# Solved Conflicts:
#	scene/gui/spin_box.cpp
#	scene/gui/tree.cpp
This commit is contained in:
Mariano Javier Suligoy 2015-08-30 19:39:36 -03:00
commit 553edf1f25
19 changed files with 408 additions and 69 deletions

View File

@ -998,6 +998,44 @@ static bool _guess_identifier_type_in_block(GDCompletionContext& context,int p_l
return false;
}
static bool _guess_identifier_from_assignment_in_function(GDCompletionContext& context,const StringName& p_identifier, const StringName& p_function,GDCompletionIdentifier &r_type) {
const GDParser::FunctionNode* func=NULL;
for(int i=0;i<context._class->functions.size();i++) {
if (context._class->functions[i]->name==p_function) {
func=context._class->functions[i];
break;
}
}
if (!func)
return false;
for(int i=0;i<func->body->statements.size();i++) {
if (func->body->statements[i]->type==GDParser::BlockNode::TYPE_OPERATOR) {
const GDParser::OperatorNode *op = static_cast<const GDParser::OperatorNode *>(func->body->statements[i]);
if (op->op==GDParser::OperatorNode::OP_ASSIGN) {
if (op->arguments.size() && op->arguments[0]->type==GDParser::Node::TYPE_IDENTIFIER) {
const GDParser::IdentifierNode *id = static_cast<const GDParser::IdentifierNode *>(op->arguments[0]);
if (id->name==p_identifier) {
return _guess_expression_type(context,op->arguments[1],func->body->statements[i]->line,r_type);
}
}
}
}
}
return false;
}
static bool _guess_identifier_type(GDCompletionContext& context,int p_line,const StringName& p_identifier,GDCompletionIdentifier &r_type) {
//go to block first
@ -1089,8 +1127,22 @@ static bool _guess_identifier_type(GDCompletionContext& context,int p_line,const
r_type=_get_type_from_pinfo(context._class->variables[i]._export);
return true;
} else if (context._class->variables[i].expression) {
return _guess_expression_type(context,context._class->variables[i].expression,context._class->variables[i].line,r_type);
bool rtype = _guess_expression_type(context,context._class->variables[i].expression,context._class->variables[i].line,r_type);
if (rtype && r_type.type!=Variant::NIL)
return true;
//return _guess_expression_type(context,context._class->variables[i].expression,context._class->variables[i].line,r_type);
}
//try to guess from assignment in construtor or _ready
if (_guess_identifier_from_assignment_in_function(context,p_identifier,"_ready",r_type))
return true;
if (_guess_identifier_from_assignment_in_function(context,p_identifier,"_enter_tree",r_type))
return true;
if (_guess_identifier_from_assignment_in_function(context,p_identifier,"_init",r_type))
return true;
return false;
}
}
}

