreshRate = CGDisplayModeGetRefreshRate(displayMode);
return (float)displayRefreshRate;
}
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}
Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const { Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_

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@ -323,6 +323,12 @@ typedef struct {
Rect2i rect; Rect2i rect;
} EnumRectData; } EnumRectData;
typedef struct {
int count;
int screen;
float rate;
} EnumRefreshRateData;
static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumSizeData *data = (EnumSizeData *)dwData; EnumSizeData *data = (EnumSizeData *)dwData;
if (data->count == data->screen) { if (data->count == data->screen) {
@ -360,6 +366,26 @@ static BOOL CALLBACK _MonitorEnumProcUsableSize(HMONITOR hMonitor, HDC hdcMonito
return TRUE; return TRUE;
} }
static BOOL CALLBACK _MonitorEnumProcRefreshRate(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumRefreshRateData *data = (EnumRefreshRateData *)dwData;
if (data->count == data->screen) {
MONITORINFOEXW minfo;
memset(&minfo, 0, sizeof(minfo));
minfo.cbSize = sizeof(minfo);
GetMonitorInfoW(hMonitor, &minfo);
DEVMODEW dm;
memset(&dm, 0, sizeof(dm));
dm.dmSize = sizeof(dm);
EnumDisplaySettingsW(minfo.szDevice, ENUM_CURRENT_SETTINGS, &dm);
data->rate = dm.dmDisplayFrequency;
}
data->count++;
return TRUE;
}
Rect2i DisplayServerWindows::screen_get_usable_rect(int p_screen) const { Rect2i DisplayServerWindows::screen_get_usable_rect(int p_screen) const {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
@ -443,6 +469,13 @@ int DisplayServerWindows::screen_get_dpi(int p_screen) const {
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcDpi, (LPARAM)&data); EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcDpi, (LPARAM)&data);
return data.dpi; return data.dpi;
} }
float DisplayServerWindows::screen_get_refresh_rate(int p_screen) const {
_THREAD_SAFE_METHOD_
EnumRefreshRateData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, SCREEN_REFRESH_RATE_FALLBACK };
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcRefreshRate, (LPARAM)&data);
return data.rate;
}
bool DisplayServerWindows::screen_is_touchscreen(int p_screen) const { bool DisplayServerWindows::screen_is_touchscreen(int p_screen) const {
#ifndef _MSC_VER #ifndef _MSC_VER

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@ -458,6 +458,7 @@ public:
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override; virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;

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@ -375,6 +375,7 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("screen_get_scale", "screen"), &DisplayServer::screen_get_scale, DEFVAL(SCREEN_OF_MAIN_WINDOW)); ClassDB::bind_method(D_METHOD("screen_get_scale", "screen"), &DisplayServer::screen_get_scale, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW)); ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_get_max_scale"), &DisplayServer::screen_get_max_scale); ClassDB::bind_method(D_METHOD("screen_get_max_scale"), &DisplayServer::screen_get_max_scale);
ClassDB::bind_method(D_METHOD("screen_get_refresh_rate", "screen"), &DisplayServer::screen_get_refresh_rate, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW)); ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW)); ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));

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@ -168,6 +168,8 @@ public:
SCREEN_OF_MAIN_WINDOW = -1 SCREEN_OF_MAIN_WINDOW = -1
}; };
const float SCREEN_REFRESH_RATE_FALLBACK = 60.0; // Returned by screen_get_refresh_rate if the method fails. Most screens are 60hz as of 2022.
virtual int get_screen_count() const = 0; virtual int get_screen_count() const = 0;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
@ -182,6 +184,7 @@ public:
} }
return scale; return scale;
} }
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
// Keep the ScreenOrientation enum values in sync with the `display/window/handheld/orientation` // Keep the ScreenOrientation enum values in sync with the `display/window/handheld/orientation`

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@ -62,6 +62,7 @@ public:
int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 96; /* 0 might cause issues */ } int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 96; /* 0 might cause issues */ }
float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 1; } float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 1; }
float screen_get_max_scale() const override { return 1; } float screen_get_max_scale() const override { return 1; }
float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return SCREEN_REFRESH_RATE_FALLBACK; }
Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); } Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); }