Mark the first shape as inside, not the second shape, when CSG shapes are
co-planer.
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@ -588,8 +588,8 @@ bool CSGBrushOperation::MeshMerge::_bvh_inside(FaceBVH *facebvhptr, int p_max_de
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// Check if faces are co-planar.
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if ((current_normal - face_normal).length_squared() < CMP_EPSILON2 &&
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is_point_in_triangle(face_center, current_points)) {
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// Only add an intersection if checking a B face.
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if (face.from_b)
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// Only add an intersection if not a B face.
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if (!face.from_b)
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_add_distance(intersectionsA, intersectionsB, current_face.from_b, 0);
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} else if (ray_intersects_triangle(face_center, face_normal, current_points, CMP_EPSILON, intersection_point)) {
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real_t distance = (intersection_point - face_center).length();
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