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@ -170,6 +170,7 @@ void GDParser::_make_completable_call(int p_arg) {
completion_line=tokenizer->get_token_line();
completion_argument=p_arg;
completion_block=current_block;
completion_found=true;
tokenizer->advance();
}
@ -190,6 +191,7 @@ bool GDParser::_get_completable_identifier(CompletionType p_type,StringName& ide
completion_function=current_function;
completion_line=tokenizer->get_token_line();
completion_block=current_block;
completion_found=true;
tokenizer->advance();
if (tokenizer->get_token()==GDTokenizer::TK_IDENTIFIER) {
@ -1414,6 +1416,20 @@ GDParser::Node* GDParser::_parse_and_reduce_expression(Node *p_parent,bool p_sta
return expr;
}
bool GDParser::_recover_from_completion() {
if (!completion_found) {
return false; //can't recover if no completion
}
//skip stuff until newline
while(tokenizer->get_token()!=GDTokenizer::TK_NEWLINE && tokenizer->get_token()!=GDTokenizer::TK_EOF) {
tokenizer->advance();
}
completion_found=false;
error_set=false;
return true;
}
void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
int indent_level = tab_level.back()->get();
@ -1511,8 +1527,14 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
Node *subexpr=NULL;
subexpr = _parse_and_reduce_expression(p_block,p_static);
if (!subexpr)
if (!subexpr) {
if (_recover_from_completion()) {
break;
}
return;
}
lv->assign=subexpr;
assigned=subexpr;
@ -1543,8 +1565,12 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
tokenizer->advance();
Node *condition = _parse_and_reduce_expression(p_block,p_static);
if (!condition)
if (!condition) {
if (_recover_from_completion()) {
break;
}
return;
}
ControlFlowNode *cf_if = alloc_node<ControlFlowNode>();
@ -1598,8 +1624,12 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
//condition
Node *condition = _parse_and_reduce_expression(p_block,p_static);
if (!condition)
if (!condition) {
if (_recover_from_completion()) {
break;
}
return;
}
cf_else->arguments.push_back(condition);
cf_else->cf_type=ControlFlowNode::CF_IF;
@ -1660,8 +1690,12 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
tokenizer->advance();
Node *condition = _parse_and_reduce_expression(p_block,p_static);
if (!condition)
if (!condition) {
if (_recover_from_completion()) {
break;
}
return;
}
ControlFlowNode *cf_while = alloc_node<ControlFlowNode>();
@ -1706,8 +1740,12 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
tokenizer->advance();
Node *container = _parse_and_reduce_expression(p_block,p_static);
if (!container)
if (!container) {
if (_recover_from_completion()) {
break;
}
return;
}
ControlFlowNode *cf_for = alloc_node<ControlFlowNode>();
@ -1771,8 +1809,12 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
} else {
//expect expression
Node *retexpr = _parse_and_reduce_expression(p_block,p_static);
if (!retexpr)
if (!retexpr) {
if (_recover_from_completion()) {
break;
}
return;
}
cf_return->arguments.push_back(retexpr);
p_block->statements.push_back(cf_return);
if (!_end_statement()) {
@ -1787,8 +1829,12 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
tokenizer->advance();
Node *condition = _parse_and_reduce_expression(p_block,p_static);
if (!condition)
if (!condition) {
if (_recover_from_completion()) {
break;
}
return;
}
AssertNode *an = alloc_node<AssertNode>();
an->condition=condition;
p_block->statements.push_back(an);
@ -1801,8 +1847,12 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
default: {
Node *expression = _parse_and_reduce_expression(p_block,p_static,false,true);
if (!expression)
if (!expression) {
if (_recover_from_completion()) {
break;
}
return;
}
p_block->statements.push_back(expression);
if (!_end_statement()) {
_set_error("Expected end of statement after expression.");
@ -2626,8 +2676,12 @@ void GDParser::_parse_class(ClassNode *p_class) {
Node *subexpr=NULL;
subexpr = _parse_and_reduce_expression(p_class,false,autoexport);
if (!subexpr)
if (!subexpr) {
if (_recover_from_completion()) {
break;
}
return;
}
member.expression=subexpr;
@ -2756,8 +2810,12 @@ void GDParser::_parse_class(ClassNode *p_class) {
Node *subexpr=NULL;
subexpr = _parse_and_reduce_expression(p_class,true,true);
if (!subexpr)
if (!subexpr) {
if (_recover_from_completion()) {
break;
}
return;
}
if (subexpr->type!=Node::TYPE_CONSTANT) {
_set_error("Expected constant expression");
@ -2852,6 +2910,7 @@ Error GDParser::parse_bytecode(const Vector<uint8_t> &p_bytecode,const String& p
completion_class=NULL;
completion_function=NULL;
completion_block=NULL;
completion_found=false;
current_block=NULL;
current_class=NULL;
current_function=NULL;
@ -2874,6 +2933,7 @@ Error GDParser::parse(const String& p_code, const String& p_base_path, bool p_ju
completion_class=NULL;
completion_function=NULL;
completion_block=NULL;
completion_found=false;
current_block=NULL;
current_class=NULL;
@ -2917,6 +2977,8 @@ void GDParser::clear() {
current_block=NULL;
current_class=NULL;
completion_found=false;
current_function=NULL;
validating=false;

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@ -419,10 +419,12 @@ private:
BlockNode *completion_block;
int completion_line;
int completion_argument;
bool completion_found;
PropertyInfo current_export;
void _set_error(const String& p_error, int p_line=-1, int p_column=-1);
bool _recover_from_completion();
bool _parse_arguments(Node* p_parent, Vector<Node*>& p_args, bool p_static, bool p_can_codecomplete=false);

