From 554b3f77c797df59abb0446c346a590d3f50b703 Mon Sep 17 00:00:00 2001 From: pshe94 Date: Fri, 16 Nov 2018 02:47:43 +0100 Subject: [PATCH] Use VScrollBar when calculating horiz. offset in ScrollContainer Someone forgot to change `h_scroll` to `v_scroll` when copy-pasting the code ;) --- scene/gui/scroll_container.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 26da16569ac..9c22a049b89 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -246,7 +246,7 @@ void ScrollContainer::_notification(int p_what) { size.y -= h_scroll->get_minimum_size().y; if (v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) //scrolls may have been moved out for reasons - size.x -= h_scroll->get_minimum_size().x; + size.x -= v_scroll->get_minimum_size().x; for (int i = 0; i < get_child_count(); i++) {