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@ -83,15 +83,25 @@ real_t Area::get_gravity() const{
return gravity;
}
void Area::set_linear_damp(real_t p_linear_damp){
void Area::set_density(real_t p_density){
density=p_density;
PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_DENSITY,p_density);
linear_damp=p_linear_damp;
PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_LINEAR_DAMP,p_linear_damp);
}
real_t Area::get_density() const{
real_t Area::get_linear_damp() const{
return density;
return linear_damp;
}
void Area::set_angular_damp(real_t p_angular_damp){
angular_damp=p_angular_damp;
PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_ANGULAR_DAMP,p_angular_damp);
}
real_t Area::get_angular_damp() const{
return angular_damp;
}
void Area::set_priority(real_t p_priority){
@ -533,8 +543,11 @@ void Area::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_gravity","gravity"),&Area::set_gravity);
ObjectTypeDB::bind_method(_MD("get_gravity"),&Area::get_gravity);
ObjectTypeDB::bind_method(_MD("set_density","density"),&Area::set_density);
ObjectTypeDB::bind_method(_MD("get_density"),&Area::get_density);
ObjectTypeDB::bind_method(_MD("set_angular_damp","angular_damp"),&Area::set_angular_damp);
ObjectTypeDB::bind_method(_MD("get_angular_damp"),&Area::get_angular_damp);
ObjectTypeDB::bind_method(_MD("set_linear_damp","linear_damp"),&Area::set_linear_damp);
ObjectTypeDB::bind_method(_MD("get_linear_damp"),&Area::get_linear_damp);
ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority);
ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority);
@ -571,7 +584,8 @@ void Area::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"density",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_density"),_SCS("get_density"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
@ -586,7 +600,8 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru
set_gravity_vector(Vector3(0,-1,0));
gravity_is_point=false;
gravity_distance_scale=0;
density=0.1;
linear_damp=0.1;
angular_damp=1;
priority=0;
monitoring=false;
set_ray_pickable(false);

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@ -50,7 +50,8 @@ private:
real_t gravity;
bool gravity_is_point;
real_t gravity_distance_scale;
real_t density;
real_t angular_damp;
real_t linear_damp;
int priority;
bool monitoring;
bool monitorable;
@ -139,8 +140,11 @@ public:
void set_gravity(real_t p_gravity);
real_t get_gravity() const;
void set_density(real_t p_density);
real_t get_density() const;
void set_angular_damp(real_t p_angular_damp);
real_t get_angular_damp() const;
void set_linear_damp(real_t p_linear_damp);
real_t get_linear_damp() const;
void set_priority(real_t p_priority);
real_t get_priority() const;

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@ -133,6 +133,8 @@ real_t StaticBody::get_bounce() const{
return bounce;
}
void StaticBody::set_constant_linear_velocity(const Vector3& p_vel) {
constant_linear_velocity=p_vel;
@ -494,6 +496,42 @@ real_t RigidBody::get_bounce() const{
return bounce;
}
void RigidBody::set_gravity_scale(real_t p_gravity_scale){
gravity_scale=p_gravity_scale;
PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_GRAVITY_SCALE,gravity_scale);
}
real_t RigidBody::get_gravity_scale() const{
return gravity_scale;
}
void RigidBody::set_linear_damp(real_t p_linear_damp){
ERR_FAIL_COND(p_linear_damp<-1);
linear_damp=p_linear_damp;
PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_LINEAR_DAMP,linear_damp);
}
real_t RigidBody::get_linear_damp() const{
return linear_damp;
}
void RigidBody::set_angular_damp(real_t p_angular_damp){
ERR_FAIL_COND(p_angular_damp<-1);
angular_damp=p_angular_damp;
PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_ANGULAR_DAMP,angular_damp);
}
real_t RigidBody::get_angular_damp() const{
return angular_damp;
}
void RigidBody::set_axis_velocity(const Vector3& p_axis) {
Vector3 v = state? state->get_linear_velocity() : linear_velocity;
@ -685,6 +723,16 @@ void RigidBody::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_angular_velocity","angular_velocity"),&RigidBody::set_angular_velocity);
ObjectTypeDB::bind_method(_MD("get_angular_velocity"),&RigidBody::get_angular_velocity);
ObjectTypeDB::bind_method(_MD("set_gravity_scale","gravity_scale"),&RigidBody::set_gravity_scale);
ObjectTypeDB::bind_method(_MD("get_gravity_scale"),&RigidBody::get_gravity_scale);
ObjectTypeDB::bind_method(_MD("set_linear_damp","linear_damp"),&RigidBody::set_linear_damp);
ObjectTypeDB::bind_method(_MD("get_linear_damp"),&RigidBody::get_linear_damp);
ObjectTypeDB::bind_method(_MD("set_angular_damp","angular_damp"),&RigidBody::set_angular_damp);
ObjectTypeDB::bind_method(_MD("get_angular_damp"),&RigidBody::get_angular_damp);
ObjectTypeDB::bind_method(_MD("set_max_contacts_reported","amount"),&RigidBody::set_max_contacts_reported);
ObjectTypeDB::bind_method(_MD("get_max_contacts_reported"),&RigidBody::get_max_contacts_reported);
@ -722,6 +770,7 @@ void RigidBody::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::REAL,"weight",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01",PROPERTY_USAGE_EDITOR),_SCS("set_weight"),_SCS("get_weight"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_friction"),_SCS("get_friction"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_bounce"),_SCS("get_bounce"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_scale",PROPERTY_HINT_RANGE,"-128,128,0.01"),_SCS("set_gravity_scale"),_SCS("get_gravity_scale"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"custom_integrator"),_SCS("set_use_custom_integrator"),_SCS("is_using_custom_integrator"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"continuous_cd"),_SCS("set_use_continuous_collision_detection"),_SCS("is_using_continuous_collision_detection"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"contacts_reported"),_SCS("set_max_contacts_reported"),_SCS("get_max_contacts_reported"));
@ -731,6 +780,8 @@ void RigidBody::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::INT,"axis_lock",PROPERTY_HINT_ENUM,"Disabled,Lock X,Lock Y,Lock Z"),_SCS("set_axis_lock"),_SCS("get_axis_lock"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"velocity/linear"),_SCS("set_linear_velocity"),_SCS("get_linear_velocity"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"velocity/angular"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"damp_override/linear",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"damp_override/angular",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
@ -753,6 +804,10 @@ RigidBody::RigidBody() : PhysicsBody(PhysicsServer::BODY_MODE_RIGID) {
max_contacts_reported=0;
state=NULL;
gravity_scale=1;
linear_damp=-1;
angular_damp=-1;
//angular_velocity=0;
sleeping=false;
ccd=false;

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@ -129,6 +129,10 @@ private:
Vector3 linear_velocity;
Vector3 angular_velocity;
real_t gravity_scale;
real_t linear_damp;
real_t angular_damp;
bool sleeping;
bool ccd;
@ -217,6 +221,16 @@ public:
void set_angular_velocity(const Vector3&p_velocity);
Vector3 get_angular_velocity() const;
void set_gravity_scale(real_t p_gravity_scale);
real_t get_gravity_scale() const;
void set_linear_damp(real_t p_linear_damp);
real_t get_linear_damp() const;
void set_angular_damp(real_t p_angular_damp);
real_t get_angular_damp() const;
void set_use_custom_integrator(bool p_enable);
bool is_using_custom_integrator();

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@ -125,7 +125,7 @@ void SpinBox::_input_event(const InputEvent& p_event) {
if (drag.enabled) {
float diff_y = drag.mouse_pos.y - cpos.y;
diff_y=pow((float)ABS(diff_y),(float)1.8)*SGN(diff_y);
diff_y=Math::pow(ABS(diff_y),1.8)*SGN(diff_y);
diff_y*=0.1;
drag.mouse_pos=cpos;

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@ -2070,7 +2070,7 @@ void Tree::_input_event(InputEvent p_event) {
TreeItem::Cell &c=popup_edited_item->cells[popup_edited_item_col];
float diff_y = -b.relative_y;
diff_y=pow((float)ABS(diff_y),(float)1.8)*SGN(diff_y);
diff_y=Math::pow(ABS(diff_y),1.8)*SGN(diff_y);
diff_y*=0.1;
range_drag_base=CLAMP(range_drag_base + c.step * diff_y, c.min, c.max);

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@ -123,7 +123,8 @@ void AreaSW::set_param(PhysicsServer::AreaParameter p_param, const Variant& p_va
case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break;
case PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale=p_value; ; break;
case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break;
case PhysicsServer::AREA_PARAM_DENSITY: density=p_value; ; break;
case PhysicsServer::AREA_PARAM_LINEAR_DAMP: linear_damp=p_value; ; break;
case PhysicsServer::AREA_PARAM_ANGULAR_DAMP: angular_damp=p_value; ; break;
case PhysicsServer::AREA_PARAM_PRIORITY: priority=p_value; ; break;
}
@ -139,7 +140,8 @@ Variant AreaSW::get_param(PhysicsServer::AreaParameter p_param) const {
case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point;
case PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale;
case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation;
case PhysicsServer::AREA_PARAM_DENSITY: return density;
case PhysicsServer::AREA_PARAM_LINEAR_DAMP: return linear_damp;
case PhysicsServer::AREA_PARAM_ANGULAR_DAMP: return angular_damp;
case PhysicsServer::AREA_PARAM_PRIORITY: return priority;
}
@ -248,7 +250,8 @@ AreaSW::AreaSW() : CollisionObjectSW(TYPE_AREA), monitor_query_list(this), move
gravity_is_point=false;
gravity_distance_scale=0;
point_attenuation=1;
density=0.1;
angular_damp=1.0;
linear_damp=0.1;
priority=0;
set_ray_pickable(false);
monitor_callback_id=0;

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@ -47,7 +47,8 @@ class AreaSW : public CollisionObjectSW{
bool gravity_is_point;
float gravity_distance_scale;
float point_attenuation;
float density;
float linear_damp;
float angular_damp;
int priority;
bool monitorable;
@ -145,8 +146,11 @@ public:
_FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
_FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
_FORCE_INLINE_ void set_density(float p_density) { density=p_density; }
_FORCE_INLINE_ float get_density() const { return density; }
_FORCE_INLINE_ void set_linear_damp(float p_linear_damp) { linear_damp=p_linear_damp; }
_FORCE_INLINE_ float get_linear_damp() const { return linear_damp; }
_FORCE_INLINE_ void set_angular_damp(float p_angular_damp) { angular_damp=p_angular_damp; }
_FORCE_INLINE_ float get_angular_damp() const { return angular_damp; }
_FORCE_INLINE_ void set_priority(int p_priority) { priority=p_priority; }
_FORCE_INLINE_ int get_priority() const { return priority; }

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@ -159,6 +159,17 @@ void BodySW::set_param(PhysicsServer::BodyParameter p_param, float p_value) {
_update_inertia();
} break;
case PhysicsServer::BODY_PARAM_GRAVITY_SCALE: {
gravity_scale=p_value;
} break;
case PhysicsServer::BODY_PARAM_LINEAR_DAMP: {
linear_damp=p_value;
} break;
case PhysicsServer::BODY_PARAM_ANGULAR_DAMP: {
angular_damp=p_value;
} break;
default:{}
}
}
@ -177,6 +188,18 @@ float BodySW::get_param(PhysicsServer::BodyParameter p_param) const {
case PhysicsServer::BODY_PARAM_MASS: {
return mass;
} break;
case PhysicsServer::BODY_PARAM_GRAVITY_SCALE: {
return gravity_scale;
} break;
case PhysicsServer::BODY_PARAM_LINEAR_DAMP: {
return linear_damp;
} break;
case PhysicsServer::BODY_PARAM_ANGULAR_DAMP: {
return angular_damp;
} break;
default:{}
}
@ -380,6 +403,8 @@ void BodySW::integrate_forces(real_t p_step) {
return;
AreaSW *def_area = get_space()->get_default_area();
AreaSW *damp_area = def_area;
ERR_FAIL_COND(!def_area);
int ac = areas.size();
@ -388,7 +413,7 @@ void BodySW::integrate_forces(real_t p_step) {
if (ac) {
areas.sort();
const AreaCMP *aa = &areas[0];
density = aa[ac-1].area->get_density();
damp_area = aa[ac-1].area;
for(int i=ac-1;i>=0;i--) {
_compute_area_gravity(aa[i].area);
if (aa[i].area->get_space_override_mode() == PhysicsServer::AREA_SPACE_OVERRIDE_REPLACE) {
@ -396,13 +421,25 @@ void BodySW::integrate_forces(real_t p_step) {
break;
}
}
} else {
density=def_area->get_density();
}
if( !replace ) {
_compute_area_gravity(def_area);
}
gravity*=gravity_scale;
if (angular_damp>=0)
area_angular_damp=angular_damp;
else
area_angular_damp=damp_area->get_angular_damp();
if (linear_damp>=0)
area_linear_damp=linear_damp;
else
area_linear_damp=damp_area->get_linear_damp();
Vector3 motion;
bool do_motion=false;
@ -431,12 +468,12 @@ void BodySW::integrate_forces(real_t p_step) {
force+=applied_force;
Vector3 torque=applied_torque;
real_t damp = 1.0 - p_step * density;
real_t damp = 1.0 - p_step * area_linear_damp;
if (damp<0) // reached zero in the given time
damp=0;
real_t angular_damp = 1.0 - p_step * density * get_space()->get_body_angular_velocity_damp_ratio();
real_t angular_damp = 1.0 - p_step * area_angular_damp;
if (angular_damp<0) // reached zero in the given time
angular_damp=0;
@ -695,8 +732,12 @@ BodySW::BodySW() : CollisionObjectSW(TYPE_BODY), active_list(this), inertia_upda
island_list_next=NULL;
first_time_kinematic=false;
_set_static(false);
density=0;
contact_count=0;
gravity_scale=1.0;
area_angular_damp=0;
area_linear_damp=0;
still_time=0;
continuous_cd=false;

View File

@ -50,6 +50,10 @@ class BodySW : public CollisionObjectSW {
real_t bounce;
real_t friction;
real_t linear_damp;
real_t angular_damp;
real_t gravity_scale;
PhysicsServer::BodyAxisLock axis_lock;
real_t _inv_mass;
@ -57,13 +61,16 @@ class BodySW : public CollisionObjectSW {
Matrix3 _inv_inertia_tensor;
Vector3 gravity;
real_t density;
real_t still_time;
Vector3 applied_force;
Vector3 applied_torque;
float area_angular_damp;
float area_linear_damp;
SelfList<BodySW> active_list;
SelfList<BodySW> inertia_update_list;
SelfList<BodySW> direct_state_query_list;
@ -233,7 +240,6 @@ public:
_FORCE_INLINE_ Matrix3 get_inv_inertia_tensor() const { return _inv_inertia_tensor; }
_FORCE_INLINE_ real_t get_friction() const { return friction; }
_FORCE_INLINE_ Vector3 get_gravity() const { return gravity; }
_FORCE_INLINE_ real_t get_density() const { return density; }
_FORCE_INLINE_ real_t get_bounce() const { return bounce; }
_FORCE_INLINE_ void set_axis_lock(PhysicsServer::BodyAxisLock p_lock) { axis_lock=p_lock; }
@ -335,8 +341,9 @@ public:
BodySW *body;
real_t step;
virtual Vector3 get_total_gravity() const { return body->get_gravity(); } // get gravity vector working on this body space/area
virtual float get_total_density() const { return body->get_density(); } // get density of this body space/area
virtual Vector3 get_total_gravity() const { return body->gravity; } // get gravity vector working on this body space/area
virtual float get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area
virtual float get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area
virtual float get_inverse_mass() const { return body->get_inv_mass(); } // get the mass
virtual Vector3 get_inverse_inertia() const { return body->get_inv_inertia(); } // get density of this body space

View File

@ -337,9 +337,9 @@ public:
Body2DSW *body;
real_t step;
virtual Vector2 get_total_gravity() const { return body->get_gravity(); } // get gravity vector working on this body space/area
virtual float get_total_angular_damp() const { return body->get_angular_damp(); } // get density of this body space/area
virtual float get_total_linear_damp() const { return body->get_linear_damp(); } // get density of this body space/area
virtual Vector2 get_total_gravity() const { return body->gravity; } // get gravity vector working on this body space/area
virtual float get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area
virtual float get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area
virtual float get_inverse_mass() const { return body->get_inv_mass(); } // get the mass
virtual real_t get_inverse_inertia() const { return body->get_inv_inertia(); } // get density of this body space

View File

@ -39,13 +39,18 @@ void PhysicsDirectBodyState::integrate_forces() {
Vector3 av = get_angular_velocity();
float damp = 1.0 - step * get_total_density();
float linear_damp = 1.0 - step * get_total_linear_damp();
if (damp<0) // reached zero in the given time
damp=0;
if (linear_damp<0) // reached zero in the given time
linear_damp=0;
lv*=damp;
av*=damp;
float angular_damp = 1.0 - step * get_total_angular_damp();
if (angular_damp<0) // reached zero in the given time
angular_damp=0;
lv*=linear_damp;
av*=angular_damp;
set_linear_velocity(lv);
set_angular_velocity(av);
@ -70,7 +75,8 @@ PhysicsServer * PhysicsServer::get_singleton() {
void PhysicsDirectBodyState::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_total_gravity"),&PhysicsDirectBodyState::get_total_gravity);
ObjectTypeDB::bind_method(_MD("get_total_density"),&PhysicsDirectBodyState::get_total_density);
ObjectTypeDB::bind_method(_MD("get_total_linear_damp"),&PhysicsDirectBodyState::get_total_linear_damp);
ObjectTypeDB::bind_method(_MD("get_total_angular_damp"),&PhysicsDirectBodyState::get_total_angular_damp);
ObjectTypeDB::bind_method(_MD("get_inverse_mass"),&PhysicsDirectBodyState::get_inverse_mass);
ObjectTypeDB::bind_method(_MD("get_inverse_inertia"),&PhysicsDirectBodyState::get_inverse_inertia);
@ -683,7 +689,8 @@ void PhysicsServer::_bind_methods() {
BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT );
BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE );
BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION );
BIND_CONSTANT( AREA_PARAM_DENSITY );
BIND_CONSTANT( AREA_PARAM_LINEAR_DAMP );
BIND_CONSTANT( AREA_PARAM_ANGULAR_DAMP );
BIND_CONSTANT( AREA_PARAM_PRIORITY );
BIND_CONSTANT( AREA_SPACE_OVERRIDE_COMBINE );
@ -698,6 +705,9 @@ void PhysicsServer::_bind_methods() {
BIND_CONSTANT( BODY_PARAM_BOUNCE );
BIND_CONSTANT( BODY_PARAM_FRICTION );
BIND_CONSTANT( BODY_PARAM_MASS );
BIND_CONSTANT( BODY_PARAM_GRAVITY_SCALE );
BIND_CONSTANT( BODY_PARAM_ANGULAR_DAMP );
BIND_CONSTANT( BODY_PARAM_LINEAR_DAMP );
BIND_CONSTANT( BODY_PARAM_MAX );
BIND_CONSTANT( BODY_STATE_TRANSFORM );

View File

@ -41,8 +41,9 @@ protected:
static void _bind_methods();
public:
virtual Vector3 get_total_gravity() const=0; // get gravity vector working on this body space/area
virtual float get_total_density() const=0; // get density of this body space/area
virtual Vector3 get_total_gravity() const=0;
virtual float get_total_angular_damp() const=0;
virtual float get_total_linear_damp() const=0;
virtual float get_inverse_mass() const=0; // get the mass
virtual Vector3 get_inverse_inertia() const=0; // get density of this body space
@ -300,7 +301,8 @@ public:
AREA_PARAM_GRAVITY_IS_POINT,
AREA_PARAM_GRAVITY_DISTANCE_SCALE,
AREA_PARAM_GRAVITY_POINT_ATTENUATION,
AREA_PARAM_DENSITY,
AREA_PARAM_LINEAR_DAMP,
AREA_PARAM_ANGULAR_DAMP,
AREA_PARAM_PRIORITY
};
@ -398,6 +400,9 @@ public:
BODY_PARAM_BOUNCE,
BODY_PARAM_FRICTION,
BODY_PARAM_MASS, ///< unused for static, always infinite
BODY_PARAM_GRAVITY_SCALE,
BODY_PARAM_LINEAR_DAMP,
BODY_PARAM_ANGULAR_DAMP,
BODY_PARAM_MAX,
};
@ -411,7 +416,7 @@ public:
BODY_STATE_LINEAR_VELOCITY,
BODY_STATE_ANGULAR_VELOCITY,
BODY_STATE_SLEEPING,
BODY_STATE_CAN_SLEEP
BODY_STATE_CAN_SLEEP
};
virtual void body_set_state(RID p_body, BodyState p_state, const Variant& p_variant)=0;

View File

@ -33,6 +33,7 @@
#include "io/resource_saver.h"
#include "pair.h"
#include "scene/gui/separator.h"
#include "editor_node.h"
/* Missing to fix:
*Set
@ -634,9 +635,14 @@ void AnimationKeyEditor::_menu_track(int p_type) {
last_menu_track_opt=p_type;
switch(p_type) {
case TRACK_MENU_ADD_VALUE_TRACK:
case TRACK_MENU_ADD_TRANSFORM_TRACK:
case TRACK_MENU_ADD_CALL_TRACK: {
if (root) {
call_select->popup_centered_ratio();
break;
}
} break;
case TRACK_MENU_ADD_VALUE_TRACK:
case TRACK_MENU_ADD_TRANSFORM_TRACK: {
undo_redo->create_action("Anim Add Track");
undo_redo->add_do_method(animation.ptr(),"add_track",p_type);
@ -2735,6 +2741,7 @@ void AnimationKeyEditor::_notification(int p_what) {
}
call_select->connect("selected",this,"_add_call_track");
// rename_anim->set_icon( get_icon("Rename","EditorIcons") );
/*
edit_anim->set_icon( get_icon("Edit","EditorIcons") );
@ -3456,6 +3463,26 @@ void AnimationKeyEditor::_scale() {
}
void AnimationKeyEditor::_add_call_track(const NodePath& p_base) {
print_line("BASE IS "+String(p_base));
Node* base = EditorNode::get_singleton()->get_edited_scene();
if (!base)
return;
Node* from=base->get_node(p_base);
if (!from || !root)
return;
NodePath path = root->get_path_to(from);
undo_redo->create_action("Anim Add Call Track");
undo_redo->add_do_method(animation.ptr(),"add_track",Animation::TYPE_METHOD);
undo_redo->add_do_method(animation.ptr(),"track_set_path",animation->get_track_count(),path);
undo_redo->add_undo_method(animation.ptr(),"remove_track",animation->get_track_count());
undo_redo->commit_action();
}
void AnimationKeyEditor::cleanup() {
set_animation(Ref<Animation>());
@ -3503,6 +3530,7 @@ void AnimationKeyEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_animation_optimize"),&AnimationKeyEditor::_animation_optimize);
ObjectTypeDB::bind_method(_MD("_curve_transition_changed"),&AnimationKeyEditor::_curve_transition_changed);
ObjectTypeDB::bind_method(_MD("_toggle_edit_curves"),&AnimationKeyEditor::_toggle_edit_curves);
ObjectTypeDB::bind_method(_MD("_add_call_track"),&AnimationKeyEditor::_add_call_track);
ADD_SIGNAL( MethodInfo("resource_selected", PropertyInfo( Variant::OBJECT, "res"),PropertyInfo( Variant::STRING, "prop") ) );
@ -3815,7 +3843,9 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
scale_dialog->connect("confirmed",this,"_scale");
add_child(scale_dialog);
call_select = memnew( SceneTreeDialog );
add_child(call_select);
call_select->set_title("Call Functions in Which Node?");
}

View File

@ -44,7 +44,7 @@
#include "scene_tree_editor.h"
#include "editor_data.h"
#include "property_editor.h"
#include "scene_tree_editor.h"
class AnimationKeyEdit;
class AnimationCurveEdit;
@ -206,6 +206,8 @@ class AnimationKeyEditor : public VBoxContainer {
PropertyEditor *key_editor;
SceneTreeDialog *call_select;
Ref<Animation> animation;
void _update_paths();
@ -299,6 +301,8 @@ class AnimationKeyEditor : public VBoxContainer {
void _toggle_edit_curves();
void _animation_len_update();
void _add_call_track(const NodePath& p_base);
void _root_removed();
protected:

View File

@ -771,18 +771,47 @@ void ProjectSettings::_autoload_add() {
void ProjectSettings::_autoload_delete(Object *p_item,int p_column, int p_button) {
TreeItem *ti=p_item->cast_to<TreeItem>();
String name = "autoload/"+ti->get_text(0);
undo_redo->create_action("Remove Autoload");
undo_redo->add_do_property(Globals::get_singleton(),name,Variant());
undo_redo->add_undo_property(Globals::get_singleton(),name,Globals::get_singleton()->get(name));
undo_redo->add_undo_method(Globals::get_singleton(),"set_persisting",name,true);
undo_redo->add_do_method(this,"_update_autoload");
undo_redo->add_undo_method(this,"_update_autoload");
undo_redo->add_do_method(this,"_settings_changed");
undo_redo->add_undo_method(this,"_settings_changed");
undo_redo->commit_action();
if (p_button==0) {
//delete
undo_redo->create_action("Remove Autoload");
undo_redo->add_do_property(Globals::get_singleton(),name,Variant());
undo_redo->add_undo_property(Globals::get_singleton(),name,Globals::get_singleton()->get(name));
undo_redo->add_undo_method(Globals::get_singleton(),"set_persisting",name,true);
undo_redo->add_do_method(this,"_update_autoload");
undo_redo->add_undo_method(this,"_update_autoload");
undo_redo->add_do_method(this,"_settings_changed");
undo_redo->add_undo_method(this,"_settings_changed");
undo_redo->commit_action();
} else {
TreeItem *swap;
if (p_button==1) {
swap=ti->get_prev();
} else if (p_button==2) {
swap=ti->get_next();
}
if (!swap)
return;
String swap_name= "autoload/"+swap->get_text(0);
undo_redo->create_action("Move Autoload");
undo_redo->add_do_method(Globals::get_singleton(),"set_order",swap_name,Globals::get_singleton()->get_order(name));
undo_redo->add_do_method(Globals::get_singleton(),"set_order",name,Globals::get_singleton()->get_order(swap_name));
undo_redo->add_undo_method(Globals::get_singleton(),"set_order",swap_name,Globals::get_singleton()->get_order(swap_name));
undo_redo->add_undo_method(Globals::get_singleton(),"set_order",name,Globals::get_singleton()->get_order(name));
undo_redo->add_do_method(this,"_update_autoload");
undo_redo->add_undo_method(this,"_update_autoload");
undo_redo->add_do_method(this,"_settings_changed");
undo_redo->add_undo_method(this,"_settings_changed");
undo_redo->commit_action();
}
}
@ -1134,6 +1163,8 @@ void ProjectSettings::_update_autoload() {
TreeItem *t = autoload_list->create_item(root);
t->set_text(0,name);
t->set_text(1,Globals::get_singleton()->get(pi.name));
t->add_button(1,get_icon("MoveUp","EditorIcons"),1);
t->add_button(1,get_icon("MoveDown","EditorIcons"),2);
t->add_button(1,get_icon("Del","EditorIcons"),0);
}